| Commit message (Collapse) | Author | Age | Files | Lines |
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movement and 2d windows flashing on top of 3d windows. This problem was previously shadowed by r300ResetHwState as it gets called frequently.
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- Makes all three drivers use the same screen structure and setup code, with a
few ifdefs for the separate compilation to deal with symbols not being
available to all drivers and the fact that we have no mechanism for dealing
with different config options for different chip families in the same driver.
These issues should be dealt with later.
- Introduces IS_R[123]00_CLASS(radeonScreenPtr) macro for code for taking
different paths depending on the general class of chipset.
- Adds many new R300-class PCI IDs, though not all those listed in
radeon_driver.c.
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that are currently obtained via glXGetProcAddress and all of the XF86DRI
functions are replaced with a funciton table. This table will be passed to
__driCreateNewScreen.
One of the functions in the table is getProcAddress. This allows some
loaders to expose functionality not in all loaders. This will be immediatly
used for glxEnableExtension (formerly known to drivers as
__glXScrEnableExtension). libGL (and in the future libglx) expose this
function so that drivers can enable GLX extensions. libEGL should exposed
eglEnableExtension to enable EGL extensions. The same function cannot be
used for both because the extensions have different names and (possibly)
different semantics. Drivers can optionally use one, both, or neither.
The key parts are in the __DRIinterfaceMethodsRec structure in
dri_interface.h. A pointer to one of these structures is passed into
__driCreateNewScreen. Because of this, the version of the API is bumped to
20050725. Since the previous version(s) were never in a release, their
existance is erased.
I was actually a little surprised by how much code this cuts from the
drivers. A lot of glXGetProcAddress calls disappear, and a lot of
version checks go with them. Nice.
The one thing I'm not sure of is removing __glXInitialize. For some
reason that function was in the glXGetProcAddress table, but *nothing*
in the Mesa tree used it. Did something with DRI conf. use this
function? It seems odd...
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but it seems to work
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didnt want to build anymore.
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- Scissor support works now
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