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path: root/src/mesa/drivers/dri/intel
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* mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXELBrian Paul2009-05-011-1/+1
* Test either GL_FRONT_LEFT or GL_FRONT for front-buffer renderingIan Romanick2009-05-011-1/+2
* i965: avoid segfault in intel_update_renderbuffers() if using DRI1Brian Paul2009-04-281-3/+4
* intel: Fix more issues with the combined depth-stencil attachmentIan Romanick2009-04-241-6/+13
* intel: Initialize region ptr to prevent assertion in intel_region_referenceIan Romanick2009-04-241-1/+1
* intel / DRI2: When available, use DRI2GetBuffersWithFormatIan Romanick2009-04-242-16/+99
* intel: Take advantage of GL_READ_ONLY_ARB to map to GEM bo_map write flag.Eric Anholt2009-04-231-3/+2
* intel: fix max anisotropy supportedRoland Scheidegger2009-04-221-2/+0
* intel: #include polygon.h to silence warningBrian Paul2009-04-181-0/+1
* intel: Handle ARB_vertex_buffer_object state in intel_clear_tris().Michel Dänzer2009-04-181-0/+5
* intel: make sure polygon mode is set properly in intel_clear_tris()Brian Paul2009-04-171-0/+2
* intel: Add support for argb1555, argb4444 FBOs and fix rgb565 fbo readpixels.Eric Anholt2009-04-165-100/+200
* intel: fix small compressed texture uploadRoland Scheidegger2009-04-161-4/+5
* i915: Add decode of dest buffer variables (destination format)Eric Anholt2009-04-151-0/+30
* intel: Fix segfault when doing SW mipmap generation with a PBO texture upload.Eric Anholt2009-04-151-3/+10
* DRI2: Don't fault on NULL DrawBufferIan Romanick2009-04-141-1/+1
* intel: added screen->dri2.loader null pointer check in intel_flush()Brian Paul2009-04-101-1/+2
* intel / DRI2: Accept fake front-buffer from loaderIan Romanick2009-04-091-0/+5
* intel / DRI2: Track and flush front-buffer renderingIan Romanick2009-04-093-0/+46
* intel: Avoid dri2 GetBuffers round-trips for internal Viewport calls.Eric Anholt2009-04-063-3/+10
* i965: Use GTT maps when available to upload vertex arrays and system VBOs.Eric Anholt2009-04-062-0/+7
* intel: Clean up some a leftover from sedding of bufmgr context->screen move.Eric Anholt2009-04-061-3/+0
* intel: #include texgetimage.hBrian Paul2009-04-031-0/+1
* intel: Avoid mapping the texture image for CopyTex{,Sub}ImageAdam Jackson2009-03-301-11/+13
* i965: srgb texture fixesRoland Scheidegger2009-03-281-5/+14
* i965: add support for signed rgba texture formatRoland Scheidegger2009-03-282-0/+5
* fix various small intel blitter issuesRoland Scheidegger2009-03-281-11/+12
* i965: Fix trailing "d" in debug output for 3DSTATE_VERTEX_ELEMENTS.Eric Anholt2009-03-231-1/+1
* Fix DRI2 accelerated EXT_texture_from_pixmap with GL_RGB format.Eric Anholt2009-03-203-2/+19
* i965: add support for ATI_envmap_bumpmapRoland Scheidegger2009-03-122-0/+6
* intel: include main/viewport.hBrian Paul2009-03-111-0/+1
* mesa: remove last of _mesa_unreference_framebuffer() callsBrian Paul2009-03-071-1/+1
* intel: Fix bpp setting of blits to 8bpp targets.Eric Anholt2009-03-051-0/+2
* i965: fix 3DPRIMITIVE batch decode of the vertex count field.Eric Anholt2009-03-051-1/+1
* intel: Add always_flush_batch driconf option for making small batchbuffers.Eric Anholt2009-03-053-1/+8
* intel: Add always_flush_cache driconf option for debugging cache flush failure.Eric Anholt2009-03-054-2/+9
* i965: Add a note about why the _NEW_STENCIL is required in draw_buffers.Eric Anholt2009-03-051-0/+5
* intel: Remove a gratuitous MI_FLUSH after clearing with a blit.Eric Anholt2009-03-051-1/+0
* i965: Remove dead flushing code.Eric Anholt2009-03-051-1/+0
* i965: fix screen depth test in intel_validate_framebuffer)_Brian Paul2009-03-051-1/+2
* i965: add software fallback for conformant 3D textures and GL_CLAMPRobert Ellison2009-03-042-3/+14
* mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul2009-03-024-5/+5
* mesa: remove unused AUX buffersBrian Paul2009-03-021-4/+1
* intel: remove some unneeded buffer unmap callsBrian Paul2009-02-271-14/+2
* i915: Add support for a new G33-like chipset.Shaohua Li2009-02-272-2/+13
* intel: no-op the intel_finish_render_texture() functionBrian Paul2009-02-261-13/+10
* intel: check texture formats in intel_validate_framebuffer()Brian Paul2009-02-261-0/+29
* intel: updated comment, some debug code (disabled)Brian Paul2009-02-261-3/+12
* i965: add missing init for region->widthBrian Paul2009-02-261-1/+2
* intel: Revert disable of accelerated Bitmap, which slipped in with spans stuff.Eric Anholt2009-02-261-2/+2