| Commit message (Collapse) | Author | Age | Files | Lines |
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movement and 2d windows flashing on top of 3d windows. This problem was previously shadowed by r300ResetHwState as it gets called frequently.
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-Use 16-bit elts in vtxfmt_a path if possible
-Optimize VSF param uploading
-return in r300DepthMask looks suspicious, use r300Enable instead
-Dont use r300ResetHwState in invalidate state(disabled, missing hooks, possible instabilities)
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Changes to current operation:
-Elts are no longer converted to 16-bit format
-Cube maps
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for others, and being cleaner with types in fragment/vertex program structures.
One warning in r300_shader.c is still concerning.
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Take it outside R300ResetHwState.
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- Scissor support works now
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