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* Remove ctx->Point._Size and ctx->Line._Width.Brian2007-07-211-4/+12
| | | | | | The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired.
* enable ARB_vertex_buffer_object for more dri driversRoland Scheidegger2007-03-131-0/+2
| | | | | | | ARB_vertex_buffer_object looks like a useful extension even for old chips. The drivers should not need any code to be able to use this extension since they just use mesa's vbo code anyway. Newly enabled for i810, mach64, mga, r128, radeon, savage, sis and unichrome.
* Fix/improve framebuffer object reference counting.Brian2007-03-061-1/+1
| | | | | | | Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate.
* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa ↵Keith Whitwell2007-01-165-76/+36
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into vbo-0.2 Conflicts: src/mesa/array_cache/sources src/mesa/drivers/dri/i965/brw_context.c src/mesa/drivers/dri/i965/brw_draw.c src/mesa/drivers/dri/i965/brw_fallback.c src/mesa/drivers/dri/i965/brw_vs_emit.c src/mesa/drivers/dri/i965/brw_vs_tnl.c src/mesa/drivers/dri/mach64/mach64_context.c src/mesa/main/extensions.c src/mesa/main/getstring.c src/mesa/tnl/sources src/mesa/tnl/t_save_api.c src/mesa/tnl/t_save_playback.c src/mesa/tnl/t_vtx_api.c src/mesa/tnl/t_vtx_exec.c src/mesa/vbo/vbo_attrib.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_api.c src/mesa/vbo/vbo_save_draw.c
| * remove unused imesa local var to silence warningsBrian Paul2006-11-161-2/+0
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| * Bump driver date.Ian Romanick2006-11-101-1/+1
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| * Refactor savageXMesaSet{Back,Front}ClipRects.Ian Romanick2006-11-103-38/+9
| | | | | | | | | | | | Refactor savageXMesaSetBackClipRects and savageXMesaSetFrontClipRects into a single new routine called savageXMesaSetClipRects. This allows a few cleanups in the code.
| * Enable GLX_SGI_make_current_read.Ian Romanick2006-11-104-36/+27
| | | | | | | | | | | | | | | | Eliminate use of deprecated GetBufferSize interface. Keep framebuffer state associated with the read-drawable and the draw-drawable up to date. Tested with progs/demos/wincopy.
| * Remove x/y/width/height parameters from Clear functions.Brian Paul2006-11-011-3/+2
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* | merge current trunk into vbo branchAlan Hourihane2006-11-021-3/+2
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* | switch remaining drivers over to vboKeith Whitwell2006-10-312-5/+5
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* Want to stop passing x/y/width/height to Clear() function.Brian Paul2006-10-181-4/+10
| | | | | | | The coordinates need to be computed after we've got the hw lock. Code updated to: 1. Ignore all/x/y/width/height/ params passed to Clear func. 2. Pass 0,0,0,0,0 to _swrast_Clear() until they're totally removed.
* Remove a bunch of "ctx->Driver.function = _swrast_Function" lines sinceBrian Paul2006-10-152-19/+1
| | | | | default/fallback functions are already plugged in by the call to _mesa_init_driver_functions().
* Remove Driver.ResizeBuffers = _mesa_resize_framebuffer lines.Brian Paul2006-10-151-1/+0
| | | | | This is already done by the preceeding call to _mesa_init_driver_functions() which plugs in default functions like that.
* Add comments explaining a couple "mystery" bits.Ian Romanick2006-08-121-1/+13
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* shuffle some code to make some assertions in the _savage_texstore_a111xxxx ↵Roland Scheidegger2006-06-091-38/+45
| | | | functions compile without error...
* In gl_texture_image, replace ImageStride with an ImageOffsets array.Brian Paul2006-05-201-95/+53
| | | | | | | | | Some hardware lays out 3D mipmaps in a manner that can't be expressed with a simple image stride. The ImageOffsets array is allocated and initialized to typical defaults in the _mesa_init_teximage_fields() function. If needed, a driver will then have to replace these offsets. TexStore and TexelFetch routines updated to use offsets array.
* updates to dri drivers for recent stencil changesKeith Whitwell2006-05-081-4/+4
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* More GLSL code:Michal Krol2006-04-111-20/+22
| | | | | | | | | | | | - use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
* replace the texture level hack used in radeon/r200 to allow larger textures ↵Roland Scheidegger2006-02-031-1/+2
| | | | with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785.
