| Commit message (Collapse) | Author | Age | Files | Lines |
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This has been replaced with referring to env parameters using
PROGRAM_STATE_VAR and _mesa_load_state_parameters.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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This has been replaced with referring to local parameters using
PROGRAM_STATE_VAR and _mesa_load_state_parameters.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Soon some drivers will support a different set of flags than other
drivers. If some flags have to be filtered in the driver, we might as
well filter all of them in the driver.
The changes in nouveau use tabs because nouveau seems to have it's own
indentation rules.
v2: Fix some rebase failures noticed by Ken (returning the wrong types,
etc.).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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No drivers advertise the DRI2 extension yet, so no driver should ever
see a value other than false for notify_reset.
The changes in nouveau use tabs because nouveau seems to have it's own
indentation rules.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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The x, y, width, and height parameters aren't used by radeon_viewport,
so don't pass them. This should make future changes to the
dd_function_table::Viewport interface a little easier.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Acked-by: Alex Deucher <[email protected]>
Cc: Courtney Goeltzenleuchter <[email protected]>
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This required some reordering of headers to ensure that the symbol name
redefines happened before any prototypes.
v2: drop dridir now that it's unused.
v3: Consistently put spaces around += in the updated Makefile.am blocks.
v4: Set a global driverAPI variable so loaders don't have to update to
createNewScreen2() (though they may want to for thread safety).
Reviewed-by: Matt Turner <[email protected]> (v2)
Reviewed-by: Emil Velikov <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Rico Schüller <[email protected]>
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i965, i915, radeon, r200, swrast, and nouveau were mostly trying to do the
same logic, except where they failed to. Notably, swrast had code that
appeared to try to enable GLES1/2 but forgot to set api_mask (thus
preventing any gles context from being created), and the non-intel drivers
didn't support MESA_GL_VERSION_OVERRIDE.
nouveau still relies on _mesa_compute_version(), because I don't know what
its limits actually are, and gallium drivers don't declare limits up front
at all. I think I've heard talk about doing so, though.
v2: Compat max version should be 30 (noted by Ken)
Drop r100's custom max version check, too (noted by Emil Velikov)
Reviewed-by: Kenneth Graunke <[email protected]>
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The mesa/drivers/dri/Makefile.am already guards the individual
targets/subdirs with HAVE_*_DRI before including them. Thus making
the additional check within each Makefile.am unnecessary.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Normally, LD_PRELOAD will take precedence over your own symbols, which you
want for things like malloc() in libc. But we don't have any local
symbols we would want overridden (like hash_table_insert(), for example!),
so tell the linker to resolve them internally. This also avoids calls
through the PLT.
Saves almost 100k on libdricore's size, and gets us a bunch of the
performance back that we had with non-dricore.
Reviewed-by: Ian Romanick <[email protected]>
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Cc: [email protected]
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This option hasn't been used since the introduction of DRI2.
Reviewed-by: Kenneth Graunke <[email protected]>
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Every driver left in Mesa enables this extension all the time. There's
no reason to let it be optional.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Every driver left in Mesa enables this extension all the time. There's
no reason to let it be optional.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Every driver left in Mesa enables this extension all the time. There's
no reason to let it be optional.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Every driver left in Mesa enables this extension all the time. There's
no reason to let it be optional.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Only the GDI driver set it to non-NULL any more, and that driver has a
Viewport hook that should keep it limping along as well as it ever has.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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V2: Drop spurious mask with 0xff.
NOTE: This is a candidate for stable branches.
Signed-off-by: Chris Forbes <[email protected]>
Acked-by: Paul Berry <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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This flag essentially tells the compiler whether it prefers
dot products or multiply/adds for matrix operations. As such,
ShaderCompilerOptions seems like the right place for it.
This also lets us specify it on a per-stage basis. This patch makes all
existing users set the flag for the Vertex Shader stage only, as it's
currently only used for fixed-function vertex programs. That will
change soon, and I wanted to preserve the existing behavior.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Const.MaxTextureImageUnits -> Const.FragmentProgram.MaxTextureImageUnits
Const.MaxVertexTextureImageUnits -> Const.VertexProgram.MaxTextureImageUnits
etc.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
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9a32203e1618486e87c7baf494134e05f0e38cf3
Signed-off-by: Laurent Carlier <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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None of the remaining FEATURE_x symbols in mfeatures.h are used anymore.
Reviewed-by: Jordan Justen <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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v2: use conditional operator instead of bit shifting
Reviewed-by: Eric Anholt <[email protected]>
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Use alternate code in intel, r200, radeon drivers.
v2: use conditional operator instead of bit shifting
Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Eric Anholt <[email protected]>
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This patch makes the following search-and-replace changes:
gl_vert_result -> gl_varying_slot
VERT_RESULT_* -> VARYING_SLOT_*
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Brian Paul <[email protected]>
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compression
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Acked-by: Lee Salzman <[email protected]>
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I want to drive the Save dispatch table setup from this same function.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Effectively this path would always assert. Move the break statement to
the (probable) intended place.
Note: This is a candidate for the stable branches.
Signed-off-by: Adam Jackson <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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v2: Andreas Boll <[email protected]>
- don't remove compatibility with scripts for the old build system
v3: Andreas Boll <[email protected]>
- remove more obsolete hacks
v4: Andreas Boll <[email protected]>
- add a previously removed TOP variable to fix vgapi build
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Should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=57842
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This change forces the context version to be computed before
initilizing the exec dispatch tables.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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command mistakenly used vector instead of scalar emit (the more or less
identical code in radeon is already correct).
Seems like it would be broken ever since kms probably.
Should fix bugs 22576, 26809.
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Otherwise the driver announces 4096 vertex shader constants and other
way too high limits.
NOTE: This is a candidate for stable release branches.
Signed-off-by: Alex Deucher <[email protected]>
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This should help avoid confusion now that we're using the gl_api enum
to distinguishing between core and compatibility API's. The
corresponding enum value for core API's is API_OPENGL_CORE.
Acked-by: Eric Anholt <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
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More dead code. I'm not sure what it was for.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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These were only part of NV_fragment_program, so we can kill them.
The fact that PROGRAM_NAMED_PARAM appears in r200_vertprog.c is rather
comedic, but also demonstrates that people just spam the various types
of parameters everywhere because they're confusing.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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It wasn't supported in hardware, and the comments in the code indicated no
known uses (similar to my experience on Intel) and a possible intent to remove
it.
Reviewed-by: Brian Paul <[email protected]>
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radeon_context now contains a gl_context, rather than a pointer to one.
This will allow some minor core Mesa clean-up.
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I think libtool should be handling this for us, but the build fails for
Jordan because libdricommon (a static library, which uses expat) appears
before -lexpat on the linker command.
Reviewed-by: Jordan Justen <[email protected]>
Tested-by: Jordan Justen <[email protected]>
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Signed-off-by: Oliver McFadden <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This patch has been generated by the following Coccinelle semantic
patch:
// Don't cast the return value of malloc/realloc.
//
// Casting the return value of malloc/realloc only stands to hide
// errors.
@@
type T;
expression E1, E2;
@@
- (T)
(
_mesa_align_calloc(E1, E2)
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_mesa_align_malloc(E1, E2)
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calloc(E1, E2)
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malloc(E1)
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realloc(E1, E2)
)
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