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path: root/src/mesa/drivers/dri/radeon/radeon_texstate.c
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* mesa: added "main/" prefix to includes, remove some -I paths from Makefile.te...Brian Paul2008-09-181-8/+8
* radeon: SetTexOffset supportChris Rankin2008-07-141-20/+63
* s/GLuint/int/ to silence warningsBrian Paul2006-11-021-2/+2
* fix handling of textures with a base internal format that does not have all f...Roland Scheidegger2006-10-151-10/+27
* Always mark tex state atom as dirty when the texture image is dirty, this ens...Roland Scheidegger2006-09-131-4/+6
* remove code to deal with non-normalized texture coordinates for tex rect targ...Roland Scheidegger2006-09-101-18/+28
* cause a raster fallback if a yuv texture is used on texture unit > 0 as yuv c...Roland Scheidegger2006-09-101-0/+3
* fix broken assertion to make radeon driver compile with -DDEBUG...Roland Scheidegger2006-01-301-1/+1
* enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just gene...Roland Scheidegger2005-10-151-5/+115
* enable 3rd texture unit on radeon (default still 2 enabled units). Disable so...Roland Scheidegger2005-10-131-22/+6
* make sure texture matrix is updated often enough with texture rectanglesRoland Scheidegger2005-10-131-0/+2
* Remove the tcl fallback for texture rectangle (by manipulating the texture ma...Roland Scheidegger2005-10-051-37/+76
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-1/+1
* remove identity check for texgen planes (which was just plain wrong).Roland Scheidegger2005-09-261-16/+12
* Explain the reason for TCL fallback when GL_SPHERE_MAP happens withEric Anholt2005-06-261-1/+2
* Put some fallback debugging output under DEBUG_FALLBACKS.Eric Anholt2005-05-281-2/+4
* add texture micro and macro tiling to radeon/r200 driver. This can improve pe...Roland Scheidegger2005-02-101-14/+56
* Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt2004-10-071-2/+29
* revert accidental change from rev. 1.10Roland Scheidegger2004-06-231-1/+1
* Big-endian texture fixes from Michel Dänzer.Brian Paul2004-06-191-0/+10
* use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...Roland Scheidegger2004-06-171-6/+11
* change GL_ARB_texture_env_crossbar implementation behaviour to OGL 1.4 core s...Roland Scheidegger2004-06-021-17/+7
* add support for GL_ARB_texture_env_crossbarRoland Scheidegger2004-06-011-17/+41
* bring over build fixes from stable branchAlan Hourihane2004-04-261-1/+1
* texture env combine refactor (Andreas Stenglein), following the same principl...Roland Scheidegger2004-02-161-765/+230
* Refactor "class" texture environments to be implemented in terms ofIan Romanick2004-02-061-12/+12
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-271-12/+12
* Update DRI drivers to current DRI CVS and make them work.Jon Smirl2003-10-211-41/+18
* patch to import Jon Smirl's work from BitkeeperBrian Paul2003-08-221-0/+1628