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path: root/src/mesa/drivers/dri/savage/savage_xmesa.c
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* Add a DRI_ReadDrawable marker extension to signal read drawable capability.Kristian Høgsberg2007-10-111-6/+5
* Pull createNewScreen entry point into dri_util.c.Kristian Høgsberg2007-10-101-50/+30
* Replace open-coded major, minor, and patch version fields with __DRIversionRec.Kristian Høgsberg2007-10-101-1/+1
* Remove screenConfigs from __DRIscreen.Kristian Høgsberg2007-10-101-2/+1
* Drop __DRInativeDisplay and pass in __DRIscreen pointers instead.Kristian Høgsberg2007-10-101-11/+11
* enable ARB_vertex_buffer_object for more dri driversRoland Scheidegger2007-03-131-0/+2
* Fix/improve framebuffer object reference counting.Brian2007-03-061-1/+1
* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i...Keith Whitwell2007-01-161-35/+28
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| * Refactor savageXMesaSet{Back,Front}ClipRects.Ian Romanick2006-11-101-29/+4
| * Enable GLX_SGI_make_current_read.Ian Romanick2006-11-101-7/+25
* | switch remaining drivers over to vboKeith Whitwell2006-10-311-3/+3
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* replace the texture level hack used in radeon/r200 to allow larger textures w...Roland Scheidegger2006-02-031-1/+2
* Add support for GL_EXT_secondary_color. It looks like usingEric Anholt2005-12-061-0/+2
* updated assertions (see bug 4590)Brian Paul2005-09-281-1/+5
* Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code thatIan Romanick2005-09-221-0/+1
* Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul2005-09-141-4/+4
* Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul2005-09-041-29/+33
* SetBuffer, renderbuffer changesBrian Paul2005-09-031-9/+26
* Add Egberts fixes for 64bit architecturesAlan Hourihane2005-08-151-0/+5
* Enable support for EXT_stencil_wrap. The code was already there, but theIan Romanick2005-08-131-0/+1
* Major rip-up of internal function insertion interface. The oldmesa_6_3_1Ian Romanick2005-07-281-3/+13
* Fixes the glXGetProcAddress portion of the interface. Most of the functionsIan Romanick2005-07-261-12/+10
* All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allowsIan Romanick2005-07-241-23/+1
* Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick2005-06-301-8/+14
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-10/+71
* Added S3TC support to the Savage driver with some help from Mark Cass'sFelix Kuehling2005-04-301-1/+13
* Texturing fixes for Savage3D/MX/IX:Felix Kuehling2005-04-231-2/+8
* Fixed some suspicious pointer casts that caused lots ofFelix Kuehling2005-04-211-3/+3
* Don't synchronize after each frame. Allow the GPU to be one frameFelix Kuehling2005-03-061-2/+10
* - Fixed two bugs related to DMA buffer handling that showed up with theFelix Kuehling2005-03-061-10/+6
* With Savage DRM version 2.3.x or later use event counters for textureFelix Kuehling2005-02-231-0/+10
* Disable vertex DMA on SuperSavages.Felix Kuehling2005-02-051-5/+15
* - Fixed scissor rectangle not moving with the window (Xorg bug #1731).Felix Kuehling2005-02-051-9/+4
* Added an option texture_heaps that allows selecting which texture heapsFelix Kuehling2005-02-041-2/+18
* Check for heap == NULL before driSetTextureSwapCounterLocation.Felix Kuehling2005-02-021-2/+5
* Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson2005-01-311-4/+0
* * Fixed uploading of textures of certain sizes.Felix Kuehling2005-01-291-1/+1
* Converted the Savage texture management to use Ian's common texmem code.Felix Kuehling2005-01-241-118/+58
* My last attempt to fix polygon offsets with the reversed viewport depthFelix Kuehling2005-01-231-3/+0
* Fixed polygon offset with reversed viewport depth range.Felix Kuehling2005-01-221-0/+3
* Small cleanup:Felix Kuehling2005-01-211-2/+2
* * Added options for disabling the fast path (render stage) and vertex DMAFelix Kuehling2005-01-201-4/+22
* Added support for ELTS to the _savage_render_stage. Requires at leastFelix Kuehling2005-01-201-4/+15
* Added a fast path for emitting unclipped primitives directly to aFelix Kuehling2005-01-161-2/+4
* Make sure DMA buffers are released in savageDestroyContext. UsuallyFelix Kuehling2005-01-131-1/+2
* Fixes to cope with the lack of AGP textures. This is all that's neededFelix Kuehling2005-01-101-12/+19
* Added state debugging option (SAVAGE_DEBUG=state).Felix Kuehling2005-01-081-0/+1
* Added support for floating point depth buffers on Savage4-basedFelix Kuehling2005-01-031-4/+6
* Removed all direct hardware access (MMIO, BCI) from the Savage DRIFelix Kuehling2005-01-011-84/+63
* Made debugging output controllable via environment variableFelix Kuehling2004-12-171-15/+21