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* i915: move declarations before codeBrian Paul2009-03-122-4/+4
* i965: commentsBrian Paul2009-03-121-0/+3
* i965: fix polygon stipple when rendering to FBORobert Ellison2009-03-121-4/+31
* i965: add support for ATI_envmap_bumpmapRoland Scheidegger2009-03-123-0/+9
* regenerate glapiRoland Scheidegger2009-03-121-0/+38
* i965: fix polygon face orientation when rendering to FBORobert Ellison2009-03-111-2/+8
* intel: include main/viewport.hBrian Paul2009-03-111-0/+1
* i965: fix lock-ups when GLSL program wrote to gl_FragDepthBrian Paul2009-03-111-1/+27
* i965: more code clean-ups, commentsBrian Paul2009-03-101-4/+11
* i965: minor code clean-ups, commentsBrian Paul2009-03-101-10/+12
* i965: use new cast wrappersBrian Paul2009-03-103-9/+16
* i965: added cast wrappers, commentsBrian Paul2009-03-101-3/+29
* i965: asst. code clean-ups, commentsBrian Paul2009-03-101-17/+19
* i965: fix typos in commentsBrian Paul2009-03-101-2/+2
* i965: fix cube map lock-up / corruptionBrian Paul2009-03-091-9/+13
* fix typo in fragment pipe alu define, should fix dot3_rgb tex combineRoland Scheidegger2009-03-091-1/+1
* r300: remove assignment to removed StringPos fieldBrian Paul2009-03-071-1/+0
* mesa: move glViewport and glDepthRange functions into new viewport.c fileBrian Paul2009-03-072-1/+3
* mesa: gl_register_file enum typedefBrian Paul2009-03-072-3/+3
* mesa: remove GL_MESA_program_debug extensionBrian Paul2009-03-071-4/+0
* mesa: remove last of _mesa_unreference_framebuffer() callsBrian Paul2009-03-0716-16/+16
* r300: shut up valgrindMaciej Cencora2009-03-072-2/+2
* i965: check if we run out of GRF/temp registersBrian Paul2009-03-061-1/+25
* i965: bump up BRW_EU_MAX_INSNBrian Paul2009-03-061-1/+1
* i965: commentsBrian Paul2009-03-061-0/+2
* i965: comments and minor clean-upsBrian Paul2009-03-061-3/+43
* i965: avoid unnecessary calls to brw_wm_is_glsl()Brian Paul2009-03-064-2/+12
* r300: fix depth write regression (found by Nicolai Haehnle)Maciej Cencora2009-03-061-3/+10
* r300: enable EXT_fog_coord extensionMaciej Cencora2009-03-062-161/+20
* r300: route fog coord and W pos correctlyMaciej Cencora2009-03-062-42/+106
* r300: rewrite and hopefully simplify RS setupMaciej Cencora2009-03-063-213/+225
* r300: add few macros for RS setupMaciej Cencora2009-03-061-0/+6
* r300: silence valgrindMaciej Cencora2009-03-061-1/+1
* r300: Print reg address when debugging is enabledMaciej Cencora2009-03-061-4/+14
* r300: don't crash on sw tcl hw if point size vertex attrib is sentMaciej Cencora2009-03-061-2/+2
* intel: Fix bpp setting of blits to 8bpp targets.Eric Anholt2009-03-051-0/+2
* i965: fix 3DPRIMITIVE batch decode of the vertex count field.Eric Anholt2009-03-051-1/+1
* i965: Stop dumping programs after the first all-zeroes entry.Eric Anholt2009-03-051-0/+8
* intel: Add always_flush_batch driconf option for making small batchbuffers.Eric Anholt2009-03-056-1/+25
* intel: Add always_flush_cache driconf option for debugging cache flush failure.Eric Anholt2009-03-057-2/+42
* i965: Add a note about why the _NEW_STENCIL is required in draw_buffers.Eric Anholt2009-03-051-0/+5
* intel: Remove a gratuitous MI_FLUSH after clearing with a blit.Eric Anholt2009-03-051-1/+0
* i965: Remove dead flushing code.Eric Anholt2009-03-054-23/+0
* i965: comments and formatting fixesBrian Paul2009-03-051-4/+14
* i965: fix emit_math1() function used for scalar instructionsBrian Paul2009-03-051-9/+32
* i965: fix screen depth test in intel_validate_framebuffer)_Brian Paul2009-03-051-1/+2
* i965: init dest reg CondMask = COND_TR (the proper default)Brian Paul2009-03-051-2/+2
* i965: add software fallback for conformant 3D textures and GL_CLAMPRobert Ellison2009-03-044-10/+40
* mesa: call _mesa_get_cpu_string() to get CPU info for GL_RENDERER stringBrian Paul2009-03-041-66/+8
* mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul2009-03-0216-19/+19