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path: root/src/mesa/drivers/dri/savage
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* Converted the Savage texture management to use Ian's common texmem code.Felix Kuehling2005-01-244-575/+239
* Fixed initialization of draw destination to front buffer on singleFelix Kuehling2005-01-231-49/+19
* My last attempt to fix polygon offsets with the reversed viewport depthFelix Kuehling2005-01-232-3/+1
* Fixed polygon offset with reversed viewport depth range.Felix Kuehling2005-01-221-0/+3
* Small cleanup:Felix Kuehling2005-01-216-56/+30
* * Added options for disabling the fast path (render stage) and vertex DMAFelix Kuehling2005-01-205-15/+42
* Added support for ELTS to the _savage_render_stage. Requires at leastFelix Kuehling2005-01-205-31/+178
* Added a fast path for emitting unclipped primitives directly to aFelix Kuehling2005-01-165-173/+375
* Converted to use spantmp2.h.Felix Kuehling2005-01-151-74/+32
* Make sure DMA buffers are released in savageDestroyContext. UsuallyFelix Kuehling2005-01-131-1/+2
* Fixes to cope with the lack of AGP textures. This is all that's neededFelix Kuehling2005-01-103-14/+21
* * Flush and wait in per-primitive fallback functions. Fixes flickeringFelix Kuehling2005-01-081-97/+206
* Added state debugging option (SAVAGE_DEBUG=state).Felix Kuehling2005-01-083-1/+5
* Fixed: ptex drawing functions were overridden with standard drawingFelix Kuehling2005-01-071-3/+3
* * Fixed handling of scissorsFelix Kuehling2005-01-053-43/+8
* Added support for floating point depth buffers on Savage4-basedFelix Kuehling2005-01-036-40/+221
* Improved the performance of software fallbacks by not waiting for idleFelix Kuehling2005-01-022-41/+85
* Removed all direct hardware access (MMIO, BCI) from the Savage DRIFelix Kuehling2005-01-0115-874/+842
* Simplified and optimized _savage_texnorm_stage.Felix Kuehling2004-12-231-36/+7
* Enabled hardware rendering of 1D textures. No need for a software fallback.Felix Kuehling2004-12-221-12/+69
* - Fake projective textures on a single texture unit. A fallback is onlyFelix Kuehling2004-12-223-43/+220
* Made debugging output controllable via environment variableFelix Kuehling2004-12-174-55/+60
* Added a TNL pipeline stage that normalizes texture coordinates as aFelix Kuehling2004-12-172-1/+203
* Also PUBLICize the config option tableAdam Jackson2004-12-161-1/+1
* Mark __driCreateNewScreen PUBLICAdam Jackson2004-12-151-0/+1
* Added configuration support to the Savage driver. Three options areFelix Kuehling2004-12-155-5/+63
* Fixed GL_CLAM_TO_EDGE. It's not supported in hardware. Use GL_CLAMPFelix Kuehling2004-12-151-4/+8
* Fixed initialization of some stencil-related S4 registers, which wasFelix Kuehling2004-12-151-9/+10
* Moved some code from savageCreateContext to savageInitDriver, where itFelix Kuehling2004-12-151-69/+43
* Fixed some missing uint8_t -> u_int8_t.Felix Kuehling2004-12-152-4/+4
* uint*t -> u_int*tAlan Hourihane2004-12-148-98/+98
* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-272-4/+3
* Apply Eric's stencil wrap patch (Eric Anholt)Alex Deucher2004-10-087-195/+147
* Fix emitting fog without secondary color and vice-versa.Felix Kuehling2004-10-071-19/+46
* Add some Savage3D stencil documentation based on discussions during theIan Romanick2004-10-041-0/+15
* added support for GL_ARB_draw_buffersBrian Paul2004-10-022-3/+3
* Converted the Savage driver to the new DRI interface and enabled compilationFelix Kuehling2004-08-224-28/+374
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-011-4/+4
* Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd outJon Smirl2004-06-032-5/+4
* Replace drmHandle, drmContext, drmDrawable, drmMagic and related types withIan Romanick2004-06-022-2/+2
* WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible.Felix Kuehling2004-05-241-0/+1
* get rid of last few XF86DRIClipRectDave Airlie2004-05-033-7/+7
* Fix order of EMIT_4UB_4F declarationsKeith Whitwell2004-04-221-2/+2
* make note about needing to fix the drm driver to enable SAVAGE_CMD_DMAAlan Hourihane2004-04-081-0/+1
* Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d.Felix Kuehling2004-03-271-0/+1
* Enable drawing directly to the (now tiled) front buffer.Felix Kuehling2004-03-262-21/+8
* Recalculate the viewport matrix in savageEmitDrawingRectangle.Felix Kuehling2004-03-251-0/+1
* More state management changes:Felix Kuehling2004-03-254-27/+21
* Make sure hardware culling is disabled for unfilled primitives,Felix Kuehling2004-03-243-15/+29
* Missing in last commit.Felix Kuehling2004-03-241-0/+4