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path: root/src/mesa/drivers/dri/r600/r700_chip.h
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* R6xx/r7xx: add some missing state regsAlex Deucher2009-07-171-2/+4
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* R6xx: fix rendering on r6xx/rs780 chipsAlex Deucher2009-07-161-1/+1
| | | | | | You always need to emit a fetch shader (fs) even if you aren't using it. For now, just emit the fs with the vs address to make the kernel happy.
* R6xx/r7xx: warning fixesKevin DeKorte2009-07-151-0/+1
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* R6xx/r7xx: first pass at texture supportAlex Deucher2009-07-061-1/+3
| | | | texture bo setup isn't quite working yet
* add LINK_STATES for SPI_PS and SEMANTICCooper Yuan2009-06-221-2/+66
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* Pull in additional state setup from the DDXAlex Deucher2009-06-091-0/+43
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* re-arrange state structureAlex Deucher2009-06-041-235/+191
| | | | | | | | - split out renderbuffers - split out shaders - split our viewports Only send the state needed.
* Don't program VGT_OUT_DEALLOC_CNTL/VGT_VERTEX_REUSE_BLOCK_CNTLAlex Deucher2009-06-041-4/+1
| | | | | These are chip specific and are programmed by the drm. This should fix hangs on some chips.
* start to fill in ShadeModel()Alex Deucher2009-06-031-0/+1
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* get rid of chip_object structAlex Deucher2009-05-291-12/+0
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* more cleanupAlex Deucher2009-05-291-3/+1
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* Fix spelling in function nameAlex Deucher2009-05-291-6/+6
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* Fix r6 code bugs.Richard Li2009-05-151-1/+3
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* R6xx/R7xx: WIP r6xx-rewrite codeRichard Li2009-05-081-1/+10
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* Initial pull of code from r6xx-r7xx-support branchRichard Li2009-04-211-0/+458
Not functional yet.