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* s/MAX_TEXTURE_LEVELS/SIS_MAX_TEXTURE_LEVELS/ and add assertion (bug 11806)Brian2007-08-021-1/+3
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* enable ARB_vertex_buffer_object for more dri driversRoland Scheidegger2007-03-131-0/+2
| | | | | | | ARB_vertex_buffer_object looks like a useful extension even for old chips. The drivers should not need any code to be able to use this extension since they just use mesa's vbo code anyway. Newly enabled for i810, mach64, mga, r128, radeon, savage, sis and unichrome.
* Fix/improve framebuffer object reference counting.Brian2007-03-061-1/+1
| | | | | | | Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate.
* merge current trunk into vbo branchAlan Hourihane2006-11-024-15/+7
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* switch remaining drivers over to vboKeith Whitwell2006-10-313-7/+7
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* Want to stop passing x/y/width/height to Clear() function.Brian Paul2006-10-182-35/+21
| | | | | | | The coordinates need to be computed after we've got the hw lock. Code updated to: 1. Ignore all/x/y/width/height/ params passed to Clear func. 2. Pass 0,0,0,0,0 to _swrast_Clear() until they're totally removed.
* Remove a bunch of "ctx->Driver.function = _swrast_Function" lines sinceBrian Paul2006-10-152-31/+1
| | | | | default/fallback functions are already plugged in by the call to _mesa_init_driver_functions().
* Revert the SiS and Unichrome DRM version check changes.Thomas Hellström2006-07-111-23/+1
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* The SiS and Unichrome drivers assume that the handle to theThomas Hellström2006-07-104-5/+29
| | | | AGP map is equivalent to the AGP physical address. Fix this.
* updates to dri drivers for recent stencil changesKeith Whitwell2006-05-083-6/+8
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* More GLSL code:Michal Krol2006-04-112-9/+12
| | | | | | | | | | | | - use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
* fix broken assertions so dri drivers compile with -DDEBUG (replace ↵Roland Scheidegger2006-01-301-1/+1
| | | | GL_STENCIL_INDEX8 with GL_STENCIL_INDEX8_EXT). Fix potential problem with drivers which use 32bit z buffers.
* Bug 4996.Brian Paul2005-11-092-2/+2
| | | | | Replace use of FLOAT_TO_USHORT with either CLAMPED_FLOAT_TO_USHORT or UNCLAMPED_FLOAT_TO_USHORT. Same should be done for UBYTE, UINT, etc.
* Add disabled support for GL_EXT_fog_coord. While it seems correct to me, it'sEric Anholt2005-10-264-17/+35
| | | | | | | | not respecting the coords (or perhaps interpreting them differently?) in my testing. However, in the process it led to a fix of a secondary color handling issue where it would be taken from the wrong offset, I believe, based off of reading the r200 driver. Also add a minor tweak to save time in the fog-but-not-specular case.
* Move the front.offset setting above a check to shortcut reallocating buffers ifEric Anholt2005-10-252-5/+6
| | | | | | | | width and height stayed the same. Rely on front.offset pointing at the origin in the window (rather than the origin of the front buffer), and fix the coords in swapbuffers, which were wrong. This is different from other drivers because we've got a back buffer with a 0,0 origin at the window's origin, which makes it more convenient to have the front buffer match it.
* Initial add of some (disabled) SiS 6326 drawing code integrated from Alan Cox'sEric Anholt2005-10-2511-58/+1894
| | | | | | | | last drop I saw, which was in turn based on a code drop of mine. Texturing, culling, and several extensions are unimplemented, and some features could probably be improved. It's untested, but there don't appear to be regressions on the 300-series code, so I'd like to get these bits in now so that it can be worked on as not a huge diff.
* Cut a bunch of code by not trying to precompute the blit commands and insteadEric Anholt2005-10-249-289/+83
| | | | | just do it per blit. No noticable performance difference (or behavior difference, in my tests), and a significant difference in sanity.
* In the last commit I added in a fatal error on unknown base formats so IEric Anholt2005-10-241-0/+14
| | | | | | wouldn't get confused when adding support for new formats. However, it resulted in dying in texenv instead of drawing something undefined for GL_DECAL. Do what GLcore apparently does and just pass the fragment through.
* Fix and enable GL_MESA_ycbcr_texture. Looks fine with yuvrect. I'm slightlyEric Anholt2005-10-243-3/+33
| | | | | concerned that TEXEL_YUV422 looks like TEXEL_YVU422 and TEXEL_VUY422 looks like TEXEL_VYU422 in yuvrect, but I'm happy enough for now.
