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path: root/src/mesa/drivers/dri/intel
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* intel: Simplify renderbuffer-for-texture width setup.Eric Anholt2013-05-061-11/+2
* mesa: Make core Mesa allocate the texture renderbuffer wrapper.Eric Anholt2013-05-061-16/+1
* i965: Use brw_blorp_blit_miptrees() for CopyTexSubImage().Eric Anholt2013-05-062-34/+0
* i965: Move blorp resolve setup into brw_blorp_blit_miptrees().Eric Anholt2013-05-061-11/+0
* i965: Remove GL_ARB_color_buffer_float from GL core contexts.Eric Anholt2013-05-061-1/+2
* intel: remove executable bit from C fileAndreas Boll2013-05-011-0/+0
* i965: Stop passing num_samples to intel_miptree_alloc_hiz().Paul Berry2013-04-303-8/+6
* intel: Remove the last spans code!Eric Anholt2013-04-305-131/+0
* intel: Move the S8 offset calc function near its remaining usage.Eric Anholt2013-04-303-58/+56
* intel: Ensure renderbuffers are current when mapping them.Eric Anholt2013-04-301-6/+1
* swrast: Always use MapTextureImage for mapping textures for swrast.Eric Anholt2013-04-304-173/+5
* swrast: Replace ImageOffsets with an ImageSlices pointer.Eric Anholt2013-04-301-26/+11
* swrast: Reuse _swrast_free_texture_image_buffer from drivers.Eric Anholt2013-04-301-7/+1
* swrast: Move ImageOffsets allocation to shared code.Eric Anholt2013-04-301-18/+2
* intel: Be more conservative in disabling tiling to save memory.Eric Anholt2013-04-291-3/+5
* intel: Report FBO incompleteness causes through GL_ARB_debug_output.Eric Anholt2013-04-291-22/+34
* intel: Fold the one last function intel_tex_format.c into the caller.Eric Anholt2013-04-293-23/+10
* i915: Add support for GL_EXT_texture_sRGB and GL_EXT_texture_sRGB_decode.Eric Anholt2013-04-291-2/+2
* i915: Always enable GL 2.0 support.Eric Anholt2013-04-292-30/+5
* mesa: Introduce a globally-available minify() macro.Eric Anholt2013-04-212-12/+6
* mesa: Generalize TexStorage allocator between swrast and intel.Eric Anholt2013-04-211-26/+0
* intel: Mention how much data we're trying to subdata in perf debug.Eric Anholt2013-04-211-2/+3
* mesa: Use quotes on bool driconf options to prevent stdbool.h breakage.Eric Anholt2013-04-191-14/+14
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-175-5/+0
* intel: Don't dereference a NULL pointer of calloc failsIan Romanick2013-04-171-0/+4
* intel: Add a null pointer check before dereferencing the pointerAnuj Phogat2013-04-171-0/+9
* i965: Enable the Bay Trail platform.Kenneth Graunke2013-04-163-0/+24
* intel: Return failure properly in the texsubimage blit path.Eric Anholt2013-04-121-1/+1
* intel: Fix a warning in the release build.Eric Anholt2013-04-121-2/+1
* intel: Fix an unused variable warning in the release build.Eric Anholt2013-04-121-2/+2
* intel: Improve diagnostics for emit_linear_blit failure path.Eric Anholt2013-04-121-2/+5
* i965: Fix error path for MCS allocation.Eric Anholt2013-04-121-1/+1
* intel: Fall back to X-tiling when larger than estimated aperture size.Kenneth Graunke2013-04-101-2/+26
* intel: Refactor code in intel_miptree_choose_tiling().Kenneth Graunke2013-04-101-4/+6
* intel: Move the max_gtt_map_object_size estimation to intel_context.Kenneth Graunke2013-04-103-18/+20
* intel/hsw: Enable hiz (v2)Chad Versace2013-04-102-2/+51
* intel: Replace checks for hiz_mt with intel_has*hiz()Chad Versace2013-04-103-11/+6
* intel: Add field intel_mipmap_slice::has_hizChad Versace2013-04-104-2/+44
* intel: Remove the texture_tiling driconf option.Kenneth Graunke2013-04-084-11/+1
* i965: Prefer Y-tiling on Gen6+.Kenneth Graunke2013-04-081-1/+1
* i965: Use tiling even for compressed textures.Kenneth Graunke2013-04-081-1/+1
* intel: Refactor selection of miptree tilingChad Versace2013-04-081-42/+61
* intel: Allocate hiz in intel_renderbuffer_move_to_temp()Chad Versace2013-04-081-0/+4
* intel: Avoid making tiled miptrees we won't be able to blit.Eric Anholt2013-04-081-14/+21
* intel: Do temporary CPU maps of textures that are too big to GTT map.Eric Anholt2013-04-081-0/+21
* intel: Add support for writing to our linear-temporary-CPU-map case.Eric Anholt2013-04-081-2/+23
* intel: Remove check for kernel 2.6.29.Kenneth Graunke2013-04-081-7/+0
* intel: Require kernel 2.6.39 for relaxed relocation support.Kenneth Graunke2013-04-081-3/+4
* i965: Reduce code duplication in handling of depth, stencil, and HiZ.Paul Berry2013-04-021-0/+16
* i965: Make the fragment shader pull constants index by dwords, not vec4s.Eric Anholt2013-04-011-2/+3