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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-047-20/+163
* First pass at updating these drivers with pipeline_stage struct changes.Keith Whitwell2005-04-221-22/+4
* Fixing memset on ia64 & other archsDave Airlie2005-03-051-2/+3
* Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson2005-01-311-3/+0
* Enclose passed macro values in brackets to ensure correct read/write spanAlan Hourihane2005-01-201-7/+7
* Also PUBLICize the config option tableAdam Jackson2004-12-161-1/+1
* Mark __driCreateNewScreen PUBLICAdam Jackson2004-12-151-0/+1
* uint*t -> u_int*t changesAlan Hourihane2004-12-143-4/+3
* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-272-5/+3
* Fixed off by one errors in clipping.Ville Syrjala2004-10-161-2/+2
* Convert MGA driver to use new spantmp2.h interface.Ian Romanick2004-10-151-70/+27
* Use the driFillInModes utility function.Ian Romanick2004-10-041-85/+32
* Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driverIan Romanick2004-10-041-4/+6
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-1/+1
* Minor extension string tweaks. Added support for vertex program extensions.Ian Romanick2004-09-131-3/+21
* Convert miniglx to use Ian's fancy new driver config code.Jon Smirl2004-07-051-45/+0
* Patch removes _SOLO definition needed for mesa-solo. mesa-soloJon Smirl2004-07-042-20/+3
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-012-6/+6
* The required DDX and DRI version numbers were switched. This went unnoticedIan Romanick2004-06-071-2/+2
* Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd outJon Smirl2004-06-031-9/+0
* driCheckDriDdxDrmVersion uses a function that is not available toIan Romanick2004-06-021-2/+10
* Replace drmHandle, drmContext, drmDrawable, drmMagic and related types withIan Romanick2004-06-022-3/+3
* Fix dumb mistake from a previous commit. __driCreateScreen is nowIan Romanick2004-06-011-1/+3
* Convert 'Display *' to '__DRInativeDisplay *'. Only portions of theIan Romanick2004-06-011-2/+2
* Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.Ian Romanick2004-05-271-1/+3
* obsolete in favor of regular MakefilesBrian Paul2004-05-121-127/+0
* get rid of last few XF86DRIClipRectDave Airlie2004-05-031-3/+3
* Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.Keith Whitwell2004-04-292-86/+5
* Remove include of texutil.h to get build working.Ian Romanick2004-04-271-1/+0
* bring over build fixes from stable branchAlan Hourihane2004-04-262-3/+2
* call drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck)Brian Paul2004-04-241-0/+2
* init mgaScreen->irq (Tilman Sauerbeck)Brian Paul2004-04-231-0/+1
* Add DRM_SOURCE_PATH to make system.Jon Smirl2004-04-131-1/+1
* lots of Makefile updates for new build systemBrian Paul2004-04-081-63/+64
* build fixesAlan Hourihane2004-04-081-1/+0
* New Makefile systemBrian Paul2004-03-261-0/+122
* Make sure drivers don't dereference a NULL pointer ifIan Romanick2004-03-261-10/+10
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-212-4/+4
* Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time.Ian Romanick2004-03-181-1/+1
* Convert all uses of CARD32 and CARD8 to int32_t and int8_t.Ian Romanick2004-03-171-1/+1
* Adjust includes to help DRI buildJon Smirl2004-03-125-1/+9
* Adjust mga drivers to remove redundant h file for sarea and IOCTLsJon Smirl2004-03-1210-430/+52
* Adjustments to make everything use IOCTL/sarea defines in DRM insteadJon Smirl2004-03-116-27/+24
* silence warningsBrian Paul2004-03-042-4/+4
* Create all the right modes for 16-bit screens.Ian Romanick2004-02-271-6/+19
* added _tnl_allow_vertex/pixel_fog() callsBrian Paul2004-02-261-1/+3
* Enable use of new DRI interface in MGA driver.Ian Romanick2004-02-121-0/+175
* Refactor "class" texture environments to be implemented in terms ofIan Romanick2004-02-061-33/+33
* fix ugly bug triggered by macro expansionDave Airlie2004-02-051-1/+1
* Use NEED_SECONDARY_COLOR() for checking specular state at all timesKeith Whitwell2004-01-281-1/+1