* Add support for GL_EXT_secondary_color, tested with seccolor test.Eric Anholt2005-10-245-17/+50
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* Turn off the AGP dispatch path yet again, as it seems to be broken (found withEric Anholt2005-10-241-1/+1
| | | | tuxracer and the upcoming support for secondary color).
* Since we memcpy texture data synchronously to the card, idle the engine beforeEric Anholt2005-10-241-0/+4
| | | | | we start copying. I haven't seen it go wrong before, but I'm pretty sure this fix is correct.
* - Add a few more hardware internal formats that are supported. Some remainingEric Anholt2005-10-244-41/+135
| | | | | | | | ones require custom texstore, so they aren't done yet. - Add YCBCR support commented out, since the yuvsquare test didn't work with just the bits I've added. - Add the no-compression GL_ARB_texture_compression support. - Add the driconf texture depth option and try to respect it.
* Fix the GL_BLEND case (and remove the fallback associated with it) by convertingEric Anholt2005-10-242-27/+16
| | | | the float values to bytes before packing them. Tested with texenv.
* Fix texenv by moving a misplaced check for being in fallback (should cover onlyEric Anholt2005-10-241-2/+5
| | | | | render state, not texture state). While here, move a SIS_FIREVERTICES to a more appropriate location, though it was harmless.
* Add support for GL_ARB_texture_border_clamp and GL_ARB_texture_mirrored_repeat,Eric Anholt2005-10-242-24/+29
| | | | | | | tested using texwrap, fixing the sourcing of border constant values (use the bytes, not the floats!). Remove the fallback on GL_CLAMP_TO_EDGE, which acts properly, and add a note to GL_CLAMP about nonconformance (whcih is what the fallback for CLAMP_TO_EDGE was probably targeting).
* Fix a typo in a fallback string.Eric Anholt2005-10-241-1/+1
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* Add support for GL_EXT_stencil_wrap by guessing that the skip of two values inEric Anholt2005-10-244-7/+32
| | | | | | | | the register header was meaningful. It turns out those were the proper values for the plain INCR/DECR ops, while what we were using as INCR/DECR were the _WRAP versions. Tested with stencil_wrap (didn't expose normal/_WRAP swapping) and stencilwrap (exposed it nicely) tests. Props to idr for poking me about adding this.
* Bump driver dates for the crasher fixes yesterday.Eric Anholt2005-10-201-1/+1
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* Make SiS a little more like other drivers: Add SIS_DEBUG (only option beingEric Anholt2005-10-194-9/+63
| | | | | "fall" so far) and make the fallback_force option be no_rast like other drivers. Incidentally, makes no_rast not crash (though it still fails to render).
* Remove some long-dead code.Eric Anholt2005-10-194-215/+0
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* Bug #4615: Fix the SiS driver for the renderbuffer changes. Previously, allEric Anholt2005-10-1911-197/+252
| | | | | | | drirenderbuffers pointed at screen offset 0 and NULL. Instead, set up the front buffer at startup but leave the others for later, since sis allocates them on demand rather than using the static method of the other non-sis-descendent drivers. Some basic apps work, but fallbacks may be broken still.
* Fix a missed merge for idr's dispatch changes: failure to do driInitExtensionsEric Anholt2005-10-182-1/+12
| | | | | in __driCreateNewScreen_20050727 resulted in crashing in dispatch. Rendering remains broken.
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-2/+2
| | | | _BaseFormat to be consistant with gl_renderbuffer.
* Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul2005-09-142-3/+2
| | | | call driUpdateFramebufferSize() when window size/position changes.
* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-131-6/+8
| | | | ctx->Driver.Stencil*Separate() functions.
* Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul2005-09-041-10/+10
| | | | driNewRenderbuffer().
* minor clean-upsBrian Paul2005-09-041-2/+1
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* SetBuffer, renderbuffer changesBrian Paul2005-09-034-73/+20
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* Add Egberts fixes for 64bit architecturesAlan Hourihane2005-08-152-2/+5
| | | | | | Add additional checks for the *DRIRec info structure passed in from the device driver. This ensures that things fallback to indirect rendering if the DDX driver has had modifications (i.e. removal of the drmAddress field).
