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path: root/src/mesa/drivers/dri/nouveau
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* mesa: Remove ClearIndex and IndexMask from device-driver interfaceIan Romanick2010-03-031-7/+0
* dri/nouveau: Combine the dummy texture more deterministically on nv0x.Francisco Jerez2010-03-011-1/+4
* dri/nouveau: Fix up the ADD texture environment on nv0x.Francisco Jerez2010-03-012-2/+1
* dri/nouveau: Add two stencil operation cases in nv04_state_raster.c.Andrew Randrianasulu2010-03-011-0/+4
* dri/nouveau: Allow to render to XRGB8888 textures.Andrew Randrianasulu2010-03-011-0/+2
* dri/nouveau: Use the XRGB8888 hardware texture format.Francisco Jerez2010-02-255-27/+49
* dri/nouveau: Use the hardware I8 format for intensity textures.Francisco Jerez2010-02-254-1/+4
* dri/nouveau: Implement EXT_texture_from_pixmap.Francisco Jerez2010-02-257-57/+116
* dri/nouveau: Support rectangle textures.Francisco Jerez2010-02-255-14/+100
* dri/nouveau: Don't try to map a non-existent teximage.Francisco Jerez2010-02-251-4/+7
* dri/nouveau: Add some RGB888 span functions.Francisco Jerez2010-02-251-0/+11
* dri/nouveau: Fake A8 and L8 texture support on nv04.Francisco Jerez2010-02-251-30/+46
* dri/nouveau: Restructure the nv[12]0 regcombiner code, and fake A8/L8 support.Francisco Jerez2010-02-257-129/+221
* dri/nouveau: Try to validate textures earlier.Francisco Jerez2010-02-256-112/+191
* dri/nouveau: Swizzle using the CPU when we hit a limitation of SIFM.Francisco Jerez2010-02-251-7/+89
* dri/nouveau: Clean up the nv04 surface code a bit.Francisco Jerez2010-02-251-26/+10
* dri/nouveau: Avoid mask overflow on nv04_surface_fill.Francisco Jerez2010-02-251-1/+1
* dri/nouveau: Set _BaseFormat correctly for z24s8 renderbuffers.Francisco Jerez2010-02-251-1/+1
* dri/nouveau: Fix stencil mask handling on glClear().Francisco Jerez2010-02-251-2/+2
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-1/+1
* Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke2010-02-191-3/+3
* dri/nouveau: Some multithreaded rendering fixes.Francisco Jerez2010-02-1718-1278/+1124
* nouveau: fix legacy dri driver buildJohannes Obermayr2010-02-173-8/+6
* dri/nouveau: Use event driven buffer validation.Francisco Jerez2010-02-162-4/+41
* dri: Allow selective generation of accum. buffer configsIan Romanick2010-02-101-1/+2
* Import a classic DRI driver for nv0x-nv2x.Francisco Jerez2010-02-0455-0/+11114
* nouveau: say goodbye to the old DRI driver...Stephane Marchesin2008-07-1462-21639/+0
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-213-21/+21
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-211-3/+3
* DRI interface changes and DRI2 direct rendering support.Kristian Høgsberg2008-03-311-75/+48
* nouveau: compilation fixesPatrice Mandin2008-03-021-2/+2
* Use __DRIextension mechanism providing loader functionality to the driver.Kristian Høgsberg2008-02-291-5/+7
* Remove GetMSC DriverAPI function.Kristian Høgsberg2008-02-251-1/+0
* nouveau: ddx versioning changedBen Skeggs2008-02-121-1/+6
* Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexesBrian2008-01-062-2/+2
* Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian2008-01-062-9/+8
* nouveau: ppc, swap fragment programs on big endian systems.Dave Airlie2007-11-013-5/+16
* More vblank cleanups.Michel Dänzer2007-10-301-1/+7
* Refactor and fix core vblank supportJesse Barnes2007-10-293-5/+2
* Merge branch 'dri2'Kristian Høgsberg2007-10-121-58/+38
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| * Pull createNewScreen entry point into dri_util.c.Kristian Høgsberg2007-10-101-58/+38
| * Drop __DRInativeDisplay and pass in __DRIscreen pointers instead.Kristian Høgsberg2007-10-101-11/+11
* | nouveau: move nv10 clear command, for usage by other gpuPatrice Mandin2007-10-064-83/+115
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* nouveau: Replace removed device classes with their proper labels.Maarten Maathuis2007-10-041-33/+33
* nouveau: add GeForce 7300 SE to card listDave Airlie2007-09-201-0/+1
* nouveau : nv1x use OUT_RING_CACHE_FORCE for NV10_TCL_PRIMITIVE_3D_PROJECTION_...Matthieu Castet2007-09-191-2/+2
* nouveau : add OUT_RING_CACHE_FORCE* to add stuff in the cache even if the val...Matthieu Castet2007-09-191-4/+30
* nouveau : add GL_FOG_COLOR + fix a compil errorMatthieu Castet2007-09-191-3/+14
* nouveau: nv10: color logic op only for nv11+Patrice Mandin2007-09-191-2/+8
* nouveau : avoid vertex_size / 4 for each vertex opsMatthieu Castet2007-09-161-13/+12