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drivers
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dri
Commit message (
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Author
Age
Files
Lines
*
dri: Fix problems with unitialized values in dri screen object.
Pauli Nieminen
2009-08-07
1
-1
/
+1
*
intel: Fix inverted test for disabling flushing of front buffer output.
Brian Paul
2009-08-04
1
-1
/
+1
*
intel: Wait on the last swapbuffers to complete before queuing a new one.
Brian Paul
2009-08-04
3
-0
/
+28
*
intel: Fix leak of DRI option info due to using the wrong free routine.
Brian Paul
2009-07-27
1
-1
/
+1
*
intel: Clean up leak of driver context structure on context destroy.
Brian Paul
2009-07-27
1
-0
/
+3
*
intel: Use _mesa_warning() to report GEM warnings
Brian Paul
2009-07-27
1
-3
/
+3
*
intel: Fall back on glBitmap with fog enabled.
Eric Anholt
2009-07-20
1
-0
/
+6
*
i965: Don't clip everything if FRONT_AND_BACK culling while culling disabled.
Eric Anholt
2009-07-20
1
-1
/
+2
*
radeon: With DRI1, if we have HW stencil, only expose fbconfigs with stencil.
Michel Dänzer
2009-07-20
1
-2
/
+2
*
r128: fix two-sided lighting segfault seen in GLUT's olight demo
Peteri Andras
2009-07-13
3
-2
/
+7
*
intel: Bump driver data, add RC3 tag
intel_2009q2_rc3
Ian Romanick
2009-07-12
1
-1
/
+1
*
i965: fix fetching constants from constant buffer in glsl path
Roland Scheidegger
2009-07-04
4
-17
/
+16
*
i965: Remove bad constant buffer constant-reg-already-loaded optimization.
Eric Anholt
2009-07-04
1
-13
/
+11
*
intel: Also update stencil bits in intel_update_wrapper().
Michel Dänzer
2009-07-03
1
-0
/
+1
*
i915: Fix assertion failure on remapping a non-BO-backed VBO.
Eric Anholt
2009-06-30
1
-1
/
+4
*
intel: added null ptr check
Brian Paul
2009-06-29
1
-1
/
+1
*
intel / DRI2: Additional flush of fake front-buffer to real front-buffer
Ian Romanick
2009-06-26
1
-0
/
+11
*
i965: handle OPCODE_SWZ in the glsl path
Roland Scheidegger
2009-06-22
1
-0
/
+1
*
intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.
Michel Dänzer
2009-06-22
1
-1
/
+1
*
i965: added intelFlush() call in intel_get_tex_image()
Brian Paul
2009-06-22
1
-0
/
+6
*
intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.
Eric Anholt
2009-06-19
2
-3
/
+3
*
intel: Fix glClear behavior versus display lists.
Eric Anholt
2009-06-19
1
-1
/
+1
*
radeons: use dp4 for position invariant vertex programs
Roland Scheidegger
2009-06-19
3
-0
/
+6
*
intel: remove extra \n from warning string
Brian Paul
2009-06-17
1
-1
/
+1
*
i965: fix 1D texture borders with GL_CLAMP_TO_BORDER
Robert Ellison
2009-06-17
1
-0
/
+10
*
i965: send all warnings through _mesa_warning()
Robert Ellison
2009-06-17
1
-1
/
+1
*
i965: fix segfault on low memory conditions
Robert Ellison
2009-06-17
1
-0
/
+7
*
i915: Don't put VBOs in graphics memory unless required for an operation.
Eric Anholt
2009-06-17
2
-1
/
+40
*
i915: Fall back on NPOT textured metaops on 830-class.
Eric Anholt
2009-06-17
3
-0
/
+30
*
i915: Restore the Viewport and DepthRange functions on 8xx.
Eric Anholt
2009-06-17
1
-0
/
+21
*
i956: Make state dependency of SF on drawbuffer bounds match Mesa's.
Eric Anholt
2009-06-17
1
-2
/
+5
*
intel: Don't complain on falling back from PBO fastpaths.
Eric Anholt
2009-06-17
1
-3
/
+3
*
i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.
Eric Anholt
2009-06-17
1
-1
/
+1
*
i915: Only use the new 945 cube layout for compressed textures.
Eric Anholt
2009-06-17
1
-1
/
+4
*
i965: Fix varying payload reg assignment for the non-GLSL-instructions path.
Eric Anholt
2009-06-17
1
-8
/
+10
*
i965: Fix register allocation of GLSL fp inputs.
Eric Anholt
2009-06-17
4
-13
/
+27
*
intel: Use FRONT_AND_BACK for StencilOp as well.
Eric Anholt
2009-06-17
1
-1
/
+2
*
intel: Use GL_FRONT_AND_BACK for stencil clearing.
Eric Anholt
2009-06-17
1
-1
/
+2
*
intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.
Eric Anholt
2009-06-17
1
-1
/
+1
*
intel: Map write-only buffer objects through the GTT when possible.
Eric Anholt
2009-06-17
2
-2
/
+15
*
GLX: attempt to fix glean makeCurrent test cases.
Brian Paul
2009-06-17
1
-1
/
+5
*
i965: fix bugs in projective texture coordinates
Brian Paul
2009-06-16
5
-20
/
+54
*
intel: Release fb backing regions in intelDestroyBuffer()
Shuang He
2009-06-15
1
-0
/
+24
*
intel: Clip to window after calling Driver.TexImage2D
Ian Romanick
2009-06-02
1
-9
/
+8
*
r300: Make sure to drop current hardware state reference to texture objects.
Michel Dänzer
2009-05-14
2
-8
/
+21
*
intel: added null ptr check
Brian Paul
2009-05-13
1
-1
/
+2
*
intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638
Brian Paul
2009-05-13
3
-29
/
+75
*
Test either GL_FRONT_LEFT or GL_FRONT for front-buffer rendering
Ian Romanick
2009-05-11
1
-1
/
+2
*
r300: Increase reference count of texture objects referenced by current state.
Michel Dänzer
2009-04-30
4
-9
/
+11
*
R300: add quadpipe overrides
Alex Deucher
2009-04-28
1
-4
/
+13
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