* Major rip-up of internal function insertion interface. The oldmesa_6_3_1Ian Romanick2005-07-282-2/+2
| | | | | | | | | | | | | | | | | | | | | | _glapi_add_entrypoint has been replaced by a new routine called _glapi_add_dispatch. This new routine dynamically assignes dispatch offsets to functions added. This allows IHVs to add support for extension functions that do not have assigned dispatch offsets. It also means that a driver has no idea what offset will be assigned to a function. The vast majority of the changes in this commit account for that. An additional table, driDispatchRemapTable, is added. Functions not in the Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a fixed offset in this new table. The entry in this table specifies the offset in of the function in the real dispatch table. The internal interface was also bumped from version 20050725 to 20050727. This has been tested with various programs in progs/demos on: radeon (Radeon Mobility M6) r128 (Rage 128 Pro) mga (G400)
* Fixes the glXGetProcAddress portion of the interface. Most of the functionsIan Romanick2005-07-261-9/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | that are currently obtained via glXGetProcAddress and all of the XF86DRI functions are replaced with a funciton table. This table will be passed to __driCreateNewScreen. One of the functions in the table is getProcAddress. This allows some loaders to expose functionality not in all loaders. This will be immediatly used for glxEnableExtension (formerly known to drivers as __glXScrEnableExtension). libGL (and in the future libglx) expose this function so that drivers can enable GLX extensions. libEGL should exposed eglEnableExtension to enable EGL extensions. The same function cannot be used for both because the extensions have different names and (possibly) different semantics. Drivers can optionally use one, both, or neither. The key parts are in the __DRIinterfaceMethodsRec structure in dri_interface.h. A pointer to one of these structures is passed into __driCreateNewScreen. Because of this, the version of the API is bumped to 20050725. Since the previous version(s) were never in a release, their existance is erased. I was actually a little surprised by how much code this cuts from the drivers. A lot of glXGetProcAddress calls disappear, and a lot of version checks go with them. Nice. The one thing I'm not sure of is removing __glXInitialize. For some reason that function was in the glXGetProcAddress table, but *nothing* in the Mesa tree used it. Did something with DRI conf. use this function? It seems odd...
* All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allowsIan Romanick2005-07-241-26/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1,402 lines of code to be removed from Mesa (drivers and libGL). The big winner is dri_util.c. Primary changes are: 1. Remove all "deprecated" entry-points from the various structures in dri_interface.h. 2. Rename the remaining fields to removed "version numbers." So, bindContext3 becomes bindContext. Functions with "New" in the name (e.g., CreateNewContext) were *not* changed, but that is an option. Having "New" in the name is less annoying to me than having "3" in the name. 3. Remove all compatibility code that handles cases where the driver or the loader is too old to support the latest interfaces. 4. Append the API version to the __driCreateNewScreen function name. This is currently done by hand. In the future (i.e., the next time we make an incompatible change to the interface) we'll want to come up with a better way to do this. This prevents old loaders from being able to load new (incompatible) drivers. 5. Bump the API version to 20050722. All drivers (by way of dri_util.c) require this version. 6. All drivers are *required* to expose GLX_SGIX_fbconfig and GLX_OML_swap_method (or the moral equivalents). Support for these functions in implicit in the use of the "new" interface. 7. Some cases still exist that need to be compiled differently in a loader or core Mesa versus in a driver. These are identified by the define IN_DRI_DRIVER.
* convert sis and radeon driver to use spantmp2 instead of spantmp template. ↵Roland Scheidegger2005-07-011-140/+15
| | | | Remove old (pre-renderbuffer) span code instead of converting that too. Remove this old code from mach64 (the dead code was not fully converted to spantmp2 previously) too.
* remove common macros used in the span functions of most drivers from the ↵Roland Scheidegger2005-07-011-28/+2
| | | | individual drivers and put them in common code. It is still possible for a driver to define its own macros if it has special needs. This affects CLIPPIXEL, CLIPSPAN, HW_CLIPLOOP, HW_ENDCLIPLOOP, and for drivers using the spantmp2 template also GET_SRC_PTR and GET_DST_PTR.
* Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick2005-06-301-5/+9
| | | | | | | | | | | | | | | device-specific code. A new Python script (src/mesa/glapi/extension_helper.py) generates a list of all entry-points for all known extensions. Each driver the selects only the extensions that it needs and enables the via either driInitExtensions or driInitSingleExtension. This code has been compile-tested on a drivers, but has only been run-tested on mga and i915 (on i830 hardware). These changes were discussed at length on the mesa3d-dev mailing list. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
* Zero out the ENGPACKET allocated on the stack, to avoid sending uninitializedEric Anholt2005-06-261-0/+2
| | | | | | | values to reserved fields on the card, resulting in all-black output and sometimes hangs. Submitted by: Thomas Winischhofer
* Remove unused CTX_ARG2 define.Eric Anholt2005-05-311-1/+0
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* Refactor COMMON_SOURCES up to Makefile.templateAdam Jackson2005-05-051-11/+0
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* Add drirenderbuffer.c to COMMON_SOURCESAdam Jackson2005-05-041-0/+1
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