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path: root/src/mesa/drivers/dri/mach64/mach64_tris.c
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* Remove ctx->Point._Size and ctx->Line._Width.Brian2007-07-211-5/+8
| | | | | | The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired.
* Bug 7790: Polygons incorrectly clipped by mach64 driverGeorge Sapountzis2006-12-121-7/+10
| | | | un-break strict-aliasing rules
* Move fallback debugging under MACH64_DEBUG=fall (matching other drivers) andEric Anholt2005-05-311-4/+32
| | | | | | add pretty descriptions of the bits. GC one of the bits that was unused. Also, now only the first thing triggering a fallback and the last thing requiring one do the debug output. This also matches other drivers.
* Add the no_rast debug option to mach64. It shows that software fallbacks areEric Anholt2005-05-301-2/+0
| | | | pretty broken.
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-011-4/+4
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* fix mach64 non native.. no reason to use it...Dave Airlie2004-06-091-0/+1
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* remove vertex_stride_shift, fix up code to not need itDave Airlie2004-02-121-9/+8
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* fix up specular color/fog and triangle vertex retrievalDave Airlie2004-02-121-11/+10
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* Initial mach64 driver import for DRI mach64-0-0-6 branch,Dave Airlie2004-02-051-0/+1896
this compiles but I doubt it works but it is a better starting point than the branch