Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | dri/nv04: Use nvgl_wrap_mode(). | Francisco Jerez | 2010-09-21 | 1 | -20/+2 | |
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* | dri/nv10: Fix the CLAMP texture wrap mode. | Francisco Jerez | 2010-09-17 | 1 | -2/+1 | |
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* | dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent(). | Francisco Jerez | 2010-09-16 | 1 | -16/+8 | |
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* | dri/nouveau: Don't reemit the BO state in nouveau_state_emit(). | Francisco Jerez | 2010-09-16 | 2 | -5/+3 | |
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* | dri/nouveau: Don't request a fake front unnecessarily. | Francisco Jerez | 2010-09-16 | 5 | -17/+32 | |
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* | dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as internal format. | Francisco Jerez | 2010-09-16 | 1 | -0/+1 | |
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* | dri/nouveau: Add some more extensions. | Francisco Jerez | 2010-09-16 | 3 | -0/+4 | |
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* | dri/nouveau: Update nouveau_class.h. | Francisco Jerez | 2010-09-16 | 1 | -20/+20 | |
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* | dri/nv04: Fix provoking vertex. | Francisco Jerez | 2010-09-16 | 1 | -2/+2 | |
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* | dri/nv04: Fix maximum texture size. | Francisco Jerez | 2010-09-16 | 1 | -0/+1 | |
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* | dri/nv04: Fix up color mask. | Francisco Jerez | 2010-09-16 | 1 | -1/+5 | |
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* | dri/nv04: Align SIFM transfer dimensions. | Francisco Jerez | 2010-09-16 | 1 | -1/+1 | |
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* | dri/nv04: Mipmapping fixes. | Francisco Jerez | 2010-09-16 | 2 | -15/+21 | |
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* | dri/nv04: Fix PGRAPH_ERRORs when running OA. | Francisco Jerez | 2010-09-16 | 1 | -1/+5 | |
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* | dri/nv04: Enable eng3dm for A8/L8 textures. | Andrew Randrianasulu | 2010-09-16 | 1 | -4/+16 | |
| | | | | Signed-off-by: Francisco Jerez <[email protected]> | |||||
* | dri/nv04: Don't expose ARB_texture_env_combine/dot3. | Andrew Randrianasulu | 2010-09-16 | 3 | -2/+4 | |
| | | | | Signed-off-by: Francisco Jerez <[email protected]> | |||||
* | dri/nouveau: Expose EXT_texture_env_combine. | Francisco Jerez | 2010-09-09 | 1 | -0/+1 | |
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* | dri/nv10-nv20: Add support for NV_texture_env_combine4. | Francisco Jerez | 2010-09-09 | 2 | -13/+19 | |
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* | dri/nv04: Add support for NV_texture_env_combine4. | Francisco Jerez | 2010-09-09 | 2 | -13/+24 | |
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* | dri/nouveau: Minor cleanup. | Francisco Jerez | 2010-09-09 | 1 | -21/+29 | |
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* | dri: Unset current context and dispatch table when unbinding | Kristian Høgsberg | 2010-09-08 | 1 | -0/+3 | |
| | | | | | | | | Otherwise, when we switch to an indirect glx context and then back, it looks like we're still current. https://bugs.freedesktop.org/show_bug.cgi?id=29977#c7 Signed-off-by: Kristian Høgsberg <[email protected]> | |||||
* | nouveau: restore nouveau_class.h for nv04-nv20 | Luca Barbieri | 2010-09-07 | 1 | -1/+4953 | |
| | | | | | Sorry, I deleted the Gallium copy without realizing that the DRI one was just a symlink to it. | |||||
* | dri/nouveau: test for FEATURE defines | nobled | 2010-08-16 | 2 | -0/+4 | |
| | | | | | | | | | 'struct dd_function_table' only conditionally contains the function pointer NewFramebuffer and friends based on FEATURE_EXT_framebuffer_* defines. (See src/mesa/main/dd.h) Fixes the build when the features are disabled and the vfuncs don't exist. | |||||
* | dri/nouveau: Don't try to validate uninitialized teximages. | Francisco Jerez | 2010-08-05 | 1 | -4/+4 | |
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* | dri/nv20: Fix some PGRAPH_ERRORs seen with DATA_CHECK enabled. | Francisco Jerez | 2010-08-05 | 2 | -2/+6 | |
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* | dri/nouveau: Fix up software mipmap generation. | Francisco Jerez | 2010-08-05 | 2 | -5/+51 | |
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* | nouveau: fix nouveau_create_context decleration | Dave Airlie | 2010-05-03 | 1 | -1/+2 | |
