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src
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mesa
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drivers
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dri
/
nouveau
/
nouveau_texture.c
Commit message (
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Author
Age
Files
Lines
*
dri/nouveau: add AllocTextureImageBuffer implementation
Ilia Mirkin
2013-10-06
1
-0
/
+9
*
mesa: default DEPTH_TEXTURE_MODE should be RED in the core profile
Marek Olšák
2013-07-30
1
-1
/
+1
*
nouveau: Replace swrast_texture_image->Map usage with ->Buffer.
Eric Anholt
2013-04-30
1
-3
/
+1
*
nouveau: Just use MapTextureImage instead of duplicating the logic.
Eric Anholt
2013-04-30
1
-81
/
+18
*
mesa: Introduce a globally-available minify() macro.
Eric Anholt
2013-04-21
1
-2
/
+2
*
mesa: Fix error reporting in _mesa_invalidate_pbo_{compressed_,}teximage.
Paul Berry
2013-01-02
1
-2
/
+2
*
mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2
Marek Olšák
2012-11-12
1
-1
/
+1
*
mesa: add texture target field to ChooseTextureFormat() driver hook
Brian Paul
2012-08-24
1
-1
/
+2
*
mesa: Remove unnecessary parameters CompressedTexImage
Pauli Nieminen
2012-08-12
1
-2
/
+0
*
mesa: Remove unnecessary parameters from TexImage
Pauli Nieminen
2012-08-12
1
-13
/
+8
*
mesa: consolidate internal glCompressedTexSubImage1/2/3D code
Brian Paul
2012-06-06
1
-6
/
+6
*
mesa: consolidate internal glCompressedTexImage1/2/3D code
Brian Paul
2012-06-06
1
-3
/
+3
*
mesa: consolidate internal glTexSubImage1/2/3D code
Brian Paul
2012-06-06
1
-35
/
+8
*
mesa: consolidate internal glTexImage1/2/3D code
Brian Paul
2012-06-06
1
-35
/
+8
*
dri/nouveau: Add general support for compressed formats.
Viktor Novotný
2012-05-02
1
-31
/
+104
*
nouveau/vieux: switch to libdrm_nouveau-2.0
Ben Skeggs
2012-04-14
1
-11
/
+8
*
nouveau: stop calling ctx->Driver.Map/UnmapTexture()
Brian Paul
2012-01-24
1
-27
/
+0
*
swrast: s/Data/Map/ in swrast_texture_image
Brian Paul
2012-01-24
1
-7
/
+7
*
mesa: remove unused _mesa_init_teximage_fields() target parameter
Brian Paul
2012-01-04
1
-1
/
+1
*
mesa: remove the dstX/Y/Zoffset params to _mesa_texstore() functions
Brian Paul
2012-01-02
1
-2
/
+2
*
mesa: simplify Driver.TexImage() parameters
Brian Paul
2011-12-30
1
-22
/
+20
*
mesa: simplify Driver.TexSubImage() parameters
Brian Paul
2011-12-30
1
-24
/
+21
*
dri: Remove driver GenerateMipmap hooks.
Eric Anholt
2011-10-28
1
-12
/
+0
*
mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrast
Brian Paul
2011-10-23
1
-10
/
+14
*
mesa: get rid of imageOffsets arrays in texstore code
Brian Paul
2011-10-05
1
-4
/
+5
*
nouveau: remove unused code, unused var
Brian Paul
2011-10-03
1
-29
/
+0
*
mesa: Convert _mesa_generate_mipmap to MapTexImage()-based access.
Brian Paul
2011-10-03
1
-10
/
+0
*
nouveau: Drop mapping we were doing around glGetTexImage().
Eric Anholt
2011-09-27
1
-14
/
+0
*
mesa: move software texel fetch code into swrast
Brian Paul
2011-09-17
1
-1
/
+1
*
dri: Remove MESA_FORMAT_CI8 bits from drivers that don't do paletted textures
Ian Romanick
2011-08-29
1
-9
/
+0
*
nouveau: Add MapTextureImage() implementation.
Eric Anholt
2011-08-29
1
-0
/
+81
*
mesa: Rename FreeTexImageData to FreeTextureImageBuffer.
Eric Anholt
2011-08-29
1
-1
/
+1
*
mesa: Switch generate_mipmaps_compressed() to using TexImage2D to upload.
Eric Anholt
2011-06-14
1
-2
/
+4
*
mesa: move sampler state into new gl_sampler_object type
Brian Paul
2011-04-10
1
-2
/
+2
*
nouveau: Fix serious compiler warnings
Johannes Obermayr
2011-03-18
1
-0
/
+1
*
dri/nouveau: allow multiple maps of surface buffers
Ben Skeggs
2011-01-19
1
-2
/
+4
*
mesa: pass gl_format to _mesa_init_teximage_fields()
Brian Paul
2010-11-18
1
-2
/
+3
*
dri/nouveau: Pipeline glTexSubImage texture transfers.
Francisco Jerez
2010-10-31
1
-19
/
+64
*
dri/nouveau: Don't assert(0) on compressed internal formats.
Francisco Jerez
2010-10-30
1
-0
/
+5
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-26
/
+26
*
dri/nouveau: Fix software mipmap generation on 1x1 textures.
Francisco Jerez
2010-09-21
1
-1
/
+1
*
dri/nv10-nv20: Fix texturing in some cases after a base level change.
Francisco Jerez
2010-09-21
1
-9
/
+8
*
dri/nv04: Mipmapping fixes.
Francisco Jerez
2010-09-16
1
-11
/
+17
*
dri/nouveau: Don't try to validate uninitialized teximages.
Francisco Jerez
2010-08-05
1
-4
/
+4
*
dri/nouveau: Fix up software mipmap generation.
Francisco Jerez
2010-08-05
1
-0
/
+49
*
dri/nouveau: Rectangle texture fixes.
Francisco Jerez
2010-03-22
1
-28
/
+45
*
dri/nouveau: Flush after texture validation.
Francisco Jerez
2010-03-18
1
-0
/
+2
*
dri/nouveau: only reallocate texture when needed
Xavier Chantry
2010-03-18
1
-11
/
+14
*
dri/nouveau: Use the XRGB8888 hardware texture format.
Francisco Jerez
2010-02-25
1
-21
/
+24
*
dri/nouveau: Use the hardware I8 format for intensity textures.
Francisco Jerez
2010-02-25
1
-1
/
+1
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