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intel
Commit message (
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Author
Age
Files
Lines
*
i965: add support for EXT_texture_sRGB_decode
Dave Airlie
2011-01-16
1
-0
/
+1
*
mesa: begin implementation of GL_ARB_draw_buffers_blend
Brian Paul
2011-01-15
1
-6
/
+6
*
intel: Expose GL_ARB_ES2_compatibility.
Eric Anholt
2011-01-14
1
-0
/
+2
*
i915: Fix compiler warning from sw fallback removal change.
Eric Anholt
2011-01-14
1
-1
/
+1
*
i915: Disable extension OES_standard_derivatives
Chad Versace
2011-01-13
1
-0
/
+13
*
i965: Use a new miptree to avoid software fallbacks due to drawing offset.
Eric Anholt
2011-01-10
1
-12
/
+66
*
intel: Drop the speculatively-use-firstImage-mt in validation.
Eric Anholt
2011-01-10
1
-17
/
+0
*
intel: Don't relayout the texture on maxlevel change.
Eric Anholt
2011-01-10
1
-7
/
+6
*
intel: When making a new teximage miptree, make a full one.
Eric Anholt
2011-01-10
1
-79
/
+68
*
Revert "intel: Always allocate miptrees from level 0, not tObj->BaseLevel."
Eric Anholt
2011-01-10
6
-61
/
+126
*
intel: Include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-09
6
-0
/
+7
*
intel: Make renderbuffer tiling choice match texture tiling choice.
Eric Anholt
2011-01-07
1
-4
/
+9
*
intel: Use the _BaseFormat from MESA_FORMAT_* in renderbuffer setup.
Eric Anholt
2011-01-07
1
-36
/
+1
*
i915: Don't claim to support AL1616 when neither 830 nor 915 does it.
Eric Anholt
2011-01-07
1
-1
/
+2
*
intel: Add a vtbl hook for determining if a format is renderable.
Eric Anholt
2011-01-07
2
-1
/
+4
*
intel: expose ARB_framebuffer_object in the i915 driver.
Eric Anholt
2011-01-07
1
-1
/
+1
*
i965: skip too small size mipmap
Zou Nan hai
2011-01-06
1
-2
/
+4
*
intel: Always allocate miptrees from level 0, not tObj->BaseLevel.
Eric Anholt
2011-01-05
6
-126
/
+61
*
intel: Drop unused first/lastlevel args to miptree_create_for_region.
Eric Anholt
2011-01-05
3
-8
/
+3
*
intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.
Eric Anholt
2011-01-05
2
-47
/
+22
*
i915: Implement min/max lod clamping in hardware on 8xx.
Eric Anholt
2011-01-05
1
-20
/
+9
*
intel: Drop TEXTURE_RECTANGLE check in miptree layout setup.
Eric Anholt
2011-01-05
1
-37
/
+24
*
intel: Clean up redundant setup of firstLevel.
Eric Anholt
2011-01-05
1
-5
/
+4
*
intel: Drop a check for GL_TEXTURE_4D_SGIS.
Eric Anholt
2011-01-05
1
-1
/
+0
*
i965: use BLT to clear buffer if possible on Sandybridge
Xiang, Haihao
2011-01-05
1
-6
/
+0
*
i965: Add support for SRGB DXT1 formats.
Eric Anholt
2011-01-04
1
-1
/
+5
*
intel: Merge our choosetexformat fallbacks into core.
Eric Anholt
2011-01-04
5
-229
/
+60
*
intel: When validating an FBO's combined depth/stencil, use the given FBO.
Eric Anholt
2011-01-04
1
-4
/
+4
*
intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.
Eric Anholt
2011-01-04
1
-4
/
+16
*
intel: Use tri clears when we don't know how to blit clear the format.
Eric Anholt
2011-01-03
3
-7
/
+10
*
intel: Handle forced swrast clears before other clear bits.
Eric Anholt
2011-01-03
1
-22
/
+20
*
i965: Internally enable GL_NV_blend_square on ES2.
Kenneth Graunke
2010-12-27
1
-0
/
+1
*
intel: Only do frame throttling at glFlush time when using frontbuffer.
Eric Anholt
2010-12-25
1
-1
/
+2
*
intel: Remove unnecessary headers.
Vinson Lee
2010-12-23
2
-2
/
+0
*
i965: Use MI_FLUSH_DW for blt ring flush on sandybridge
Zhenyu Wang
2010-12-23
2
-2
/
+7
*
intel: Check for unsupported texture when finishing using as a render target
Chris Wilson
2010-12-21
1
-1
/
+2
*
intel: Support glCopyTexImage() from XRGB8888 to ARGB8888.
Eric Anholt
2010-12-16
3
-2
/
+94
*
intel: Try to sanely check that formats match for CopyTexImage.
Eric Anholt
2010-12-16
1
-40
/
+20
*
intel: Drop commented intel_flush from copy_teximage.
Eric Anholt
2010-12-16
1
-1
/
+0
*
intel: Update renderbuffers before looking up CopyTexImage's read buffer.
Eric Anholt
2010-12-16
1
-3
/
+4
*
i965: Add support for using the BLT ring on gen6.
Eric Anholt
2010-12-13
3
-47
/
+59
*
intel: Include stdbool so we can stop using GLboolean when we want to.
Eric Anholt
2010-12-13
2
-14
/
+12
*
intel: Just use ChooseTextureFormat for renderbuffer format choice.
Eric Anholt
2010-12-10
1
-52
/
+9
*
intel: Add a couple of helper functions to reduce rb code duplication.
Eric Anholt
2010-12-10
5
-138
/
+78
*
intel: Add spans code for the ARB_texture_rg support.
Eric Anholt
2010-12-10
1
-0
/
+32
*
intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.
Eric Anholt
2010-12-09
1
-0
/
+2
*
i965: Remove INTEL_DEBUG=glsl_force now that there's no brw_wm_glsl.c
Eric Anholt
2010-12-06
2
-7
/
+0
*
intel: Add an env var override to execute for a different GPU revision.
Eric Anholt
2010-12-04
4
-9
/
+15
*
i915: Disallow alpha, red, RG, and sRGB as render targets
Ian Romanick
2010-11-23
1
-1
/
+7
*
intel: Remove unnecessary header.
Vinson Lee
2010-11-20
1
-1
/
+0
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