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path: root/src/mesa/drivers/dri/radeon
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* This should make most linux-solo drivers work again. Mainly a fixJon Smirl2004-06-291-1/+1
* add missing R200_RB3D_BLENDCOLOR to r200/radeon_sanity.cRoland Scheidegger2004-06-281-0/+1
* revert accidental change from rev. 1.10Roland Scheidegger2004-06-231-1/+1
* Big-endian texture fixes from Michel Dänzer.Brian Paul2004-06-192-17/+29
* use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...Roland Scheidegger2004-06-172-8/+13
* Remove fill_in_modes and use driFillInModes instead.Ian Romanick2004-06-031-82/+30
* Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd outJon Smirl2004-06-031-6/+0
* driCheckDriDdxDrmVersion uses a function that is not available toIan Romanick2004-06-021-2/+10
* change GL_ARB_texture_env_crossbar implementation behaviour to OGL 1.4 core s...Roland Scheidegger2004-06-021-17/+7
* Replace drmHandle, drmContext, drmDrawable, drmMagic and related types withIan Romanick2004-06-025-13/+13
* Fix dumb mistake from a previous commit. __driCreateScreen is nowIan Romanick2004-06-011-1/+3
* add support for GL_ARB_texture_env_crossbarRoland Scheidegger2004-06-012-17/+42
* Convert 'Display *' to '__DRInativeDisplay *'. Only portions of theIan Romanick2004-06-011-2/+2
* update so it compiles again (untested driver path!). Basically ported changes...Roland Scheidegger2004-05-281-64/+76
* Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.Ian Romanick2004-05-271-1/+3
* Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.Ian Romanick2004-05-271-2/+2
* obsolete in favor of regular MakefilesBrian Paul2004-05-121-159/+0
* switch to X86_SOURCESDave Airlie2004-05-041-1/+1
* add asm sourcesDave Airlie2004-05-031-2/+2
* Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.Keith Whitwell2004-04-293-115/+6
* bring over build fixes from stable branchAlan Hourihane2004-04-268-13/+12
* get the libraries the right way round..Dave Airlie2004-04-151-2/+2
* set default page flipping to zero can be changed in header fileDave Airlie2004-04-153-2/+5
* get agpmode from config fileDave Airlie2004-04-141-3/+4
* make this exactly like XFree86 .. allows 4x to workDave Airlie2004-04-131-5/+5
* Add DRM_SOURCE_PATH to make system.Jon Smirl2004-04-131-1/+1
* lots of Makefile updates for new build systemBrian Paul2004-04-081-80/+85
* build fixesAlan Hourihane2004-04-082-2/+2
* New Makefile systemBrian Paul2004-03-261-0/+154
* Make sure drivers don't dereference a NULL pointer ifIan Romanick2004-03-261-10/+10
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-214-7/+7
* Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time.Ian Romanick2004-03-184-6/+6
* Convert all uses of CARD32 and CARD8 to int32_t and int8_t.Ian Romanick2004-03-174-6/+6
* Adjust includes to help DRI buildJon Smirl2004-03-121-0/+2
* These files are redundant now. Definitions come from DRM files.Jon Smirl2004-03-122-703/+0
* Adjustments to make everything use IOCTL/sarea defines in DRM insteadJon Smirl2004-03-1115-137/+135
* Add support for the new DRI driver interfaces to the radeon driver (patch por...Roland Scheidegger2004-03-011-38/+190
* Only print message about disabling HW TCL if the chip supports it in theMichel Dänzer2004-02-281-4/+6
* added _tnl_allow_vertex/pixel_fog() callsBrian Paul2004-02-261-1/+3
* texture env combine refactor (Andreas Stenglein), following the same principl...Roland Scheidegger2004-02-161-765/+230
* change lighting to use MULT instead of PREMULT (i.e. move some lighting color...Roland Scheidegger2004-02-102-39/+34
* Refactor "class" texture environments to be implemented in terms ofIan Romanick2004-02-061-12/+12
* fix potential problem overwriting dma regionRoland Scheidegger2004-02-061-2/+2
* remove bogus check of texture target in RadeonTexParameterRoland Scheidegger2004-02-061-4/+0
* Include context.h in radeon_state.c.Felix Kuehling2004-02-021-0/+1
* Fixed a cut-and-paste bug from the BlendFuncSeparate driver interfaceIan Romanick2004-01-281-2/+2
* Use NEED_SECONDARY_COLOR() for checking specular state at all timesKeith Whitwell2004-01-282-2/+2
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-4/+9
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-274-39/+20
* remove bogus assertion in DeleteTexture() functionBrian Paul2004-01-261-1/+0