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path: root/src/mesa/drivers/dri/savage/savagetris.c
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* Remove stray defines of HAVE_RGBAIan Romanick2010-03-031-1/+0
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-251-1/+0
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| * savage: Remove unnecessary headers.Vinson Lee2010-01-231-1/+0
* | Merge branch 'mesa_7_7_branch'Brian Paul2009-12-211-1/+2
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| * savage: Silence compiler warnings.Vinson Lee2009-12-151-1/+2
* | tnl: Replace deprecated TexCoordPtr with AttribPtr[_TNL_ATTRIB_TEX*]Eric Anholt2009-11-191-9/+9
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* Remove CVS keywords.Keith Whitwell2008-09-211-1/+1
* mesa: standardize on C99's uint*_t instead of u_int*_tKeith Whitwell2008-09-211-7/+7
* mesa: added "main/" prefix to includes, remove some -I paths from Makefile.te...Brian Paul2008-09-181-4/+4
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-211-9/+9
* Remove ctx->Point._Size and ctx->Line._Width.Brian2007-07-211-4/+12
* More GLSL code:Michal Krol2006-04-111-20/+22
* - Fixed two bugs related to DMA buffer handling that showed up with theFelix Kuehling2005-03-061-5/+2
* Fall back properly when GL_COLOR_LOGIC_OP is enabled and != GL_COPY.Felix Kuehling2005-02-121-1/+2
* My last attempt to fix polygon offsets with the reversed viewport depthFelix Kuehling2005-01-231-0/+1
* Small cleanup:Felix Kuehling2005-01-211-3/+3
* * Added options for disabling the fast path (render stage) and vertex DMAFelix Kuehling2005-01-201-10/+16
* Added a fast path for emitting unclipped primitives directly to aFelix Kuehling2005-01-161-170/+13
* * Flush and wait in per-primitive fallback functions. Fixes flickeringFelix Kuehling2005-01-081-97/+206
* Fixed: ptex drawing functions were overridden with standard drawingFelix Kuehling2005-01-071-3/+3
* * Fixed handling of scissorsFelix Kuehling2005-01-051-6/+0
* Improved the performance of software fallbacks by not waiting for idleFelix Kuehling2005-01-021-1/+0
* Removed all direct hardware access (MMIO, BCI) from the Savage DRIFelix Kuehling2005-01-011-54/+134
* Simplified and optimized _savage_texnorm_stage.Felix Kuehling2004-12-231-36/+7
* - Fake projective textures on a single texture unit. A fallback is onlyFelix Kuehling2004-12-221-41/+216
* Made debugging output controllable via environment variableFelix Kuehling2004-12-171-2/+24
* Added a TNL pipeline stage that normalizes texture coordinates as aFelix Kuehling2004-12-171-0/+186
* uint*t -> u_int*tAlan Hourihane2004-12-141-4/+4
* Fix emitting fog without secondary color and vice-versa.Felix Kuehling2004-10-071-19/+46
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-011-4/+4
* Fix order of EMIT_4UB_4F declarationsKeith Whitwell2004-04-221-2/+2
* More state management changes:Felix Kuehling2004-03-251-5/+5
* Make sure hardware culling is disabled for unfilled primitives,Felix Kuehling2004-03-241-14/+24
* Buffer vertices and emit them in batches. Still using conventional drawingFelix Kuehling2004-03-241-137/+104
* unsigned int -> uint32_t, unsigned char -> uint8_t where the size matters.Felix Kuehling2004-03-211-12/+12
* Fixed two small problems in the vertex setup.Felix Kuehling2004-03-071-3/+6
* Cope with float colors in VERT_SET_RGBA and VERT_SET_SPEC macros.Felix Kuehling2004-03-021-17/+16
* Corrected the maximum vertex size argument of _tnl_init_vertices.Felix Kuehling2004-02-291-1/+1
* Adapt the VERT_SET/COPY/SAVE/RESTORE_RGBA/SPEC macros to copy with all savage...Felix Kuehling2004-02-261-7/+13
* Converted vertex setup to use t_vertex.[ch].Felix Kuehling2004-02-261-22/+106
* Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVSFelix Kuehling2004-02-221-0/+817