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path: root/src/mesa/drivers/dri/radeon/radeon_fbo.c
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* mesa: pass context parameter to gl_renderbuffer::Delete()Brian Paul2012-11-301-2/+2
* radeon/r200: make radeon_context subclass of gl_contextBrian Paul2012-10-051-13/+13
* mesa: remove FEATURE_EXT_framebuffer_blit define.Oliver McFadden2012-09-151-2/+0
* mesa: remove FEATURE_OES_EGL_image define.Oliver McFadden2012-09-151-4/+0
* mesa: remove FEATURE_EXT_framebuffer_object define.Oliver McFadden2012-09-151-2/+0
* mesa: fix-up and use _mesa_delete_renderbuffer()Brian Paul2012-08-311-1/+1
* radeon: derive radeon_renderbuffer from swrast_renderbufferBrian Paul2012-01-241-26/+32
* mesa: remove gl_renderbuffer::DataTypeBrian Paul2012-01-241-80/+0
* radeon: remove obsolete GetRow/PutRow codeBrian Paul2012-01-241-12/+0
* radeon/r200: add RV200 detiling + add an always tiled flagDave Airlie2011-12-061-33/+66
* r200: add Z16 depth detiling.Dave Airlie2011-12-061-0/+105
* r200: handle Z24 depth buffers correctlyDave Airlie2011-12-061-2/+2
* radeon/r200: add draw/stencil buffer detilingDave Airlie2011-12-051-0/+110
* radeon: texture/renderbuffer overhaul.Dave Airlie2011-12-051-38/+94
* dri: Move _dri_texformat_* to radeon_texture.cKristian Høgsberg2011-11-021-3/+3
* radeon: Add implementation of MapRenderbuffer.Eric Anholt2011-11-011-0/+94
* radeon: Use _mesa_get_format_base_format for winsys renderbuffer setup.Eric Anholt2011-10-281-10/+1
* radeon: Remove dead swrast renderbuffer setup code.Eric Anholt2011-10-281-29/+20
* dri: include swrast.h, not s_texrender.hBrian Paul2011-06-131-1/+1
* mesa: move texrender.c to swrastBrian Paul2011-06-131-4/+4
* radeon: add default switch case to silence unhandled enum warningBrian Paul2011-02-211-0/+2
* radeon: Include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-091-0/+1
* radeon: Implement GL_OES_EGL_imageJohann Rudloff2010-11-081-0/+46
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-14/+14
* dri/radeon: test for FEATURE definesnobled2010-08-161-0/+4
* Fallback to software render if there is no miptree for an imageWill Dyson2010-05-261-4/+4
* radeon: mark framebuffer as incomplete if renderbuffer format isn't supported...Maciej Cencora2010-03-091-64/+62
* radeon: Silence compiler format warning.Vinson Lee2010-02-201-1/+1
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-1/+1
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-2/+2
* radeon: Fix printf formatings to match te values.Pauli Nieminen2010-02-101-1/+1
* radeon: Add some debug output for fbo supportPauli Nieminen2010-02-091-0/+53
* radeon/fbo: use correct depth texture offset for depth texturesAndre Maasikas2010-01-221-4/+3
* Remove leftover __DRI{screen,drawable,context}Private referencesKristian Høgsberg2010-01-041-1/+1
* radeon: protect fbo allocation message with debugAlex Deucher2009-12-181-2/+3
* radeon: workaround an FBO issueMaciej Cencora2009-12-031-0/+6
* radeon: FBO fixes for big endian.Michel Dänzer2009-11-171-8/+26
* radeon: fix incorrect Z format in radeon_alloc_renderbuffer_storage()Brian Paul2009-10-291-2/+2
* Merge branch 'texformat-rework'Brian Paul2009-10-281-99/+57
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| * radeon: add case for MESA_FORMAT_X8_Z24 in radeon_create_renderbuffer()Brian Paul2009-10-271-1/+6
| * mesa: choose texture format in core mesa, not driversBrian Paul2009-10-251-0/+3
| * radeon: simplify radeon_create_renderbuffer()Brian Paul2009-10-221-20/+15
| * radeon: fix some renderbuffer format bugsBrian Paul2009-10-221-4/+4
| * radeon: initialize renderbuffer Format field in radeon_create_renderbuffer()Brian Paul2009-10-141-2/+9
| * mesa: remove a bunch of gl_renderbuffer fieldsBrian Paul2009-10-081-79/+23
| * drivers: don't include texformat.hBrian Paul2009-10-051-1/+0
| * mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-301-15/+16
| * drivers: use more mesa format functionsBrian Paul2009-09-271-8/+11
* | Merge branch 'mesa_7_6_branch' of git+ssh://[email protected]/git/mes...Alex Deucher2009-10-191-2/+3
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| * Use the right pitch when rendering to a textureOwen Taylor2009-10-151-2/+3