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* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-3/+3
| | | | s/\bgl_format\b/mesa_format/g. Use better name for Mesa Formats enum
* radeon: texture/renderbuffer overhaul.Dave Airlie2011-12-051-1/+1
| | | | | | | | | | | | | | | This could have been split up better, but the driver is just broken now, so bisecting the brokenness is going to be painful no matter what. This adds renderbuffer mapping/unmapping along with texture image allocation. It drops all the old texture upload paths, some of which could possible be reimplemented with the blitter later. It also redoes the span code paths to use its own set of image mapping handlers, along with removing the tiling decode paths for the color buffers, since we now hope to use the blitter for this. Signed-off-by: Dave Airlie <[email protected]>
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
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* radeon/r200/r300/r600: add check_blit vtbl functionAlex Deucher2010-03-031-0/+2
| | | | | | | | | Check if the native blit formats are supported, if not, attempt to use an alternate format. Skip 3, >4 bpp as per comments from mcencora on irc. Signed-off-by: Alex Deucher <[email protected]>
* r100: use common glCopyTex(Sub)Image codeMaciej Cencora2010-01-191-20/+20
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* r100: add blit supportAlex Deucher2010-01-181-0/+54
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