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path: root/src/mesa/drivers/dri/r128/r128_texstate.c
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* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-1/+1
| | | | _BaseFormat to be consistant with gl_renderbuffer.
* Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)Eric Anholt2004-10-021-1/+0
| | | | | | | | it's not that big of a deal in more normal apps, and axes a good bit of code. And I assume that t_vertex will only get faster. Removes ~43k from compiled binary. Tested with: quake3, ut, ipers, texcyl, chromium, tuxracer, neverball (kinda)
* build fix from XFree86 treeDave Airlie2004-08-141-1/+1
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* Big-endian texture fixes from Michel Dänzer.Brian Paul2004-06-191-0/+3
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* casts to silence warningsBrian Paul2004-03-041-2/+2
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* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-271-11/+11
| | | | array, texObj->Image[face][level].
* Update DRI drivers to current DRI CVS and make them work.Jon Smirl2003-10-211-11/+5
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* patch to import Jon Smirl's work from BitkeeperBrian Paul2003-08-221-0/+652