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* Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driverIan Romanick2004-10-041-4/+6
* Add some Savage3D stencil documentation based on discussions during theIan Romanick2004-10-041-0/+15
* make clean should remove depend.bak too (Sérgio Moneiro Basto)Brian Paul2004-10-042-2/+3
* Set MaxTextureImageUnits and MaxTextureCoordUnits to match MaxTextureUnits.Ian Romanick2004-10-041-0/+2
* The alpha post-scale and the RGB post-scale were mistakenly reversed.Ian Romanick2004-10-041-5/+9
* Remove empty r128_vb.h.Eric Anholt2004-10-031-0/+0
* fix _DrawDestMask[0][0] typosBrian Paul2004-10-021-2/+2
* added support for GL_ARB_draw_buffersBrian Paul2004-10-0229-52/+52
* If an application cleared before any state had been emitted, that clear wouldEric Anholt2004-10-022-4/+9
* Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)Eric Anholt2004-10-0214-786/+195
* Cut out all of the old texture environment code and rewrote it fromIan Romanick2004-10-024-4759/+390
* Replace the numerous switch-statements to derive GL_COMBINE post-scaleIan Romanick2004-10-011-419/+208
* Factored out code for setting texture coordinate wrap bits. Added supportIan Romanick2004-09-302-24/+47
* Bugzilla #1058: Fix some potential 64bit pointer issues by storing differencesEric Anholt2004-09-301-3/+3
* OK, one more time. Simplify the state-backup system by just storing the fullEric Anholt2004-09-3013-108/+95
* Initial revisionNicolai Haehnle2004-09-2828-0/+8258
* use GLuint instead of uintDaniel Borca2004-09-281-1/+1
* Bump driver_date for today's fixes.Eric Anholt2004-09-251-1/+1
* Can't bail in sisDDLogicOpCode when logicop is off, because it's called withEric Anholt2004-09-251-3/+0
* Triangle stipple is a fallback, since we don't have code for the stippling.Eric Anholt2004-09-251-1/+1
* Correct a couple of comments.Eric Anholt2004-09-251-2/+2
* Fix SiS AGP vertex dispatch by not trying to emit 0 vertices, which would hangEric Anholt2004-09-253-3/+5
* The previous code would emit a full set of state during the first EmitState onEric Anholt2004-09-2510-150/+177
* Fix texturing in quake3. Some code was left over from the dirty/clean listEric Anholt2004-09-252-6/+3
* Bump DRIVER_DATE for yesterday's changes.Eric Anholt2004-09-251-1/+1
* patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul2004-09-242-9/+89
* -O -Wall warnings cleanups in r200.Eric Anholt2004-09-245-6/+12
* Clean up some warnings in the R100 driver with -O -Wall.Eric Anholt2004-09-243-4/+16
* Remove an unnecessary calculation of the dest pointer.Eric Anholt2004-09-241-2/+1
* fix for Erics new emit state code, rework out the dest pointerDave Airlie2004-09-231-0/+3
* The previous code would emit a full set of state during the first EmitState onEric Anholt2004-09-228-125/+168
* Add xmlconfig to the i810 makefileDave Airlie2004-09-211-1/+2
* Add GL_ARB_texture_cube_map support for i830. Most of the code wasIan Romanick2004-09-197-46/+149
* Added GL_ARB_point_parameters support for i830.Ian Romanick2004-09-193-1/+5
* Merge in all the i830 functional differences from the old i830 driver.Ian Romanick2004-09-197-854/+290
* replace glNormal3f(v) with GL_CALL(Normal3f)(v), etc (Andreas StengleinBrian Paul2004-09-151-6/+6
* Minor extension string tweaks. Added support for vertex program extensions.Ian Romanick2004-09-131-3/+21
* updated patch for vertex programDave Airlie2004-09-082-2/+2
* This patch enables GL_ARB_vertex_program and GL_NV_vertex_programDave Airlie2004-09-075-1/+36
* r200-maybe-flush-less-3.diffKeith Whitwell2004-09-021-10/+26
* The i915 driver was merged after EMIT_*_BGR bug was fixed. This bringsKeith Whitwell2004-08-313-6/+6
* cleaned up extensions a bitDaniel Borca2004-08-301-3/+2
* clamp lodbiasDaniel Borca2004-08-301-1/+1
* fixed automatic mipmap generationDaniel Borca2004-08-301-8/+63
* fog really needs WDaniel Borca2004-08-301-0/+2
* print internalFormat value in r200ChooseTextureFormat() error messageBrian Paul2004-08-251-1/+3
* Converted the Savage driver to the new DRI interface and enabled compilationFelix Kuehling2004-08-225-28/+375
* Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in theEric Anholt2004-08-174-28/+45
* Close some races with locking on R100 and R200 which could manifest as renderingEric Anholt2004-08-1715-30/+118
* Remove unused HAVE_INDEX define.Eric Anholt2004-08-162-2/+0