* Add support for GL_EXT_secondary_color. It looks like usingEric Anholt2005-12-062-15/+5
| | | | | NEED_SECONDARY_COLOR to turn it off/on was what we wanted -- now results look correct using seccolor on Savage IX and Savage4.
* in run_texnorm_stage() check if the texture unit is really enabled before ↵Brian Paul2005-11-191-50/+52
| | | | trying to normalize the texcoords
* fix problems found with gcc 2.96 (bug 4934)Brian Paul2005-10-312-7/+7
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* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-3/+5
| | | | _BaseFormat to be consistant with gl_renderbuffer.
* updated assertions (see bug 4590)Brian Paul2005-09-281-1/+5
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* Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code thatIan Romanick2005-09-223-69/+80
| | | | | | | sets the texture wrap mode and texture filter mode for Savage4 to the new functions savage4_set_wrap_mode and savage4_set_filter_mode. This was tested with texwrap and tunnel.
* Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul2005-09-142-7/+4
| | | | call driUpdateFramebufferSize() when window size/position changes.
* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-131-11/+14
| | | | ctx->Driver.Stencil*Separate() functions.
* Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul2005-09-041-29/+33
| | | | driNewRenderbuffer().
* minor clean-upsBrian Paul2005-09-041-2/+1
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* SetBuffer, renderbuffer changesBrian Paul2005-09-035-117/+59
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* use proper datatypes to silence a bunch of warningsBrian Paul2005-09-011-4/+3
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* Add Egberts fixes for 64bit architecturesAlan Hourihane2005-08-151-0/+5
| | | | | | Add additional checks for the *DRIRec info structure passed in from the device driver. This ensures that things fallback to indirect rendering if the DDX driver has had modifications (i.e. removal of the drmAddress field).
* Enable support for EXT_stencil_wrap. The code was already there, but theIan Romanick2005-08-133-125/+37
| | | | | | extension wasn't enabled. I have verified its correct function with Mesa's stencil_wrap test. It is enabled on both Savage4 and Savage3D. Since Savage3D uses a software fallback for *all* stencil operations, this is safe.
* Major rip-up of internal function insertion interface. The oldmesa_6_3_1Ian Romanick2005-07-281-3/+13
| | | | | | | | | | | | | | | | | | | | | | _glapi_add_entrypoint has been replaced by a new routine called _glapi_add_dispatch. This new routine dynamically assignes dispatch offsets to functions added. This allows IHVs to add support for extension functions that do not have assigned dispatch offsets. It also means that a driver has no idea what offset will be assigned to a function. The vast majority of the changes in this commit account for that. An additional table, driDispatchRemapTable, is added. Functions not in the Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a fixed offset in this new table. The entry in this table specifies the offset in of the function in the real dispatch table. The internal interface was also bumped from version 20050725 to 20050727. This has been tested with various programs in progs/demos on: radeon (Radeon Mobility M6) r128 (Rage 128 Pro) mga (G400)
* Fixes the glXGetProcAddress portion of the interface. Most of the functionsIan Romanick2005-07-261-12/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | that are currently obtained via glXGetProcAddress and all of the XF86DRI functions are replaced with a funciton table. This table will be passed to __driCreateNewScreen. One of the functions in the table is getProcAddress. This allows some loaders to expose functionality not in all loaders. This will be immediatly used for glxEnableExtension (formerly known to drivers as __glXScrEnableExtension). libGL (and in the future libglx) expose this function so that drivers can enable GLX extensions. libEGL should exposed eglEnableExtension to enable EGL extensions. The same function cannot be used for both because the extensions have different names and (possibly) different semantics. Drivers can optionally use one, both, or neither. The key parts are in the __DRIinterfaceMethodsRec structure in dri_interface.h. A pointer to one of these structures is passed into __driCreateNewScreen. Because of this, the version of the API is bumped to 20050725. Since the previous version(s) were never in a release, their existance is erased. I was actually a little surprised by how much code this cuts from the drivers. A lot of glXGetProcAddress calls disappear, and a lot of version checks go with them. Nice. The one thing I'm not sure of is removing __glXInitialize. For some reason that function was in the glXGetProcAddress table, but *nothing* in the Mesa tree used it. Did something with DRI conf. use this function? It seems odd...
