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* i965/sf_state: Pull flat_enables out of prog_dataJason Ekstrand2016-04-064-27/+5
* i965/fs: Add a flat_inputs field to prog_dataJason Ekstrand2016-04-062-0/+37
* brw/device_info: Add a helper for getting a device nameJason Ekstrand2016-04-062-0/+13
* i965/fs_surface_builder: Mask signed integers after conversionJason Ekstrand2016-04-061-0/+18
* i965/fs: Make the repclear shader support either a uniform or a flat inputJason Ekstrand2016-04-061-5/+18
* i965: Move get_hw_prim_for_gl_prim to brw_util.cJason Ekstrand2016-04-062-29/+28
* drirc: add a workaround for blackness in WarsowMarek Olšák2016-04-061-0/+8
* i965/fs: Move the code for load/store_shared to emit_cs_intrinsicJason Ekstrand2016-04-041-76/+76
* i965/nir: Provide a default LOD for buffer texturesJason Ekstrand2016-04-042-0/+8
* i965: Fix invalid pointer read in dead_control_flow_eliminate().Kenneth Graunke2016-04-041-0/+4
* i965: Make bblock_t::next and friends return NULL at sentinels.Kenneth Graunke2016-04-042-1/+13
* i965/peephole_ffma: Only match a mul+add if none of the ops are exactJason Ekstrand2016-04-041-0/+11
* i965: Add an INTEL_PRECISE_TRIG=1 option to fix SIN/COS output range.Kenneth Graunke2016-04-044-4/+36
* i965: Allow 8x MSAA on >= 64bpp formats on Gen8+.Kenneth Graunke2016-04-041-1/+2
* i965: Add an implemnetation of nir_op_fquantize2f16Jason Ekstrand2016-04-012-0/+53
* i965: Use brw->urb.min_vs_urb_entries instead of 32 for BLORP.Kenneth Graunke2016-03-311-4/+1
* i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6.Kenneth Graunke2016-03-312-6/+18
* i965: Don't add barrier deps for FB write messages.Matt Turner2016-03-301-1/+2
* i965: Add and use is_scheduling_barrier() function.Matt Turner2016-03-301-4/+17
* i965: Remove NOP insertion kludge in scheduler.Matt Turner2016-03-301-20/+5
* i965: Assert that an instruction is not inserted around itself.Matt Turner2016-03-301-0/+4
* i965: Relax restriction on scheduling last instruction.Matt Turner2016-03-301-20/+3
* i965/vec4/tcs: Set conditional mod on TCS_OPCODE_SRC0_010_IS_ZERO.Matt Turner2016-03-302-2/+3
* Revert "i965: Don't add barrier deps for FB write messages."Matt Turner2016-03-301-4/+3
* i965: Simplify full scheduling-barrier conditions.Matt Turner2016-03-301-27/+8
* i965: Remove incorrect cycle estimates.Matt Turner2016-03-301-10/+0
* glsl: add transform feedback buffers to resource listTimothy Arceri2016-03-311-1/+1
* mesa: split transform feedback buffer into its own structTimothy Arceri2016-03-313-7/+7
* glsl: use bitmask of active xfb buffer indicesTimothy Arceri2016-03-311-1/+1
* i965: Don't inline intel_batchbuffer_require_space().Matt Turner2016-03-302-26/+28
* i965: Don't use CUBE wrap modes for integer formats on IVB/BYT.Kenneth Graunke2016-03-291-1/+5
* Revert "i965: Set address rounding bits for GL_NEAREST filtering as well."Kenneth Graunke2016-03-291-6/+3
* i965: Set address rounding bits for GL_NEAREST filtering as well.Kenneth Graunke2016-03-281-3/+6
* i965: Always use BRW_TEXCOORDMODE_CUBE when seamless filtering.Kenneth Graunke2016-03-281-3/+1
* i965: Fix brw_render_cache_set_check_flush's PIPE_CONTROLs.Kenneth Graunke2016-03-282-3/+22
* i965: Whack UAV bit when FS discards and there are no color writes.Kenneth Graunke2016-03-281-2/+7
* mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...Bas Nieuwenhuizen2016-03-246-12/+14
* i965/peephole_ffma: Don't fuse exact addsJason Ekstrand2016-03-231-1/+3
* i965/fs: Don't constant-fold RCPJason Ekstrand2016-03-221-15/+0
* i965: Remove the RCP+RSQ algebraic optimizationsJason Ekstrand2016-03-222-22/+0
* i965: Have NIR lower flrp on pre-GEN6 vec4 backendIan Romanick2016-03-221-2/+26
* i965: fix invalid memory writeMarc-André Lureau2016-03-211-1/+1
* i965: Fix assert conditions for src/dst x/y offsetsAnuj Phogat2016-03-211-3/+3
* i965/blorp: Make BlitFramebuffer() do sRGB encoding in ES 3.x.Kenneth Graunke2016-03-211-1/+4
* i965/blorp: Refactor sRGB encoding/decoding.Kenneth Graunke2016-03-214-11/+23
* i965: Stop XY clipping point and line primitives.Kenneth Graunke2016-03-181-1/+7
* i965: Scissor to the viewport when rendering points/lines.Kenneth Graunke2016-03-182-5/+8
* i965: Include the viewport in the scissor rectangle.Kenneth Graunke2016-03-181-4/+4
* i965: Introduce an is_drawing_lines() helper.Kenneth Graunke2016-03-181-0/+30
* i965: Move is_drawing_points to brw_state.h.Kenneth Graunke2016-03-182-24/+24