Commit message (Collapse) | Author | Age | Files | Lines | |
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* | R6xx/r7xx: add some missing state regs | Alex Deucher | 2009-07-17 | 1 | -2/+4 |
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* | R6xx: fix rendering on r6xx/rs780 chips | Alex Deucher | 2009-07-16 | 1 | -1/+1 |
| | | | | | | You always need to emit a fetch shader (fs) even if you aren't using it. For now, just emit the fs with the vs address to make the kernel happy. | ||||
* | R6xx/r7xx: warning fixes | Kevin DeKorte | 2009-07-15 | 1 | -0/+1 |
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* | R6xx/r7xx: first pass at texture support | Alex Deucher | 2009-07-06 | 1 | -1/+3 |
| | | | | texture bo setup isn't quite working yet | ||||
* | add LINK_STATES for SPI_PS and SEMANTIC | Cooper Yuan | 2009-06-22 | 1 | -2/+66 |
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* | Pull in additional state setup from the DDX | Alex Deucher | 2009-06-09 | 1 | -0/+43 |
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* | re-arrange state structure | Alex Deucher | 2009-06-04 | 1 | -235/+191 |
| | | | | | | | | - split out renderbuffers - split out shaders - split our viewports Only send the state needed. | ||||
* | Don't program VGT_OUT_DEALLOC_CNTL/VGT_VERTEX_REUSE_BLOCK_CNTL | Alex Deucher | 2009-06-04 | 1 | -4/+1 |
| | | | | | These are chip specific and are programmed by the drm. This should fix hangs on some chips. | ||||
* | start to fill in ShadeModel() | Alex Deucher | 2009-06-03 | 1 | -0/+1 |
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* | get rid of chip_object struct | Alex Deucher | 2009-05-29 | 1 | -12/+0 |
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* | more cleanup | Alex Deucher | 2009-05-29 | 1 | -3/+1 |
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* | Fix spelling in function name | Alex Deucher | 2009-05-29 | 1 | -6/+6 |
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* | Fix r6 code bugs. | Richard Li | 2009-05-15 | 1 | -1/+3 |
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* | R6xx/R7xx: WIP r6xx-rewrite code | Richard Li | 2009-05-08 | 1 | -1/+10 |
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* | Initial pull of code from r6xx-r7xx-support branch | Richard Li | 2009-04-21 | 1 | -0/+458 |
Not functional yet. |