| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
Makefile.template
|
|
|
|
|
|
|
|
|
|
| |
Use an abstracted instruction scheduling and register allocation algorithm
that we will be able to share with r300_fragprog.
Unlike the original emit code, this code tries to pair instructions that
only use the RGB part of the ALU with instructions that only use the alpha
part. However, the pairing algorithm still has some shortcomings;
for example, it doesn't generate optimal code for the emulation of LIT.
|
|
|
|
| |
This fixes a regression introduced by dea8719f0...
|
| |
|
| |
|
|
|
|
|
|
|
|
| |
Streamlining source and destination registers, as well as texcoord scaling for
RECT textures is now done in a radeon_program based transformation.
The idea is that this will allow us to optimize away unnecessary indirections
more easily.
|
|
The idea/hope is that radeon_program will serve as an intermediate
representation for r3xx up to r6xx fragment and vertex programs.
Right now, it is nothing more than a simplistic wrapper around Mesa's
prog_instruction, together with the notion of clauses, taken from r6xx docs.
The clauses will eventually be used to represent the nodes that are used in
r300 family fragment programs.
|