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path: root/src/mesa/drivers/dri/intel
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* intel: Rely on Mesa core for the non-blit glTexSubImage* implementation.Eric Anholt2011-08-291-84/+65
* intel: Remove our custom _mesa_store_compressed_texsubimage2d().Eric Anholt2011-08-291-83/+33
* intel: Add implementation of MapTextureImage/UnmapTextureImage.Eric Anholt2011-08-293-2/+92
* Rename some driver FreeTextureImageData functions to FreeTextureImageBuffer.Eric Anholt2011-08-291-2/+3
* mesa: Rename FreeTexImageData to FreeTextureImageBuffer.Eric Anholt2011-08-292-2/+2
* intel: use new gl_texture_image:Face, Level fieldsBrian Paul2011-08-249-51/+34
* mesa: Eliminate dd_function_table::MapBufferIan Romanick2011-08-232-65/+10
* mesa: Remove target parameter from dd_function_table::FlushMappedBufferRangeIan Romanick2011-08-231-1/+1
* intel: Correctly check for read-only mappings in intel_bufferobj_map_rangeIan Romanick2011-08-231-1/+3
* mesa: Remove target parameter from dd_function_table::MapBufferRangeIan Romanick2011-08-231-1/+1
* mesa: Remove target parameter from dd_function_table::GetBufferSubDataIan Romanick2011-08-231-1/+0
* mesa: Remove target parameter from dd_function_table::BufferSubDataIan Romanick2011-08-231-1/+0
* mesa: Remove target parameter from dd_function_table::MapBufferIan Romanick2011-08-232-8/+4
* mesa: Remove target parameter from dd_function_table::UnmapBufferIan Romanick2011-08-232-10/+7
* intel: Abort when DRI2 separate stencil handshake failsChad Versace2011-08-221-0/+7
* intel: GetBuffer fixBen Widawsky2011-08-101-1/+6
* intel: Fix unused variable warning.Eric Anholt2011-08-021-1/+0
* i965: Remove the now unused intel_renderbuffer::draw_offset field.Kenneth Graunke2011-07-282-2/+0
* i965: Check actual tile offsets in Gen4 miptree workaround.Kenneth Graunke2011-07-281-2/+17
* i965: Use 3D clears on gen6+ to avoid inter-ring synchronization.Eric Anholt2011-07-251-2/+2
* i965: Emit texture cache flushes on gen6 along with render cache flushes.Eric Anholt2011-07-251-0/+1
* Merge branch 'remove-copyteximage-hook'Brian Paul2011-07-211-97/+0
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| * intel: remove intelCopyTexImage1D/2D()Brian Paul2011-07-191-97/+0
* | i965: Enable the PIPE_CONTROL workaround workaround out of paranoia.Eric Anholt2011-07-202-3/+29
* | i965: Avoid kernel BUG_ON if we happen to wait on the pipe_control w/a BO.Eric Anholt2011-07-201-1/+1
* | intel: Use the GLSL-based meta clear when available.Eric Anholt2011-07-201-1/+4
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* intel: Fix stencil buffer to be W tiledChad Versace2011-07-195-31/+93
* i965: Rename 3DSTATE_DRAWRECT_INFO_I965 to 3DSTATE_DRAWING_RECTANGLE.Kenneth Graunke2011-07-181-1/+0
* i915: Simplify intel_wpos_* with a helper function.Eric Anholt2011-07-181-1/+0
* intel: Move intel_draw_buffers() code into each driver.Eric Anholt2011-07-183-200/+9
* intel: Clarify the depthRb == stencilRb logic.Eric Anholt2011-07-181-16/+15
* intel: Use the post-execution batchbuffer contents for dumping.Eric Anholt2011-07-181-1/+3
* i915: Fix map/unmap mismatches from leaving INTEL_FALLBACK during TNL.Eric Anholt2011-07-121-0/+1
* intel: Use _mesa_tex_target_to_face() helper function instead of our own.Eric Anholt2011-07-121-22/+3
* intel: Make our context structure be a ralloc context.Eric Anholt2011-07-111-2/+2
* intel: Recognize all depth formats in get_teximage_readbuffer.Kenneth Graunke2011-07-091-8/+4
* intel: add null src pointer check in intel_region_reference()Brian Paul2011-07-071-1/+2
* intel: Fix use of freed buffer if glBitmap is called after a swap.Eric Anholt2011-07-071-3/+4
* intel: Remove dead comment about software clears -- it's handled just above.Eric Anholt2011-07-071-1/+0
* i915: Fix leak of ViewportMatrix data on context destroy.John2011-07-071-0/+2
* intel: Remove gratuitous context checks in intel_delete_renderbuffer().Eric Anholt2011-07-071-14/+5
* intel: Remove now trivial intel_renderbuffer_set_{hiz_,}region().Eric Anholt2011-07-073-57/+19
* intel: Rely on intel_region_reference()'s support of *dst != NULL.Eric Anholt2011-07-072-14/+0
* intel: Allow intel_region_reference() with *dst != NULL.Eric Anholt2011-07-071-4/+6
* intel: Mark MESA_FORMAT_X8_Z24 as always supported.Eric Anholt2011-07-071-1/+1
* intel: Fix workaround for _mesa_update_framebufferChad Versace2011-06-241-3/+5
* intel: Change framebuffer validation criteriaChad Versace2011-06-241-10/+3
* intel: In intel_update_wrapper, support s8z24 textures when using separate st...Chad Versace2011-06-241-6/+35
* intel: Factor region updates out of intel_update_wrapperChad Versace2011-06-241-0/+18
* intel: During glTexImage, allocate renderbuffers for faking s8z24 texturesChad Versace2011-06-241-0/+62