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path: root/src/mesa/drivers/dri/r300
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* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-218-26/+26
* r300: Make LOD bias a persistent environment variable.Corbin Simpson2008-06-162-14/+14
* r300: Fix new incarnation of bug 3195.Corbin Simpson2008-06-162-5/+15
* r300: Forgot to clear old state before writing new state.Corbin Simpson2008-06-161-0/+1
* r300: Enable LOD bias state emission.Corbin Simpson2008-06-151-16/+49
* Oops, misordered a few instructions.Corbin Simpson2008-06-151-1/+2
* r300: Unbreak LOD biasing, a bit.Corbin Simpson2008-06-151-34/+33
* r5xx: Enable fragment.position, partial ARB_shadow.Corbin Simpson2008-06-142-23/+25
* r5xx: Detangle FP fallback and translation switches.Corbin Simpson2008-06-142-5/+4
* r300: Add radeonTransformALU and fix a bug in r300_fragprog DPHNicolai Haehnle2008-06-145-99/+334
* r300_fragprog: Use less complex instructionsNicolai Haehnle2008-06-141-28/+10
* r5xx: More FP rewriting; fix texrect FP insts.Corbin Simpson2008-06-142-89/+23
* r5xx: New FP code, take two.Corbin Simpson2008-06-141-0/+1520
* r5xx: FP refactor, take one.Corbin Simpson2008-06-145-1490/+426
* r3xx/r5xx: Don't force aniso.Corbin Simpson2008-06-141-1/+1
* r300: Implement GL_ARB_shadow and GL_EXT_shadow_funcsNicolai Haehnle2008-06-143-1/+152
* r300: Add radeonCompilerDump for debuggingNicolai Haehnle2008-06-143-0/+38
* r300_fragprog: Refactor TEX transformationNicolai Haehnle2008-06-145-93/+293
* r300: Add radeon_program and trivial refactoring of r300_fragprog to use itNicolai Haehnle2008-06-146-2202/+2564
* r300: Do not include r300_fragprog.h from r300_context.h and other cleanupsNicolai Haehnle2008-06-145-27/+11
* r300_fragprog: Remove dead declarations, move NOP declarations into sourceNicolai Haehnle2008-06-142-25/+20
* r300_fragprog: Refactoring and cleanupNicolai Haehnle2008-06-144-399/+417
* r300_fragprog: Remove dead codeNicolai Haehnle2008-06-141-10/+0
* r300/r500: Separate fragprog compiler structuresNicolai Haehnle2008-06-133-97/+176
* r300: Fix depth texture GL_LUMINANCE vs. GL_INTENSITY mixupNicolai Haehnle2008-06-131-3/+3
* r300: Reenable t->filter_1 (though currently not used)Nicolai Haehnle2008-06-131-2/+1
* r300: Workaround hardware readcache problemNicolai Haehnle2008-06-081-0/+24
* r300: Allow driconf to set a default anisotropy.Corbin Simpson2008-06-071-2/+4
* r300: Some cleanups in depth and stencil state handlingNicolai Haehnle2008-06-073-33/+8
* r300: Apply writemask when clearing stencil bufferNicolai Haehnle2008-06-071-1/+2
* r300: Fix stencil buffer clearNicolai Haehnle2008-06-071-13/+2
* r300: Further anisotropic filtering fixesNicolai Haehnle2008-06-072-33/+26
* r300: Update LOD_BIAS register constantsNicolai Haehnle2008-06-071-1/+2
* r5xx: Unbreak anisotropic filtering?Corbin Simpson2008-06-072-6/+16
* r5xx: Fix speedy LIT once and for all.Corbin Simpson2008-06-061-61/+52
* r300: Improve texture layout calculationsNicolai Haehnle2008-06-062-110/+120
* r300: Cleanup TX_MIN_FILTER definesNicolai Haehnle2008-06-063-63/+39
* r300: Remove unused variable r300_tex_obj::dirty_state and related definesNicolai Haehnle2008-06-065-31/+1
* r500: add missing brackets around depth testingDave Airlie2008-06-021-1/+2
* r5xx: Enable depth write emission.Corbin Simpson2008-06-013-2/+11
* r300: Writing to result.depth in fragment programs (R3xx; only stub for R5xx)Nicolai Haehnle2008-06-013-30/+54
* [r300] Fix KIL instruction and swizzling of texture coordinatesNicolai Haehnle2008-06-012-57/+72
* r5xx: Add OPCODE_FLR.Corbin Simpson2008-06-011-0/+32
* r5xx: Last emit_sop() for now.Corbin Simpson2008-05-311-41/+5
* r5xx: More emit_sop(), stage 2.Corbin Simpson2008-05-311-24/+14
* r5xx: Cleanup SOP with emit_sop().Corbin Simpson2008-05-311-49/+43
* r5xx: Dump shader constants when dumping program assembly.Corbin Simpson2008-05-311-0/+13
* r500: Use 8bit fog alpha compare value.Markus Amsler2008-05-311-0/+1
* R1/2/3/4/5xx: fixed calculation of cliprects in CopyBuffer.Dennis Kasprzyk2008-05-291-4/+6
* r300: fix R300_FG_ALPHA_FUNC_VAL_MASKMarkus Amsler2008-05-291-1/+1