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drivers
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dri
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r300
Commit message (
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Author
Age
Files
Lines
*
r300c: do not advertise half float vertex on RV3xx, RS4xx, RC4xx
Marek Olšák
2010-08-07
1
-1
/
+1
*
r300/compiler: Remove unnecessary header.
Vinson Lee
2010-08-04
1
-1
/
+0
*
r300/compiler: Always unroll loops when doing loop emulation.
Tom Stellard
2010-08-03
4
-11
/
+14
*
r300/compiler: r500 hw support for break and continue in loops.
Tom Stellard
2010-08-03
10
-167
/
+282
*
r300/compiler: KILP may not always be inside an IF statement.
Tom Stellard
2010-08-03
1
-9
/
+14
*
r300/compiler: Don't unroll loops with continue or break.
Tom Stellard
2010-08-03
1
-1
/
+12
*
radeon: Add DRI2 flush extension support, so we synchronize properly.
Mario Kleiner
2010-08-02
1
-0
/
+2
*
Revert "radeon: Add DRI2 flush extension to so we synchronize properly."
Jerome Glisse
2010-08-02
1
-2
/
+0
*
radeon: Add DRI2 flush extension to so we synchronize properly.
Mario Kleiner
2010-08-02
1
-0
/
+2
*
r300/compiler: fix swizzling in the transformation of Abs modifiers
Marek Olšák
2010-07-14
1
-2
/
+2
*
r300/compiler: implement the Abs source operand modifier for vertex shaders
Marek Olšák
2010-07-13
1
-4
/
+55
*
r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shaders
Marek Olšák
2010-07-13
1
-1
/
+7
*
r300c: Fix vertex data setup for named buffer objects with unaligned offset
Maciej Cencora
2010-07-11
1
-2
/
+1
*
r300/compiler: Add a register rename pass.
Tom Stellard
2010-07-08
5
-0
/
+153
*
r300/compiler: Fix scheduling of TEX instructions.
Tom Stellard
2010-07-08
1
-19
/
+67
*
r300/compiler: Implement KILP opcode.
Tom Stellard
2010-07-06
5
-0
/
+42
*
r300/compiler: Fix loop unrolling
Tom Stellard
2010-07-03
1
-1
/
+15
*
r300/compiler: Use hardware flow control instructions for loops on r500.
Tom Stellard
2010-07-03
7
-43
/
+152
*
r300/compiler: Don't continue copy propagation inside loops.
Tom Stellard
2010-07-03
1
-0
/
+5
*
r300/compiler: Print debug info for flow control instructions.
Tom Stellard
2010-07-03
1
-5
/
+73
*
r300/compiler: Enable hardware IF statements for r500 cards.
Tom Stellard
2010-07-03
2
-5
/
+6
*
r300/compiler: In the peephole optimizer, ELSE should mark the end of a
Tom Stellard
2010-07-03
1
-2
/
+13
*
r300/compiler: Correctly calculate the max number of iterations for loops.
Tom Stellard
2010-07-03
1
-17
/
+8
*
r300/compiler: Handle loops in deadcode analysis.
Tom Stellard
2010-07-03
5
-77
/
+112
*
Merge branch 'shader-file-reorg'
Brian Paul
2010-06-23
6
-14
/
+14
|
\
|
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
6
-14
/
+14
*
|
r300/compiler: allow 1024 instructions in r5xx vertex shaders
Marek Olšák
2010-06-23
3
-9
/
+12
*
|
r300/compiler: allow 32 temporaries in vertex shaders
Marek Olšák
2010-06-23
2
-4
/
+4
*
|
r300/compiler: emulate loops in vertex shaders
Marek Olšák
2010-06-23
2
-4
/
+11
*
|
r300/compiler: fix scons build
Joakim Sindholt
2010-06-12
1
-0
/
+1
*
|
r300/compiler: Handle more complex conditionals in loops.
Tom Stellard
2010-06-11
1
-71
/
+84
*
|
r300/compiler: Fix warning.
Tom Stellard
2010-06-11
1
-1
/
+1
*
|
r300/compiler: Handle SGT and SLE at the beginning of loops.
Tom Stellard
2010-06-11
1
-3
/
+11
*
|
r300/compiler: Verify assumptions about opcode types.
Tom Stellard
2010-06-11
1
-4
/
+33
*
|
r300/compiler: Unroll loops that decrement the counter.
Tom Stellard
2010-06-11
1
-49
/
+83
*
|
r300/compiler: Unroll loops that have a constant number of iterations.
Tom Stellard
2010-06-11
1
-2
/
+209
*
|
r300/compiler: Implement simple loop emulation
Tom Stellard
2010-06-11
6
-0
/
+230
|
/
*
r300compiler: fix scons build
Joakim Sindholt
2010-06-05
1
-0
/
+2
*
r300/compiler: implement SIN+COS+SCS for vertex shaders
Marek Olšák
2010-06-05
3
-21
/
+76
*
r300/compiler: implement SNE unwound for r3xx VS, natively for r5xx VS
Marek Olšák
2010-06-05
2
-1
/
+37
*
r300/compiler: implement SEQ unwound for r3xx VS, natively for r5xx VS
Marek Olšák
2010-06-05
2
-0
/
+36
*
r300/compiler: implement SFL for vertex shaders
Marek Olšák
2010-06-05
1
-2
/
+3
*
r300/compiler: print opcode names instead of numbers
Marek Olšák
2010-06-03
3
-8
/
+8
*
r300: fix blits for textures of width/height greater than 2048 on r5xx
Marek Olšák
2010-05-29
1
-5
/
+9
*
r300/compiler: implement SGT+SLE opcodes
Marek Olšák
2010-05-26
1
-0
/
+20
*
r300/compiler: fix dumping r5xx vertex shaders
Marek Olšák
2010-05-26
1
-0
/
+3
*
r300/compiler: move hardware caps to the radeon_compiler base struct
Marek Olšák
2010-05-26
6
-18
/
+19
*
r300/compiler: shorten swizzle expressions
Marek Olšák
2010-05-26
1
-44
/
+65
*
r300/compiler: Implement constant folding
Nicolai Hähnle
2010-05-19
1
-1
/
+215
*
r300/compiler: Emit 0.5 swizzle when necessary.
Tom Stellard
2010-05-19
1
-1
/
+3
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