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* More GLSL code:Michal Krol2006-04-111-1/+1
| | | | | | | | | | | | - use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
* SetBuffer, renderbuffer changesBrian Paul2005-09-031-4/+1
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* Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson2005-01-311-3/+0
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* uint*t -> u_int*t changesAlan Hourihane2004-12-141-3/+3
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* Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by defaultEric Anholt2004-10-081-7/+8
| | | | | so that we can use the env var to get output. Add a no_rast driconf option to force software fallbacks.
* Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)Eric Anholt2004-10-021-7/+12
| | | | | | | | it's not that big of a deal in more normal apps, and axes a good bit of code. And I assume that t_vertex will only get faster. Removes ~43k from compiled binary. Tested with: quake3, ut, ipers, texcyl, chromium, tuxracer, neverball (kinda)
* Replace drmHandle, drmContext, drmDrawable, drmMagic and related types withIan Romanick2004-06-021-1/+1
| | | | drm_handle_t, drm_context_t, drm_drawable_t, drm_magic_t.
* Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time.Ian Romanick2004-03-181-3/+3
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* Convert all uses of CARD32 and CARD8 to int32_t and int8_t.Ian Romanick2004-03-171-3/+3
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* Make R128 driver use sarea/defines from DRM. removed r128_common.hJon Smirl2004-03-121-5/+4
| | | | and r128_sarea.h since they are redundant now.
* Adjustments to make everything use IOCTL/sarea defines in DRM insteadJon Smirl2004-03-111-3/+3
| | | | of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
* Updates to tnl_dd_dmatmp.hKeith Whitwell2003-12-111-5/+0
| | | | | | | | | | | | | | - Allocate vertices explicitly, rather than trying to talk about dma buffers. - Clean up the various Flush() operations. - Don't allow fallbacks any longer. Provide a support function to detect them ahead o ftime Updates to tnl_dd_vbtmp.h - Get rid of power-of-two vertex strides. Pack all vertices tightly. - Get texunit 2,3 emit working coorrectly. Other stuff: - Get rid of lingering Ubyte color support. - Fix a few compiler warnings.
* merge r128 DRI driver from DRI trunkAlan Hourihane2003-12-051-0/+2
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* Update DRI drivers to current DRI CVS and make them work.Jon Smirl2003-10-211-4/+4
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* patch to import Jon Smirl's work from BitkeeperBrian Paul2003-08-221-0/+270