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path: root/src/mesa/drivers/dri/r128
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* updates to dri drivers for recent stencil changesKeith Whitwell2006-05-081-6/+6
* More GLSL code:Michal Krol2006-04-114-14/+17
* Destroy the GL context after driDestroyTextureHeap, because the driver'sEric Anholt2006-04-091-4/+4
* replace the texture level hack used in radeon/r200 to allow larger textures w...Roland Scheidegger2006-02-031-1/+2
* If the DDX driver didn't reserve any video RAM for textures, fall back toMichel Dänzer2005-11-291-4/+12
* Add support for GL_EXT_stencil_wrap, from hearing that the windows drivers didEric Anholt2005-10-273-17/+25
* Bug #1028: Add hardware-accelerated stencil support to r128. Testing withEric Anholt2005-10-276-16/+367
* Bump driver date for recent extension adds.Eric Anholt2005-10-271-1/+1
* Fix the RGB order of the specular color emit, and turn GL_EXT_secondary_colorEric Anholt2005-10-263-17/+6
* Add support for GL_EXT_fog_coord, tested using tests/fog.c. (Also, matches theEric Anholt2005-10-261-0/+2
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-1/+1
* replace GLdepth with GLuintBrian Paul2005-09-212-4/+4
* Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul2005-09-142-5/+1
* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-131-4/+0
* make r128SpanRenderStart/Finish staticBrian Paul2005-09-051-2/+4
* Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul2005-09-041-8/+20
* Fix UpdatePageFlipping() function. Always call driFlipRenderbuffers()Brian Paul2005-09-041-4/+2
* replace GET_SRC_PTR, GET_DST_PTR with GET_PTRBrian Paul2005-09-041-7/+4
* SetBuffer, renderbuffer changesBrian Paul2005-09-037-135/+37
* Add Egberts fixes for 64bit architecturesAlan Hourihane2005-08-152-3/+7
* Fix a == vs !- typo for glx_enable_extensionJon Smirl2005-07-291-1/+1
* glxEnableExtension is a platform-specific function exported by the loader.Ian Romanick2005-07-281-10/+8
* Major rip-up of internal function insertion interface. The oldmesa_6_3_1Ian Romanick2005-07-282-2/+14
* Fixes the glXGetProcAddress portion of the interface. Most of the functionsIan Romanick2005-07-261-13/+11
* All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allowsIan Romanick2005-07-241-35/+16
* remove common macros used in the span functions of most drivers from the indi...Roland Scheidegger2005-07-011-35/+0
* Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick2005-06-301-12/+17
* start removing old (pre-renderbuffer) span codeBrian Paul2005-06-021-48/+0
* Pull locking out of HW_LOCK/UNLOCK and into SpanRenderStart/Finish. Also doEric Anholt2005-05-312-29/+22
* Correct the descriptions of the glBlend{Equation,Func} fallbacks in r128, andEric Anholt2005-05-311-2/+2
* Remove unused CTX_ARG2.Eric Anholt2005-05-301-1/+0
* Refactor COMMON_SOURCES up to Makefile.templateAdam Jackson2005-05-051-11/+0
* Add drirenderbuffer.c to COMMON_SOURCESAdam Jackson2005-05-041-0/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-048-20/+124
* Fixing memset on ia64 & other archsDave Airlie2005-03-051-2/+3
* Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson2005-01-318-24/+0
* Enclose passed macro values in brackets to ensure correct read/write spanAlan Hourihane2005-01-201-1/+1
* Also PUBLICize the config option tableAdam Jackson2004-12-161-1/+1
* Mark __driCreateNewScreen PUBLICAdam Jackson2004-12-151-0/+1
* uint*t -> u_int*t changesAlan Hourihane2004-12-1410-83/+83
* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-272-6/+3
* As per suggestions my Michel Daenzer, improve the fix for bugzilla #1513.Ian Romanick2004-10-262-2/+3
* Fix t_vertex byte-ordering issues for PowerPC. This was tested with gearsIan Romanick2004-10-171-0/+20
* Fix hangs on big-endian (e.g., PowerPC) hardware.Ian Romanick2004-10-171-2/+1
* Add support for optimized versions of the code underlying ReadPixelsIan Romanick2004-10-141-86/+19
* Use the right FALLBACK macro for projtex so that projective textures actuallyEric Anholt2004-10-081-11/+7
* Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by defaultEric Anholt2004-10-084-13/+52
* Remove empty r128_vb.h.Eric Anholt2004-10-031-0/+0
* added support for GL_ARB_draw_buffersBrian Paul2004-10-022-2/+2
* Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)Eric Anholt2004-10-0214-786/+195