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path: root/src/mesa/drivers/dri
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* i965/blorp: Tell vertex fetcher about flat inputsTopi Pohjolainen2016-07-042-8/+30
* i965/blorp: Add support for flat input bufferTopi Pohjolainen2016-07-041-3/+65
* i965/blorp: Store input read maskTopi Pohjolainen2016-07-042-0/+2
* i965/blorp: Rename push constants to inputsTopi Pohjolainen2016-07-045-22/+22
* i965/blorp: Use core vertex buffer state setupTopi Pohjolainen2016-07-041-48/+14
* i965/blorp: Split vertex data and element setupTopi Pohjolainen2016-07-041-21/+25
* i965: Unify vertex buffer setupTopi Pohjolainen2016-07-042-29/+46
* i965/draw: Expose vertex buffer state setupTopi Pohjolainen2016-07-042-18/+37
* i965: don't drop const initializers in vector splittingRob Clark2016-07-021-0/+12
* glsl: add driconf to zero-init unintialized varsRob Clark2016-07-024-1/+14
* i965: intel_texture_barrier reimplementedAlejandro PiƱeiro2016-07-011-1/+20
* i965: Simplify foreach_inst_in_block_safe() macro.Matt Turner2016-06-301-3/+2
* Revert "i965: get PrimitiveMode from the program rather than the shader struct"Andres Gomez2016-06-301-2/+3
* glsl/mesa: move duplicate shader fields into new struct gl_shader_infoTimothy Arceri2016-06-301-1/+1
* glsl/mesa: split gl_shader in twoTimothy Arceri2016-06-3011-33/+31
* i965: Use drmIoctl for DRM_I915_GETPARAM (v2)Chad Versace2016-06-291-5/+6
* i965: Use intel_get_param() more oftenChad Versace2016-06-291-11/+5
* i965: Refactor intel_get_param()Chad Versace2016-06-291-7/+8
* i965: Print EOT in fs_visitor::dump_instruction().Kenneth Graunke2016-06-271-0/+4
* i965: Make emit_urb_writes() not produce an EOT message for GS.Kenneth Graunke2016-06-271-0/+7
* i965: Use miptree to decide format on multi-plane images for gen < 7Jordan Justen2016-06-261-1/+2
* i965: Skip update_texture_surface when the plane doesn't existJordan Justen2016-06-243-29/+26
* i965: Validate a few SEND-from-GRF requirements.Kenneth Graunke2016-06-241-0/+18
* i965: Delete send-from-GRF only opcodes from implied_mrf_writes().Kenneth Graunke2016-06-241-19/+0
* i965: Drop unnecessary inst->base_mrf = -1 assignments.Kenneth Graunke2016-06-242-16/+0
* i965: Set fs_inst::base_mrf = -1 by default.Kenneth Graunke2016-06-241-0/+1
* i965: Drop unused return value from intel_finalize_mipmap_tree().Kenneth Graunke2016-06-242-7/+5
* i965: Move contents of brw_tex.c into intel_tex_validate.c.Kenneth Graunke2016-06-244-58/+20
* i965: Preserve the internal format of the dri imageJordan Justen2016-06-231-3/+10
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-234-4/+4
* i965: Implement rasterizer discard via SOL unless required for queries.Kenneth Graunke2016-06-232-0/+21
* i965: Combine 3DSTATE_STREAMOUT emitters and genX_sol_state atoms.Kenneth Graunke2016-06-234-99/+37
* i965: Copy propagate before doing variable index lowering.Kenneth Graunke2016-06-231-0/+2
* i965/blorp: Disable vertex element swizzlingTopi Pohjolainen2016-06-232-4/+18
* i965/blorp: Let program data tell if push constants are neededTopi Pohjolainen2016-06-233-15/+35
* i965/blorp: Use prog data counters to guide wm/ps setupTopi Pohjolainen2016-06-233-3/+8
* i965/blorp: Use prog data counters to guide sf/sbe setupTopi Pohjolainen2016-06-235-9/+37
* i965: Avoid division by zero.Ardinartsev Nikita2016-06-231-11/+15
* glsl/mesa: stop duplicating geom and tcs layout valuesTimothy Arceri2016-06-231-2/+4
* i965/blorp: Only set src_z for gen8+ 3D texturesJason Ekstrand2016-06-221-2/+9
* i965/gen7,8: Set SURFACE_IS_ARRAY for all non-3D texture typesJason Ekstrand2016-06-222-2/+2
* i965/gen4: Subtract 1 from buffer sizesJason Ekstrand2016-06-221-3/+3
* i965: Remove fake W-tiled render target supportJason Ekstrand2016-06-223-47/+9
* i965/fs: Use a default Y coordinate of 0 for TXF on gen9+Jason Ekstrand2016-06-221-0/+2
* i965/gen8: Use the qpitch from the aux_mt for AUX_QPITCHJason Ekstrand2016-06-221-2/+2
* i965/blorp/gen8: Use the correct max level and layer in emit_surface_statesJason Ekstrand2016-06-221-3/+2
* i965: Drop the maximum 3D texture size to 512 on Sandy BridgeJason Ekstrand2016-06-221-1/+10
* i965/gen4-6: Handle gl_texture_object::BaseLevel and MinLayer correctlyJason Ekstrand2016-06-221-1/+3
* i965/gen4: Pull texture formats from the texture object not the miptreeJason Ekstrand2016-06-221-1/+1
* i965: Fix point size with tessellation/geometry shaders in GLES.Kenneth Graunke2016-06-224-9/+59