| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Mathias Froehlich <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Eric Anholt <[email protected]>
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According to Alex, he thinks r100 is also covered.
Signed-off-by: Dave Airlie <[email protected]>
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passes readpix sanity on the M7.
Signed-off-by: Dave Airlie <[email protected]>
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This passes readPixSanity with z16 visuals.
Signed-off-by: Dave Airlie <[email protected]>
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The same detiling pattern applies to X8_Z24 as well.
Signed-off-by: Dave Airlie <[email protected]>
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This is no longer used with the new renderbuffer code.
Signed-off-by: Dave Airlie <[email protected]>
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This moves the detiling to the fbo mapping, r200 depth is always tiled,
and we can't detile it with the blitter.
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
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This sets up the tiling flags on the blitter.
Fixes some piglit tests with tiling enabled.
Signed-off-by: Dave Airlie <[email protected]>
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This could have been split up better, but the driver is just broken now,
so bisecting the brokenness is going to be painful no matter what.
This adds renderbuffer mapping/unmapping along with texture image allocation.
It drops all the old texture upload paths, some of which could possible be
reimplemented with the blitter later.
It also redoes the span code paths to use its own set of image mapping handlers,
along with removing the tiling decode paths for the color buffers, since
we now hope to use the blitter for this.
Signed-off-by: Dave Airlie <[email protected]>
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I think there is a missing state update or flush somewhere, and every
so often PP_CNTL goes to the kernel with a texture enabled but no texture.
Signed-off-by: Dave Airlie <[email protected]>
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This also copies code from intel driver to do this.
Signed-off-by: Dave Airlie <[email protected]>
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now that we strip borders off earlier.
Signed-off-by: Dave Airlie <[email protected]>
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For debugging blits it helps if we printed out the offsets as well.
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Alex Deucher <[email protected]>
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Note: this is a candidate for the stable branches.
Signed-off-by: Alex Deucher <[email protected]>
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I had a later patch remove this code, but cherry-picked across it.
Signed-off-by: Dave Airlie <[email protected]>
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for 3d texture fallback, disable the texobj state.
Signed-off-by : Dave Airlie <[email protected]>
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Now that the stride bug is fixed, enable Bitmap via meta mode.
Signed-off-by: Dave Airlie <[email protected]>
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This broke the meta bitmap code when it was enabled.
Signed-off-by: Dave Airlie <[email protected]>
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Fixes pigit test with T wrap usage.
Signed-off-by: Dave Airlie <[email protected]>
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This fixes mipmap generation on swtcl rv100.
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
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__driUtilMessage seems to have fallen out of favor and is only used by xmlconfig.c now
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Also drop DriverAPI field, this is a static symbol and I don't see why it
should be accessed through __DRIscreenRec
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I dropped the comments because they don't add much.
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Signed-off-by: Dave Airlie <[email protected]>
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This is needed to do proper renderbuffer operation on mipmaps.
Signed-off-by: Dave Airlie <[email protected]>
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This just uses the base class copies.
Signed-off-by: Dave Airlie <[email protected]>
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There doesn't appear to be any particular reason for this -- it's not
like the width is changing between the deref and the use.
Reviewed-by: Brian Paul <[email protected]>
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Fixes Coverity uninitialized scalar variable defect.
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Fixes gcc set-but-unused-variable warning.
Reviewed-by: Alex Deucher <[email protected]>
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On a piglit run vs 7.11 this fixes 23 tests.
Signed-off-by: Dave Airlie <[email protected]>
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They are only used by the r200 driver now.
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DRI2 is always enabled now.
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Also DRI1-only.
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DRI1-only as well.
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Another DRI1-only extension.
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All DRI2 drivers support setting a separate read drawable.
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