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path: root/src/mesa/drivers/dri/r300/r300_ioctl.c
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* Rename unchecked state to match DRM driver.Vladimir Dergachev2005-06-271-8/+9
* r300 driver side of color tiling support.Aapo Tahkola2005-06-211-0/+3
* Support 16-bit modes.Aapo Tahkola2005-06-161-2/+12
* - Secondary colourBen Skeggs2005-06-081-1/+1
* Causes lockups on some rare cases.Aapo Tahkola2005-05-311-1/+1
* More optimal r300Clear.Aapo Tahkola2005-05-271-5/+213
* Ditch unused code and features that arent in subject to get supported any nea...the_perfect_fragAapo Tahkola2005-05-191-29/+0
* Remove quiescence sequence from r300ClearBuffer.Nicolai Haehnle2005-05-131-17/+0
* VBOs.Aapo Tahkola2005-05-111-1/+1
* Updated for EXT_framebuffer_object changes. I don't know if this is correct, ...Ben Skeggs2005-05-061-12/+12
* Getting rusty... 4278 was already there.Aapo Tahkola2005-05-051-1/+1
* Adding some comments.Aapo Tahkola2005-04-211-0/+1
* Stencil supportPeter Zubaj2005-03-141-4/+31
* Another nasty struct size bug found.Aapo Tahkola2005-02-241-1/+1
* r300RefillCurrentDmaRegion: Retry buffer acquisition only once, afterNicolai Haehnle2005-02-181-7/+12
* small cleanup, remove some warningsRune Petersen2005-02-161-1/+1
* Port of r200 VB code. VB path should be as fast as the immediate path now, t...Ben Skeggs2005-02-111-3/+3
* Fix the bug and get zbias back into shape. There might still be some problems...Aapo Tahkola2005-02-081-6/+8
* BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer clea...Aapo Tahkola2005-02-081-5/+5
* To cut the long and boring story short, polygon offsets should now work. vb m...Aapo Tahkola2005-02-081-3/+33
* Reduce noiseness of the driver.Vladimir Dergachev2005-02-011-1/+1
* Add magic sequence to prevent ClearBuffer from locking up.Vladimir Dergachev2005-01-311-15/+35
* Properly input stencil info contributed by Wladimir.Vladimir Dergachev2005-01-211-2/+2
* On the way to getting stencil and texture formats working.Vladimir Dergachev2005-01-151-5/+5
* Clean up the code and make it unnecessary to issue extra calls to Setup*ShadersVladimir Dergachev2005-01-101-0/+2
* Port code from r200 that implements color blending. Seems to work.Vladimir Dergachev2005-01-041-0/+7
* Major code restructuring:Vladimir Dergachev2005-01-041-0/+25
* Port texture allocation code from R200.red_tinted_cubeVladimir Dergachev2005-01-031-0/+189
* No visible changes, but commit the groundwork for further experiments:Nicolai Haehnle2004-11-021-1/+1
* Implement ColorMaskNicolai Haehnle2004-10-241-5/+9
* Hardware accelerated depth clearNicolai Haehnle2004-10-241-7/+45
* Huge dumb drop. State:Nicolai Haehnle2004-10-151-9/+21
* Initial revisionNicolai Haehnle2004-09-281-0/+236