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path: root/src/mesa/drivers/dri/radeon
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* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-276-34/+34
* mesa: change gl_format to mesa_formatMark Mueller2014-01-2715-54/+54
* mesa: GL_EXT_framebuffer_blit is not optionalIan Romanick2014-01-271-1/+0
* radeon: Enable GL_EXT_framebuffer_blitIan Romanick2014-01-271-0/+1
* radeon / r200: Pass the API into _mesa_initialize_contextIan Romanick2014-01-273-2/+4
* radeon / r200: Eliminate BEGIN_BATCH_NO_AUTOSTATEIan Romanick2014-01-237-20/+15
* radeon / r200: Remove unused 'dostate' parameterIan Romanick2014-01-232-4/+2
* radeon / r200: Fix 'empty body' warningIan Romanick2014-01-231-2/+2
* radeon / r200: Fix incompatible pointer type warningIan Romanick2014-01-231-2/+1
* mesa: rename PreferDP4 to OptimizeForAOS.Matt Turner2014-01-211-1/+1
* mesa: Convert gl_context::Viewport to gl_context::ViewportArrayCourtney Goeltzenleuchter2014-01-201-2/+2
* mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-201-3/+3
* i915,r200,radeon,vega: Change vendor from "VMware, Inc." to "Mesa Project".José Fonseca2014-01-201-1/+1
* s/Tungsten Graphics/VMware/José Fonseca2014-01-1721-30/+30
* mesa: Eliminate parameters to dd_function_table::ScissorIan Romanick2014-01-152-2/+2
* mesa: Eliminate parameters to dd_function_table::DepthRangeIan Romanick2014-01-152-5/+2
* mesa: Eliminate parameters to dd_function_table::ViewportIan Romanick2014-01-151-7/+1
* radeon: Remove dead codeIan Romanick2014-01-151-9/+0
* mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry2014-01-092-2/+2
* mesa: inline r200 radeon texture format macros to facility search and replaceMark Mueller2013-12-211-40/+24
* mesa: GL_EXT_packed_depth_stencil is not optionalIan Romanick2013-12-201-1/+0
* radeon: Sort list of enabled extensionsIan Romanick2013-12-201-6/+5
* dri_util: Don't assume __DRIcontext->driverPrivate is a gl_contextKristian Høgsberg2013-12-131-0/+2
* radeon: change last instance of DEBUG_IOCTL to use RADEON_IOCTLChris Forbes2013-11-251-1/+1
* mesa/dri: Move context flag validation down into the driversIan Romanick2013-11-071-3/+4
* mesa/dri: Add basic plumbing for GLX_ARB_robustness reset notification strategyIan Romanick2013-11-072-0/+7
* radeon / r200: Don't pass unused parameters to radeon_viewportIan Romanick2013-11-053-3/+8
* radeon: Build the driver into the shared mesa_dri_drivers.so.Eric Anholt2013-10-249-24/+131
* dri: Move driver config options to dri driver extensions.Eric Anholt2013-10-241-7/+12
* radeon: Enable ARB_texture_mirror_clamp_to_edge.Rico Schüller2013-10-201-0/+1
* dri: Move API version validation into dri/common.Eric Anholt2013-10-102-14/+3
* mesa/drivers: drop HAVE_*_DRI from individual makefilesEmil Velikov2013-10-011-3/+0
* mesa: Use -Bsymbolic in the linker to locally resolve Mesa-internal symbols.Eric Anholt2013-09-231-1/+1
* dri: Choose a decent global driNConfigOptions.Eric Anholt2013-08-171-4/+1
* mesa: default DEPTH_TEXTURE_MODE should be RED in the core profileMarek Olšák2013-07-301-1/+1
* mesa: Remove unused allow_large_textures driconf from classic drivers.Eric Anholt2013-06-282-12/+2
* mesa: GL_NV_blend_square is not optionalIan Romanick2013-06-281-1/+0
* mesa: GL_EXT_fog_coord is not optionalIan Romanick2013-06-281-1/+0
* mesa: GL_EXT_secondary_color is not optionalIan Romanick2013-06-281-1/+0
* mesa: GL_EXT_framebuffer_object is not optionalIan Romanick2013-06-281-1/+0
* radeon: Remove gratuitous custom framebuffer resize code.Eric Anholt2013-06-251-31/+0
* mesa: Remove the Initialized field from framebuffers.Eric Anholt2013-06-252-4/+0
* mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().Eric Anholt2013-06-171-3/+3
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Make FinishRenderTexture just take the renderbuffer being finished.Eric Anholt2013-05-171-3/+2
* mesa: Track the TexImage being rendered to in the gl_renderbuffer.Eric Anholt2013-05-171-10/+7
* radeon: Remove dead radeon_wrap_texture().Eric Anholt2013-05-171-30/+0
* mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.Eric Anholt2013-05-171-4/+6
* radeon: Use accessor for stencil reference valuesChris Forbes2013-05-151-1/+3
* mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.Kenneth Graunke2013-05-121-1/+1