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mesa
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drivers
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dri
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r300
Commit message (
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Author
Age
Files
Lines
*
r300/compiler: allow 1024 instructions in r5xx vertex shaders
Marek Olšák
2010-06-23
3
-9
/
+12
*
r300/compiler: allow 32 temporaries in vertex shaders
Marek Olšák
2010-06-23
2
-4
/
+4
*
r300/compiler: emulate loops in vertex shaders
Marek Olšák
2010-06-23
2
-4
/
+11
*
r300/compiler: fix scons build
Joakim Sindholt
2010-06-12
1
-0
/
+1
*
r300/compiler: Handle more complex conditionals in loops.
Tom Stellard
2010-06-11
1
-71
/
+84
*
r300/compiler: Fix warning.
Tom Stellard
2010-06-11
1
-1
/
+1
*
r300/compiler: Handle SGT and SLE at the beginning of loops.
Tom Stellard
2010-06-11
1
-3
/
+11
*
r300/compiler: Verify assumptions about opcode types.
Tom Stellard
2010-06-11
1
-4
/
+33
*
r300/compiler: Unroll loops that decrement the counter.
Tom Stellard
2010-06-11
1
-49
/
+83
*
r300/compiler: Unroll loops that have a constant number of iterations.
Tom Stellard
2010-06-11
1
-2
/
+209
*
r300/compiler: Implement simple loop emulation
Tom Stellard
2010-06-11
6
-0
/
+230
*
r300compiler: fix scons build
Joakim Sindholt
2010-06-05
1
-0
/
+2
*
r300/compiler: implement SIN+COS+SCS for vertex shaders
Marek Olšák
2010-06-05
3
-21
/
+76
*
r300/compiler: implement SNE unwound for r3xx VS, natively for r5xx VS
Marek Olšák
2010-06-05
2
-1
/
+37
*
r300/compiler: implement SEQ unwound for r3xx VS, natively for r5xx VS
Marek Olšák
2010-06-05
2
-0
/
+36
*
r300/compiler: implement SFL for vertex shaders
Marek Olšák
2010-06-05
1
-2
/
+3
*
r300/compiler: print opcode names instead of numbers
Marek Olšák
2010-06-03
3
-8
/
+8
*
r300: fix blits for textures of width/height greater than 2048 on r5xx
Marek Olšák
2010-05-29
1
-5
/
+9
*
r300/compiler: implement SGT+SLE opcodes
Marek Olšák
2010-05-26
1
-0
/
+20
*
r300/compiler: fix dumping r5xx vertex shaders
Marek Olšák
2010-05-26
1
-0
/
+3
*
r300/compiler: move hardware caps to the radeon_compiler base struct
Marek Olšák
2010-05-26
6
-18
/
+19
*
r300/compiler: shorten swizzle expressions
Marek Olšák
2010-05-26
1
-44
/
+65
*
r300/compiler: Implement constant folding
Nicolai Hähnle
2010-05-19
1
-1
/
+215
*
r300/compiler: Emit 0.5 swizzle when necessary.
Tom Stellard
2010-05-19
1
-1
/
+3
*
r300/compiler: fix peephole optimizer
Tom Stellard
2010-05-16
1
-1
/
+14
*
r300/compiler: Implement simple peephole optimizer
Nicolai Hähnle
2010-05-16
8
-47
/
+308
*
r300/compiler: silence a warning
Marek Olšák
2010-05-15
1
-1
/
+1
*
r300g: respect compare mode regardless of sampler type
Marek Olšák
2010-05-08
2
-1
/
+8
*
r300/compiler: fake equal/notequal for shadow samplers
Marek Olšák
2010-05-08
1
-0
/
+7
*
r300/compiler: use perspective division only for TXP in shadow samplers
Marek Olšák
2010-05-08
1
-23
/
+36
*
r300/compiler: make shadow sampler codegen more readable, add comments
Marek Olšák
2010-05-08
1
-16
/
+28
*
r300/compiler: shorten RC_*SWIZZLE* expressions
Marek Olšák
2010-05-08
4
-4
/
+5
*
r300/compiler: generalize depth texture mode to support arbitrary swizzles
Marek Olšák
2010-05-08
3
-11
/
+7
*
r300/compiler: fix LIT instruction case 0^0 = 1
Marek Olšák
2010-05-08
1
-0
/
+24
*
Merge branch 'gles2-2'
Kristian Høgsberg
2010-05-02
2
-2
/
+4
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*
dri: Add DRI entrypoints to create a context for a given API
Kristian Høgsberg
2010-04-28
2
-2
/
+4
*
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Merge branch '7.8'
Brian Paul
2010-04-22
1
-7
/
+8
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*
r300: fix vertex unit setup
Alex Deucher
2010-04-22
1
-7
/
+8
*
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r300/compiler: lower CEIL
Marek Olšák
2010-04-19
3
-1
/
+33
*
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r300/compiler: enable branch emulation for vertex shaders
Marek Olšák
2010-04-19
1
-21
/
+22
*
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r300/compiler: optimize CMP for vertex shaders a bit
Marek Olšák
2010-04-19
1
-20
/
+9
*
|
r300/compiler: Use memory_pool_array_reserve in deadcode elimination
Nicolai Hähnle
2010-04-19
1
-13
/
+2
*
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r300/compiler: Use memory_pool_array_reserve in r500-fragprog_emit
Nicolai Hähnle
2010-04-19
1
-17
/
+2
*
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r300/compiler: enable branch emulation for R500 fragment programs
Marek Olšák
2010-04-19
1
-4
/
+13
*
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r300/compiler: Implement branch emulation for R300 fragment programs
Nicolai Hähnle
2010-04-19
8
-104
/
+512
*
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r300/compiler: Remove unnecessary header.
Vinson Lee
2010-04-17
1
-2
/
+0
*
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r300/compiler: Add radeon_program_tex.c to SCons build.
Vinson Lee
2010-04-16
1
-0
/
+1
*
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r300/compiler: add emulation of all mirrored-clamp wrap modes for NPOT textures
Marek Olšák
2010-04-17
2
-2
/
+19
*
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r300/compiler: replace mirrored-repeat emulation with a faster version
Marek Olšák
2010-04-17
1
-62
/
+65
*
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r300/compiler: add handy definitions for XYZ0 and smeared half swizzling
Marek Olšák
2010-04-17
2
-3
/
+5
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