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path: root/src/mesa/drivers/dri/nouveau
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* dri/nouveau: Flush after texture validation.Francisco Jerez2010-03-181-0/+2
* dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup.Francisco Jerez2010-03-181-0/+1
* dri/nouveau: Implement texcoord generation.Francisco Jerez2010-03-1811-14/+143
* dri/nouveau: Implement texture matrices.Francisco Jerez2010-03-189-0/+78
* dri/nouveau: Some minor vertex submission fixes.Francisco Jerez2010-03-182-11/+11
* dri/nouveau: only reallocate texture when neededXavier Chantry2010-03-181-11/+14
* dri/nouveau: Just reemit the BO state on pushbuf flush.Francisco Jerez2010-03-113-14/+14
* dri/nouveau: Split big client buffers in the indexed case too.Francisco Jerez2010-03-071-4/+3
* dri/nouveau: Fix nv[12]x color sum.Francisco Jerez2010-03-073-3/+6
* dri/nv04: GL_EXT_secondary_colorAndrew Randrianasulu2010-03-072-4/+14
* dri/nouveau: Trivially add GL_NV_blend_squareAndrew Randrianasulu2010-03-071-0/+1
* dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state.Francisco Jerez2010-03-073-3/+3
* dri: drop MINIGLX_SOURCESGeorge Sapountzis2010-03-061-2/+0
* dri/nouveau: Remove some CI remnants.Francisco Jerez2010-03-046-12/+0
* dri/nouveau: Trivially add GL_ARB_texture_mirrored_repeat.Andrew Randrianasulu2010-03-041-0/+1
* dri/nouveau: Enable GL_EXT_stencil_wrap.Andrew Randrianasulu2010-03-041-3/+4
* dri/nouveau: Add GL_EXT_stencil_wrap for nv04.Andrew Randrianasulu2010-03-041-0/+4
* dri/nouveau: Fix rb->DataType for z24s8 renderbuffers.Francisco Jerez2010-03-041-1/+1
* dri/nouveau: Try to keep client buffers smaller than the scratch VBO length.Francisco Jerez2010-03-041-0/+26
* dri/nouveau: Pack client arrays as they're copied to the real BO.Francisco Jerez2010-03-041-12/+32
* mesa: Remove ClearIndex and IndexMask from device-driver interfaceIan Romanick2010-03-031-7/+0
* dri/nouveau: Combine the dummy texture more deterministically on nv0x.Francisco Jerez2010-03-011-1/+4
* dri/nouveau: Fix up the ADD texture environment on nv0x.Francisco Jerez2010-03-012-2/+1
* dri/nouveau: Add two stencil operation cases in nv04_state_raster.c.Andrew Randrianasulu2010-03-011-0/+4
* dri/nouveau: Allow to render to XRGB8888 textures.Andrew Randrianasulu2010-03-011-0/+2
* dri/nouveau: Use the XRGB8888 hardware texture format.Francisco Jerez2010-02-255-27/+49
* dri/nouveau: Use the hardware I8 format for intensity textures.Francisco Jerez2010-02-254-1/+4
* dri/nouveau: Implement EXT_texture_from_pixmap.Francisco Jerez2010-02-257-57/+116
* dri/nouveau: Support rectangle textures.Francisco Jerez2010-02-255-14/+100
* dri/nouveau: Don't try to map a non-existent teximage.Francisco Jerez2010-02-251-4/+7
* dri/nouveau: Add some RGB888 span functions.Francisco Jerez2010-02-251-0/+11
* dri/nouveau: Fake A8 and L8 texture support on nv04.Francisco Jerez2010-02-251-30/+46
* dri/nouveau: Restructure the nv[12]0 regcombiner code, and fake A8/L8 support.Francisco Jerez2010-02-257-129/+221
* dri/nouveau: Try to validate textures earlier.Francisco Jerez2010-02-256-112/+191
* dri/nouveau: Swizzle using the CPU when we hit a limitation of SIFM.Francisco Jerez2010-02-251-7/+89
* dri/nouveau: Clean up the nv04 surface code a bit.Francisco Jerez2010-02-251-26/+10
* dri/nouveau: Avoid mask overflow on nv04_surface_fill.Francisco Jerez2010-02-251-1/+1
* dri/nouveau: Set _BaseFormat correctly for z24s8 renderbuffers.Francisco Jerez2010-02-251-1/+1
* dri/nouveau: Fix stencil mask handling on glClear().Francisco Jerez2010-02-251-2/+2
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-1/+1
* Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke2010-02-191-3/+3
* dri/nouveau: Some multithreaded rendering fixes.Francisco Jerez2010-02-1718-1278/+1124
* nouveau: fix legacy dri driver buildJohannes Obermayr2010-02-173-8/+6
* dri/nouveau: Use event driven buffer validation.Francisco Jerez2010-02-162-4/+41
* dri: Allow selective generation of accum. buffer configsIan Romanick2010-02-101-1/+2
* Import a classic DRI driver for nv0x-nv2x.Francisco Jerez2010-02-0455-0/+11114
* nouveau: say goodbye to the old DRI driver...Stephane Marchesin2008-07-1462-21639/+0
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-213-21/+21
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-211-3/+3
* DRI interface changes and DRI2 direct rendering support.Kristian Høgsberg2008-03-311-75/+48