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* Fix-up #includes to remove some -I options.Brian2007-09-1114-50/+48
| | | | eg: #include "shader/program.h" and remove -I$(TOP)/src/mesa/program
* Update depth test state when binding new framebuffer objectBrian2007-09-111-0/+9
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* fix commentBrian2007-09-111-1/+1
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* Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesaJesse Barnes2007-09-112-6/+13
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| * i965: take the secondary color into account when drawingXiang, Haihao2007-09-111-5/+12
| | | | | | | | bitmap. fix#10688
| * i965: limit on LOD Bias, fix#11987Xiang, Haihao2007-09-111-1/+1
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* | intel: disentangle planes & pipesJesse Barnes2007-09-115-54/+60
|/ | | | | | This is the Mesa portion of the pipe & plane disambiguation. Mesa needs to use the new assumptions about plane vs. pipe mappings and should use the new SAREA field names to avoid confusion.
* nouveau: nv10: check NULL pointersPatrice Mandin2007-09-061-2/+6
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* nouveau: init depth rangePatrice Mandin2007-09-061-0/+1
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* nouveau: nv10: replace macros by loop to set vertex attributesPatrice Mandin2007-09-061-54/+41
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* nouveau: need parenthesis around macro params, generator should be fixedPatrice Mandin2007-09-061-1/+1
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* nouveau: nv10: emit vertex data in proper order for nv1x hwPatrice Mandin2007-09-051-22/+56
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* i965: only take non-varying attribute into account whenXiang, Haihao2007-09-051-1/+1
| | | | | compiling sf_prog. fix bug#11378 (which is introduced by commit d619cceea47dc3070ebb7f7ea4f8b6b31a672d38)
* nouveau: who needs nv03 ?Stephane Marchesin2007-09-043-13/+0
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* nouveau: nv10: need to transpose mesa model+proj matrix for hwPatrice Mandin2007-09-043-14/+5
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* nouveau: nv10: forgot function to set modelview matrixPatrice Mandin2007-09-031-1/+11
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* nouveau: separate modelview and projection matrix updatesPatrice Mandin2007-09-037-34/+32
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* i965: Correct build_lighting in i965 driver according toXiang, Haihao2007-09-011-2/+4
| | | | commit 6dd98e9853a6984150aa47467112e016c40a4ab4.
* nouveau: nv10: remove setting projection matrix when scaling viewportPatrice Mandin2007-08-311-30/+11
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* nouveau: add hw-dependent function to update modelview*projection matrixPatrice Mandin2007-08-317-0/+85
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* i965: Calculate the positional light in homogeneous coordinates.Xiang, Haihao2007-08-311-0/+5
| | | | fix bug#11009
* optimize 965 clipZou Nan hai2007-08-314-15/+113
| | | | | 1. increase clip thread number to 2 2. do cliptest for -rhw
* i965: Take the upper limitation on LOD into account.Xiang, Haihao2007-08-311-2/+2
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* Bug #10571: Fix 965 line clipping when neither vertex needs clipping.David Moore2007-08-301-6/+14
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* i965: store read drawable info in intel_context. Some OpenGLXiang, Haihao2007-08-293-2/+8
| | | | operations are based on read drawable. fix bug#10136.
* i965: check NULL pointer. fix bug#12193Xiang, Haihao2007-08-291-0/+2
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* i965: samplers group in fours in WM_STATE. fix bug#9415Xiang, Haihao2007-08-291-1/+1
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* Add register defines for hw binningKeith Packard2007-08-281-0/+25
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* i965: flush batch buffer when getting the maximum. This makesXiang, Haihao2007-08-281-0/+6
| | | | some 3D programs such as pymol work well.
* nouveau: nv10: set total stride of vertex array for POS attributePatrice Mandin2007-08-271-9/+15
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* nouveau: nv10: also set modelview0 matrix to identityPatrice Mandin2007-08-251-1/+5
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* nouveau: nv10: add a scissor func, do not cache viewport settingsPatrice Mandin2007-08-251-28/+68
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* nouveau: nv10: properly set viewport and projectionPatrice Mandin2007-08-251-3/+3
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* nouveau: nv10: set projection matrix from viewport sizePatrice Mandin2007-08-221-18/+33
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* nouveau: nv10: initialize more of nv10 tcl enginePatrice Mandin2007-08-221-0/+102
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* nouveau: nv10: Move some initialization stuffPatrice Mandin2007-08-211-13/+23
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* nouveau: Use proper notifier objectPatrice Mandin2007-08-211-2/+2
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* nouveau: nv10: Remove commented, unsupported by hw commandPatrice Mandin2007-08-211-7/+0
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* Use correct object for GARTPatrice Mandin2007-08-201-1/+1
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* nouveau: nv10: only one color buffer atmPatrice Mandin2007-08-192-9/+4
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* i965: align width/height for volume textureXiang, Haihao2007-08-172-13/+34
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* nouveau: nv10: clear a bufferPatrice Mandin2007-08-161-1/+24
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* nouveau: nv10: add function to clear a bufferPatrice Mandin2007-08-161-1/+31
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* nouveau: store render buffer pointers in context, to access them when ↵Patrice Mandin2007-08-162-0/+9
| | | | clearing buffer
* nouveau: nv10: create objects needed to clear bufferPatrice Mandin2007-08-162-0/+39
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* Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian2007-08-161-1/+1
| | | | Simplification in colortab.c too.
* i915tex: Unreference texture buffers on context destruction.Michel Dänzer2007-08-162-0/+20
| | | | Not doing this could cause the buffers to leak under some circumstances.
* i965: use BRW_TEXCOORDMODE_CLAMP instead of BRW_TEXCOORDMODE_CLAMP_BORDERXiang, Haihao2007-08-151-1/+1
| | | | to implement GL_CLAMP
* nouveau: Use half the notifier block for query objects.Ben Skeggs2007-08-151-1/+2
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* nouveau: Keep drm channel alloc struct around.Ben Skeggs2007-08-155-44/+39
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