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r300
Commit message (
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Author
Age
Files
Lines
*
r300/compiler: Fix incorrect presubtract conversion
Tom Stellard
2011-04-16
1
-0
/
+24
*
Revert "r300/compiler: Don't try to convert RGB to Alpha in full instructions"
Marek Olšák
2011-04-15
1
-2
/
+1
*
mesa: finish up ARB_texture_float
Marek Olšák
2011-04-15
1
-1
/
+0
*
mesa: move sampler state into new gl_sampler_object type
Brian Paul
2011-04-10
4
-13
/
+15
*
r300/compiler: Don't try to convert RGB to Alpha in full instructions
Tom Stellard
2011-04-06
1
-1
/
+2
*
r300/compiler: Fix vertex shader MAD instructions with constant swizzles
Tom Stellard
2011-04-05
1
-0
/
+18
*
r300c: fix build since last r300g commit
Dave Airlie
2011-04-05
1
-1
/
+1
*
r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM conversion in the shader
Marek Olšák
2011-04-05
2
-6
/
+60
*
r300/compiler: implement the CND opcode
Marek Olšák
2011-04-05
6
-1
/
+16
*
r300/compiler: set the MSB of ADDR for inline constants
Marek Olšák
2011-04-05
1
-2
/
+5
*
r300/compiler: apply the texture swizzle to shadow pass and fail values too
Marek Olšák
2011-04-04
1
-8
/
+20
*
r300/compiler: propagate SaturateMode down to the result of shadow comparison
Marek Olšák
2011-04-04
1
-0
/
+3
*
Revert "r300/compiler: Remove obsolete compiler passes"
Tom Stellard
2011-04-02
7
-0
/
+415
*
r300/compiler: Remove obsolete compiler passes
Tom Stellard
2011-03-31
7
-415
/
+0
*
r300/compiler: Use a 4-bit writemask in pair instructions
Tom Stellard
2011-03-18
3
-3
/
+4
*
r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
Marek Olšák
2011-03-12
1
-1
/
+1
*
r300/compiler: TEX instructions don't support negation on source arguments
Marek Olšák
2011-03-12
1
-3
/
+0
*
r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)
Marek Olšák
2011-03-12
2
-9
/
+0
*
r300/compiler: fix translating the src negate bits in pair_translate
Marek Olšák
2011-03-12
1
-3
/
+8
*
r300g: implement fragment color clamping in the shader
Marek Olšák
2011-03-12
2
-0
/
+23
*
r300/compiler: fix the saturate modifier when applied to TEX instructions
Marek Olšák
2011-03-12
1
-1
/
+5
*
mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines
Brian Paul
2011-03-11
1
-3
/
+3
*
r300/compiler: remove unused variables
Marek Olšák
2011-03-08
1
-1
/
+1
*
r300/compiler: fix equal and notequal shadow compare functions
Marek Olšák
2011-03-08
1
-18
/
+16
*
r300/compiler: detect constants harder
Marek Olšák
2011-03-08
1
-4
/
+8
*
r300/compiler: improve the detection of constants for constant folding
Marek Olšák
2011-03-08
1
-0
/
+7
*
r300/compiler: saturate Z before the shadow comparison
Marek Olšák
2011-03-08
1
-37
/
+44
*
r300/compiler: Don't erase sources when converting RGB->Alpha
Tom Stellard
2011-02-11
1
-6
/
+0
*
r300/compiler: Disable register rename pass on r500
Tom Stellard
2011-02-05
1
-1
/
+1
*
r300/compiler: Don't count BEGIN_TEX instructions in the compiler stats
Tom Stellard
2011-02-05
1
-1
/
+3
*
r300c: Unbreak after R4xx support was added to r300/compiler.
Michel Dänzer
2011-02-03
2
-0
/
+2
*
r300/compiler: Standardize the number of bits used by swizzle fields
Tom Stellard
2011-01-29
10
-46
/
+50
*
r300/compiler: print stats based on the initial number of instructions
Marek Olšák
2011-01-28
2
-3
/
+10
*
r300g: Increase fragment shader limits for r400 cards
Tom Stellard
2011-01-23
5
-33
/
+205
*
r300/compiler: remove any code related to relative addressing of temporaries
Marek Olšák
2011-01-23
9
-120
/
+13
*
mesa: begin implementation of GL_ARB_draw_buffers_blend
Brian Paul
2011-01-15
1
-8
/
+8
*
r300: Include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-09
2
-0
/
+2
*
r300/compiler: disable the rename_regs pass for loops
Marek Olšák
2011-01-04
1
-0
/
+8
*
r300/compiler: Fix black terrain in Civ4
Tom Stellard
2011-01-04
1
-8
/
+1
*
r300/compiler: fix swizzle lowering with a presubtract source operand
Marek Olšák
2010-12-11
1
-0
/
+1
*
r300/compiler: fix LIT in VS
Marek Olšák
2010-12-11
1
-1
/
+2
*
r300/compiler: remove at least unused immediates if externals cannot be removed
Marek Olšák
2010-12-08
3
-8
/
+6
*
r300/compiler: make lowering passes possibly use up to two less temps
Marek Olšák
2010-12-08
1
-63
/
+86
*
r300/compiler: handle DPH and XPD in rc_compute_sources_for_writemask
Marek Olšák
2010-12-08
1
-0
/
+5
*
r300/compiler: do not print pair/tex/presub program stats for vertex shaders
Marek Olšák
2010-12-08
1
-16
/
+30
*
r300/compiler: cleanup rc_run_compiler
Marek Olšák
2010-12-08
4
-15
/
+36
*
r300/compiler: add a function to query program stats (alu, tex, temps..)
Marek Olšák
2010-12-08
2
-15
/
+39
*
r300/compiler: don't terminate regalloc if we surpass max temps limit
Marek Olšák
2010-12-08
1
-11
/
+6
*
r300/compiler: disable the swizzle lowering pass in vertex shaders
Marek Olšák
2010-12-02
1
-1
/
+0
*
r300/compiler: implement and lower OPCODE_CLAMP
Marek Olšák
2010-12-01
3
-0
/
+28
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