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* | Merge branch 'gles2-2' | Kristian Høgsberg | 2010-05-02 | 1 | -1/+2 | |
|\ | | | | | | | | | Conflicts: src/mesa/drivers/dri/common/dri_util.h | |||||
| * | dri: Add DRI entrypoints to create a context for a given API | Kristian Høgsberg | 2010-04-28 | 1 | -1/+2 | |
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* | | DRI2: add config query extension | Jesse Barnes | 2010-04-22 | 1 | -0/+1 | |
|/ | | | | | Add a new DRI2 configuration query extension. Allows for DRI2 client code to query for common DRI2 configuration options. | |||||
* | nouveau: Import latest nouveau_class.h from renouveau | Ben Skeggs | 2010-04-09 | 1 | -0/+1 | |
| | | | | And fix nv50_screen.c to compile against the updated header. | |||||
* | dri/nouveau: Rectangle texture fixes. | Francisco Jerez | 2010-03-22 | 2 | -28/+46 | |
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* | dri/nouveau: Some render to texture fixes. | Francisco Jerez | 2010-03-22 | 1 | -5/+1 | |
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* | dri/nouveau: Fix swrast fallbacks when the read and draw buffers aren't the ↵ | Francisco Jerez | 2010-03-22 | 1 | -10/+20 | |
| | | | | same. | |||||
* | dri/nouveau: Expose EXT_framebuffer_blit. | Francisco Jerez | 2010-03-22 | 2 | -0/+2 | |
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* | dri/nouveau: Plug in some mesa_meta functions instead of the swrast variants. | Francisco Jerez | 2010-03-22 | 1 | -0/+3 | |
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* | dri/nouveau: Emit dirty states on nouveau_validate_framebuffer. | Francisco Jerez | 2010-03-22 | 1 | -1/+3 | |
| | | | | | Fixes broken intermediate frames when a window is being resized (regression caused by 878eef8c4). | |||||
* | dri/nouveau: Reemit the light model state when lighting goes on/off. | Francisco Jerez | 2010-03-21 | 1 | -0/+1 | |
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* | dri/nouveau: Random cleanups. | Francisco Jerez | 2010-03-21 | 9 | -109/+48 | |
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* | dri/nouveau: Flush after texture validation. | Francisco Jerez | 2010-03-18 | 1 | -0/+2 | |
| | | | | | | | Swizzling needs the destination surface in VRAM, but the subsequent rendering operations making use of it are likely to not care. Fire the ring after validation to leave the memory manager more room for maneuvering. | |||||
* | dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup. | Francisco Jerez | 2010-03-18 | 1 | -0/+1 | |
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* | dri/nouveau: Implement texcoord generation. | Francisco Jerez | 2010-03-18 | 11 | -14/+143 | |
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* | dri/nouveau: Implement texture matrices. | Francisco Jerez | 2010-03-18 | 9 | -0/+78 | |
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* | dri/nouveau: Some minor vertex submission fixes. | Francisco Jerez | 2010-03-18 | 2 | -11/+11 | |
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* | dri/nouveau: only reallocate texture when needed | Xavier Chantry | 2010-03-18 | 1 | -11/+14 | |
| | | | | | | | | | | | nouveau reallocated the mipmap tree on every MIN_FILTER call to account for mipmap change. We only need to do this if the texture does not fit in the existing mipmap tree. This gives a big performance boost for a game like bzflag which changes MIN_FILTER all the time for its font rendering. Signed-off-by: Xavier Chantry <[email protected]> Signed-off-by: Francisco Jerez <[email protected]> | |||||
* | dri/nouveau: Just reemit the BO state on pushbuf flush. | Francisco Jerez | 2010-03-11 | 3 | -14/+14 | |
| | | | | | | Reemitting dirty states on flush causes problems if the GL context isn't fully consistent when we get to it. It didn't serve any specific purpose, so, use nouveau_bo_state_emit instead. | |||||
* | dri/nouveau: Split big client buffers in the indexed case too. | Francisco Jerez | 2010-03-07 | 1 | -4/+3 | |
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* | dri/nouveau: Fix nv[12]x color sum. | Francisco Jerez | 2010-03-07 | 3 | -3/+6 | |
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* | dri/nv04: GL_EXT_secondary_color | Andrew Randrianasulu | 2010-03-07 | 2 | -4/+14 | |
| | | | | Signed-off-by: Francisco Jerez <[email protected]> | |||||
* | dri/nouveau: Trivially add GL_NV_blend_square | Andrew Randrianasulu | 2010-03-07 | 1 | -0/+1 | |
| | | | | Signed-off-by: Francisco Jerez <[email protected]> |