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path: root/src/mesa/drivers/dri/nouveau
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* nouveau: rename var name for nouveau_vieux to avoid conflict with nouveauIlia Mirkin2015-07-011-2/+2
* dri/nouveau: Include simple_list.h explicitly in nv*_state_tnl.c.Francisco Jerez2015-06-092-0/+4
* main: Rename framebuffer renderbuffer software fallback.Laura Ekstrand2015-05-141-1/+1
* nouveau: include stdio.h where neededBrian Paul2015-03-053-0/+3
* nouveau: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-4/+4
* util: Move Mesa's bitset.h to util/.Eric Anholt2015-02-201-1/+1
* mesa: Use u_math.h from macros.hEric Anholt2015-02-201-6/+0
* mesa: Add gallium include dirs to more parts of the tree.Eric Anholt2015-02-201-0/+2
* mesa: add support for GL_EXT_polygon_offset_clampIlia Mirkin2015-02-021-1/+1
* dir-locals.el: Don't set variables for non-programming modesNeil Roberts2015-02-021-1/+1
* nouveau: Add headers to distribution.Matt Turner2014-12-122-1/+30
* nouveau: Alphabetize source list.Matt Turner2014-12-121-10/+10
* mesa: Drop the "target" parameter from NewBufferObject().Kenneth Graunke2014-10-161-2/+2
* nouveau: 3d textures are unsupported, limit 3d levels to 1Ilia Mirkin2014-10-141-0/+3
* nouveau: fix glCompressedTexImageIlia Mirkin2014-09-251-13/+52
* nouveau: check for mesa context init failureIlia Mirkin2014-09-131-2/+2
* nouveau: avoid leaking screen on initialization failIlia Mirkin2014-09-131-2/+5
* nouveau: change internal variables to avoid conflicts with macro argsIlia Mirkin2014-09-131-10/+10
* nouveau: only enable stencil func if the visual has stencil bitsIlia Mirkin2014-09-122-2/+2
* nouveau: only enable the depth test if there actually is a depth bufferIlia Mirkin2014-09-125-4/+9
* nouveau: don't keep stale pointer to free'd dataIlia Mirkin2014-08-161-0/+1
* nouveau: make sure to invalidate any vbo state as wellIlia Mirkin2014-08-161-0/+1
* dri/nouveau: add GLX_MESA_query_renderer supportEmil Velikov2014-08-153-19/+92
* nouveau: force luminance clear colors to have the same g/b values as rIlia Mirkin2014-08-142-4/+21
* nouveau: only try to get new storage if there are any levelsIlia Mirkin2014-08-131-10/+13
* nouveau: add emacs dir-locals file for tabs/8-space indentsIlia Mirkin2014-08-131-0/+8
* meta: Split _swrast_BlitFramebuffer out of the meta blit path.Kenneth Graunke2014-05-191-1/+1
* mesa: Add a texUnit parameter to dd_function_table::BindTextureFredrik Höglund2014-05-021-4/+4
* mesa: Replace use of _ReallyEnabled as a boolean with use of _Current.Eric Anholt2014-04-306-8/+8
* mesa: Drop _EnabledUnits.Eric Anholt2014-04-302-3/+3
* drivers/dri: cleanup dri extension instantiationEmil Velikov2014-04-282-4/+6
* tnl: Merge _tnl_vbo_draw_prims() into _tnl_draw_prims().Iago Toral Quiroga2014-04-081-3/+3
* nouveau: don't assume libdrm include prefixJonathan Gray2014-03-201-1/+1
* nouveau: there may not have been a texture if the fbo was incompleteIlia Mirkin2014-03-191-1/+2
* nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format listIlia Mirkin2014-03-191-0/+1
* mesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_UINT_Z24_UNORMBrian Paul2014-03-101-1/+1
* mesa: allow buffers to be mapped multiple timesMarek Olšák2014-02-251-13/+15
* mesa: add storage flags parameter to Driver.BufferDataMarek Olšák2014-02-251-1/+2
* drivers/dri: explicitly set __DRI2flushExtension membersEmil Velikov2014-02-231-3/+4
* nouveau: fix chipset checks for nv1a by using the oclass insteadIlia Mirkin2014-02-133-7/+8
* dri/nouveau: Pass the API into _mesa_initialize_contextEmil Velikov2014-02-116-10/+16
* mesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT mix-up.Kenneth Graunke2014-02-091-4/+4
* mesa: remove target param from ctx->Driver.TexParameter()Brian Paul2014-02-021-1/+1
* nouveau: Use gl_constants::MinMapBufferAlignment as the alignment in nouveau_...Siavash Eliasi2014-01-291-1/+2
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-2711-78/+78
* mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller2014-01-2712-52/+52
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-2717-60/+60
* mesa: change gl_format to mesa_formatMark Mueller2014-01-2711-21/+21
* mesa: GL_EXT_framebuffer_blit is not optionalIan Romanick2014-01-271-1/+0
* mesa: Convert gl_context::Viewport to gl_context::ViewportArrayCourtney Goeltzenleuchter2014-01-202-3/+3