* All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allowsIan Romanick2005-07-241-23/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1,402 lines of code to be removed from Mesa (drivers and libGL). The big winner is dri_util.c. Primary changes are: 1. Remove all "deprecated" entry-points from the various structures in dri_interface.h. 2. Rename the remaining fields to removed "version numbers." So, bindContext3 becomes bindContext. Functions with "New" in the name (e.g., CreateNewContext) were *not* changed, but that is an option. Having "New" in the name is less annoying to me than having "3" in the name. 3. Remove all compatibility code that handles cases where the driver or the loader is too old to support the latest interfaces. 4. Append the API version to the __driCreateNewScreen function name. This is currently done by hand. In the future (i.e., the next time we make an incompatible change to the interface) we'll want to come up with a better way to do this. This prevents old loaders from being able to load new (incompatible) drivers. 5. Bump the API version to 20050722. All drivers (by way of dri_util.c) require this version. 6. All drivers are *required* to expose GLX_SGIX_fbconfig and GLX_OML_swap_method (or the moral equivalents). Support for these functions in implicit in the use of the "new" interface. 7. Some cases still exist that need to be compiled differently in a loader or core Mesa versus in a driver. These are identified by the define IN_DRI_DRIVER.
* remove common macros used in the span functions of most drivers from the ↵Roland Scheidegger2005-07-011-36/+1
| | | | individual drivers and put them in common code. It is still possible for a driver to define its own macros if it has special needs. This affects CLIPPIXEL, CLIPSPAN, HW_CLIPLOOP, HW_ENDCLIPLOOP, and for drivers using the spantmp2 template also GET_SRC_PTR and GET_DST_PTR.
* Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick2005-06-301-8/+14
| | | | | | | | | | | | | | | device-specific code. A new Python script (src/mesa/glapi/extension_helper.py) generates a list of all entry-points for all known extensions. Each driver the selects only the extensions that it needs and enables the via either driInitExtensions or driInitSingleExtension. This code has been compile-tested on a drivers, but has only been run-tested on mga and i915 (on i830 hardware). These changes were discussed at length on the mesa3d-dev mailing list. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
* start removing old (pre-renderbuffer) span codeBrian Paul2005-06-021-59/+0
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* Refactor COMMON_SOURCES up to Makefile.templateAdam Jackson2005-05-051-11/+0
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* Add drirenderbuffer.c to COMMON_SOURCESAdam Jackson2005-05-041-0/+1
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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-047-26/+173
| | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
* Bumped the Savage driver date (a bit late) to mark S3TC support.Felix Kuehling2005-05-011-1/+1
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* Fixed and cleaned up programming of watermark registers. There may beFelix Kuehling2005-05-012-53/+75
| | | | | | a marginal speedup, but I'm not sure this has the same effect on all hardware. Tested on Savage IX and ProSavageDDR. For experimenting with different values see the macros at the start of savagestate.c.
* Added S3TC support to the Savage driver with some help from Mark Cass'sFelix Kuehling2005-04-302-31/+200
| | | | | | | S3TC support for an older driver version. On Savage3D/IX/MX GL_EXT_texture_compression_s3tc can't be enabled because DXT3 and DXT5 are not supported. However GL_S3_s3tc is enabled on all Savage chips. Tested on a Savage IX and a ProSavageDDR
* Software fallback for glColorMask. Can be avoided on Savage4 when allFelix Kuehling2005-04-242-41/+22
| | | | | | channels are masked (disable draw update). Bumped driver date to reflect recent correctness fixes. The driver now passes all glean tests except exactRGBA on both Savage4 and Savage3D-based cards.
* Fixed a segfault introduced by Keith's pipeline changes.Felix Kuehling2005-04-231-1/+2
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* Texturing fixes for Savage3D/MX/IX:Felix Kuehling2005-04-233-24/+240
| | | | | | | | | | | | | | | | | - force emitting texAddr when the texture image changed (flush caches) - set transparent texture color key to something improbable (couldn't find a way to disable it completely) - fixed texture environment modes GL_DECAL and GL_REPLACE - made texture environment mode GL_BLEND a software fallback - added two custom texture formats for promoting from GL_ALPHA to ARGB8888 and 4444. Since the hardware can't be made to ignore the RGB color components, set them to 1 instead of 0. This gives the correct results - disabled GL_EXT_texture_env_add on Savage3D/MX/IX - map both GL_CLAMP and GL_CLAMP_TO_EDGE to hardware mode "wrap". It doesn't match either mode exactly by the spec, so we should either fall back on both or none. I chose the latter. - fall back to software when s and t wrapping modes differ (hardware has only one bit for both)
* First pass at updating these drivers with pipeline_stage struct changes.Keith Whitwell2005-04-221-44/+17
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