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path: root/src/mesa/drivers/dri/r600/r700_vertprog.c
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* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-9/+9
* r600: remove mask from output intructionsAndre Maasikas2010-09-091-8/+0
* evergreen : initial support driver code.richard2010-08-201-1/+54
* r600: relax stride/alignment requirements for verticesAndre Maasikas2010-08-041-3/+3
* r600: Fix GCC 'implication declaration of function' warnings.Vinson Lee2010-07-101-0/+1
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-4/+4
* r600: enable VERT_RESULT_PSIZ - makes point size & attenuation workAndre Maasikas2010-04-261-0/+10
* dri/r700: include shader/programopt.h instead of programopt.c.Luc Verhaegen2010-03-121-1/+1
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-1/+1
* r600: use new program cloning functionsBrian Paul2010-02-141-1/+1
* r600: Remove duplicate assignment.Vinson Lee2010-01-311-1/+1
* r600: support vertex_array_bgraAndre Maasikas2010-01-041-2/+6
* r600 : add pre-compile mesa shader calling interface, in order to handleRichard Li2009-12-091-1/+24
* r600: glsl - allow specifying texture sampler via uniformsAndre Maasikas2009-12-081-0/+4
* r600 : clena up a bit for last commit.Richard Li2009-11-291-6/+4
* r600 : add read port allocation for uniform;Richard Li2009-11-291-4/+22
* r600 : Initial version of glsl fc.Richard Li2009-11-181-1/+20
* r600: for position invariant programs reading vert_pos is not always known at...Andre Maasikas2009-10-231-0/+5
* r600: remove remains of old tnl pipelineAlex Deucher2009-10-231-79/+24
* r600: fix render size predictionAlex Deucher2009-10-231-0/+1
* r600: update vertex program selection for draw pathAndre Maasikas2009-10-051-5/+35
* r600 : add draw_prim support.Richard Li2009-09-221-10/+185
* r600: support position_invariant programsAndre Maasikas2009-09-151-12/+18
* r600: enable caching of vertex programsAndre Maasikas2009-09-111-33/+70
* r600: Convert to shared debug code and add a few new debug messages.Pauli Nieminen2009-08-311-1/+2
* r600: Update vertex fetch shader if necessaryCooper Yuan2009-08-261-0/+13
* r600: code cleanupAlex Deucher2009-08-241-14/+12
* r600: move full state to radeon state atomsAlex Deucher2009-08-221-29/+27
* r600: better default state size.Alex Deucher2009-08-211-0/+2
* r600: fix regression in texenvAlex Deucher2009-08-021-15/+5
* r600: remove unused offset_mod stuffAlex Deucher2009-07-311-2/+0
* r600: ensure we have enough room for full state emitAlex Deucher2009-07-311-7/+0
* r600: re-arrange state setup and emit so they are not mixedAlex Deucher2009-07-311-2/+16
* r600: fix segfault in morph3dAlex Deucher2009-07-231-17/+17
* r600: Remove CRLF line endings.José Fonseca2009-07-231-1/+1
* r600: fix dst reg indexing for realRichard Li2009-07-211-5/+5
* Restore vp input mapping, fix vtx stream missing problem.Richard Li2009-07-161-14/+11
* r6xx/r7xx: fix buffer aging bugAlex Deucher2009-07-141-12/+15
* re-arrange state structureAlex Deucher2009-06-041-3/+3
* fix an overflow in SPI_VS_OUT_CONFIGAlex Deucher2009-06-021-1/+1
* get rid of chip_object structAlex Deucher2009-05-291-2/+1
* more cleanupAlex Deucher2009-05-291-1/+1
* R6xx: select proper shader formatAlex Deucher2009-05-261-1/+1
* Fix r6 code bugs.Richard Li2009-05-151-7/+8
* R6xx/R7xx: WIP r6xx-rewrite codeRichard Li2009-05-081-58/+22
* Initial pull of code from r6xx-r7xx-support branchRichard Li2009-04-211-0/+466