Commit message (Collapse) | Author | Age | Files | Lines | |
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* | vbo: remove vbo_context.h and change includes to use vbo.h instead | Brian Paul | 2018-01-24 | 1 | -1/+1 |
| | | | | | | Now vbo.h is the public interface to the VBO module. Reviewed-by: Roland Scheidegger <[email protected]> | ||||
* | dri/nouveau: Split out array handling to its own file. | Francisco Jerez | 2010-10-31 | 1 | -19/+5 |
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* | dri/nouveau: Use a macro to iterate over the bound vertex attributes. | Francisco Jerez | 2010-10-31 | 1 | -0/+7 |
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* | dri/nouveau: Split out the scratch helpers to a separate file. | Francisco Jerez | 2010-10-31 | 1 | -12/+1 |
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* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -2/+2 |
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* | dri/nouveau: Have a smaller amount of larger scratch buffers. | Francisco Jerez | 2010-09-30 | 1 | -2/+2 |
| | | | | Larger VBOs avoid many kernel trips to get them in sync with the GPU. | ||||
* | dri/nouveau: Random cleanups. | Francisco Jerez | 2010-03-21 | 1 | -2/+2 |
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* | Import a classic DRI driver for nv0x-nv2x. | Francisco Jerez | 2010-02-04 | 1 | -0/+98 |