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* intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.Michel Dänzer2009-06-111-1/+1
* i915: Add an option for testing the effect of early Z in classic mode.Eric Anholt2009-06-095-1/+17
* intel: Remove an unneeded hunk that slipped in with texture tiling.Eric Anholt2009-06-091-5/+0
* intel: Base tri clearing depth on Y tiling, not IS_I965().Eric Anholt2009-06-091-4/+5
* intel: Fix intel_region_unmap to do unmap, not map.Eric Anholt2009-06-091-1/+1
* i965: added intelFlush() call in intel_get_tex_image()Brian Paul2009-06-091-0/+6
* intel: use GLboolean, not int, for compressed parameterBrian Paul2009-06-091-8/+9
* intel: make a bunch of glTexImage-related functions staticBrian Paul2009-06-096-149/+66
* intel: whitespace clean-upsBrian Paul2009-06-092-14/+5
* intel: remove extra \n from warning stringBrian Paul2009-06-091-1/+1
* intel: Add support for tiled textures.Eric Anholt2009-06-0413-44/+120
* i915: Don't rely on fence regs when we don't have to.Eric Anholt2009-06-048-62/+55
* i915: Remove some long-dead i830 code.Eric Anholt2009-06-041-20/+0
* glapi: regenerated files for GL_ARB_copy_bufferBrian Paul2009-06-021-8/+22
* intel: Clip to window after calling Driver.TexImage2DIan Romanick2009-06-021-9/+8
* i915: Don't put VBOs in graphics memory unless required for an operation.Eric Anholt2009-06-022-1/+40
* i965: Support OPCODE_TRUNC in the brw_wm_fp.c code.Eric Anholt2009-06-023-1/+18
* Use separate $(MINSTALL) for installing librariesDan Nicholson2009-06-011-1/+1
* i915: Fall back on NPOT textured metaops on 830-class.Eric Anholt2009-05-263-0/+30
* i915: Restore the Viewport and DepthRange functions on 8xx.Eric Anholt2009-05-261-0/+21
* intel: Override MaxRenderbufferSize with hardware constraintsChris Wilson2009-05-261-0/+7
* i965: fix whitespace in brw_tex_layout.cEric Anholt2009-05-211-32/+31
* i956: Make state dependency of SF on drawbuffer bounds match Mesa's.Eric Anholt2009-05-211-2/+5
* intel: Fall back on any rendering to texture with no miptree.Eric Anholt2009-05-211-4/+4
* intel: Mark the FBO as incomplete if there's no intel_renderbuffer for it.Eric Anholt2009-05-211-0/+5
* intel: Don't segfault on glGenerateMipmaps of a cube map with one face defined.Eric Anholt2009-05-211-2/+2
* intel: Use _mesa_CheckFramebufferStatusEXT insteaad of glCheck...Eric Anholt2009-05-211-1/+1
* i965: rename var: s/tmp/vs_inputs/Brian Paul2009-05-211-8/+8
* Merge branch 'mesa_7_5_branch'Brian Paul2009-05-182-8/+21
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| * r300: Make sure to drop current hardware state reference to texture objects.Michel Dänzer2009-05-142-8/+21
* | intel: Don't complain on falling back from PBO fastpaths.Eric Anholt2009-05-151-3/+3
* | i915: Fix 945 cube map layout for the small mipmaps along the bottom.Steinar H. Gunderson2009-05-151-2/+14
* | i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt2009-05-151-1/+1
* | i915: Only use the new 945 cube layout for compressed textures.Eric Anholt2009-05-151-1/+4
* | i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt2009-05-141-8/+10
* | i965: Fix register allocation of GLSL fp inputs.Eric Anholt2009-05-144-13/+27
* | intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt2009-05-141-1/+2
* | intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt2009-05-141-1/+2
* | i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison2009-05-141-0/+10
* | i965: send all warnings through _mesa_warning()Robert Ellison2009-05-141-1/+1
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-131-1/+2
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| * intel: added null ptr checkBrian Paul2009-05-131-1/+2
* | intel: enable GL_APPLE_vertex_array_objectBrian Paul2009-05-131-0/+2
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-133-29/+75
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| * intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638Brian Paul2009-05-133-29/+75
| * Test either GL_FRONT_LEFT or GL_FRONT for front-buffer renderingIan Romanick2009-05-111-1/+2
* | i965: enable additional code in emit_fb_write()Brian Paul2009-05-121-11/+10
* | i965: increase BRW_EU_MAX_INSNBrian Paul2009-05-121-1/+1
* | i965: commentBrian Paul2009-05-121-0/+4
* | intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt2009-05-121-1/+1