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* radeon/r300/r600: share common glCopyTex(Sub)Image codeMaciej Cencora2010-01-191-0/+10
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* radeon: use mesa provided _mesa_tex_target_to_face functionMaciej Cencora2010-01-191-1/+0
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* radeon: rework mipmap treeMaciej Cencora2009-11-141-1/+2
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* mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-301-8/+14
| | | | | | Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next.
* radeon: go back and repick texture formats.Dave Airlie2009-04-011-1/+5
| | | | | This might trip up some serious FBO users, will have to see, but it avoids the slow paths for all the demos I have.
* radeon-common: Fix crash in glGetTexImageNicolai Haehnle2009-02-141-0/+10
| | | | | | | | | | | | Since texture images are now stored in miptrees, we cannot usually access them directly via the Data pointer. So we wrap Mesa's implementation by map/unmap calls. This crash was triggered by Sauerbraten, Piglit now contains a regression test. Signed-off-by: Nicolai Haehnle <[email protected]>
* radeon: renaming and headers cleanupDave Airlie2009-02-121-0/+108