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path: root/src/mesa/drivers/dri/intel
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* intel: Add missing header to intel_context.c.Vinson Lee2010-07-301-0/+1
* intel: Add missing header.Vinson Lee2010-07-291-0/+1
* intel: Don't depend on context config values when picking texture formatsKristian Høgsberg2010-07-291-24/+12
* intel: Implement EGL_KHR_surfaceless extensionKristian Høgsberg2010-07-281-7/+20
* intel: Remove unused intel/server filesKristian Høgsberg2010-07-273-395/+0
* intel: Update intel_decode.c from intel-gpu-tools.Eric Anholt2010-07-084-192/+435
* Merge branch 'shader-file-reorg'Brian Paul2010-06-231-1/+1
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| * mesa: move arbprogram.[ch] to main/Brian Paul2010-06-101-1/+1
* | intel: Finalize the miptree before mapping it for fallbacks.Eric Anholt2010-06-181-0/+2
* | intel: Remove unnecessary headers.Vinson Lee2010-06-162-6/+0
* | intel: Remove long-dead comment about releasing texture heaps.Eric Anholt2010-06-141-15/+0
* | i965: Remove caching of surface state objects.Eric Anholt2010-06-112-19/+0
* | i965: Add support for streaming indirect state rather than caching objects.Eric Anholt2010-06-113-1/+12
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* intel: Remove unnecessary header.Vinson Lee2010-06-101-1/+0
* i965: Add support for GL_ALPHA framebuffer objects.Eric Anholt2010-06-104-14/+50
* intel: Use the blitter to upload TexSubImage data to busy textures.Eric Anholt2010-06-091-10/+67
* intel: Flag NEW_BUFFERS when changing draw buffers.Eric Anholt2010-06-081-0/+1
* intel: Convert remaining dri_bo_emit_reloc to drm_intel_bo_emit_reloc.Eric Anholt2010-06-081-2/+3
* intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.Eric Anholt2010-06-0811-66/+70
* intel: Clean up stale comments in intel_batchbuffer.c.Eric Anholt2010-06-081-4/+1
* intel: Remove the non-gem paths for batchbuffer upload.Eric Anholt2010-06-081-22/+4
* intel: Update comment in intel_tex_copy from before miptree x/y rework.Eric Anholt2010-06-081-1/+1
* i915: Don't use XRGB8888 on 830 and 845.Eric Anholt2010-06-043-2/+18
* intel: Fix intel_compressed_num_bytes for FXT1 after I broke it.Eric Anholt2010-06-041-1/+1
* intel: Fallback to meta if we're asked to CopyTexImage2D from RGB to RGBAKristian Høgsberg2010-06-011-0/+8
* intel: Initialize batch->reserved_space on allocationChris Wilson2010-05-311-2/+1
* i965: fix PIPE_CONTROL command for gen6.Zou Nan hai2010-05-281-1/+10
* i965: Add support for EXT_timer_query on Ironlake.Eric Anholt2010-05-261-0/+7
* intel: Handle decode of PIPE_CONTROL instructions.Eric Anholt2010-05-261-0/+27
* i965: Don't PIPE_CONTROL instruction cache flush.Eric Anholt2010-05-261-1/+0
* i965: Add support for all 8 possible ARB_draw_buffers in Mesa.Eric Anholt2010-05-231-1/+0
* intel: Throttle after doing copyregion/swapbuffers round tripKristian Høgsberg2010-05-204-35/+29
* i965: Revert accidental debug change in 562e2d114ec0cba8Eric Anholt2010-05-181-1/+1
* i965: Add SF program disasm under INTEL_DEBUG=sf.Eric Anholt2010-05-172-2/+2
* intel: Call intel_draw_buffer() again after _mesa_make_current()Kristian Høgsberg2010-05-171-0/+6
* i965: Add program dumping for INTEL_DEBUG=gs.Eric Anholt2010-05-142-2/+2
* i965: Support INTEL_DEBUG=clip to dump the clip program.Eric Anholt2010-05-144-1/+6
* intel: Handle arbitrary compressed formats in intel_compressed_num_bytes.Eric Anholt2010-05-141-19/+8
* intel: Don't update window system renderbuffers on TexImage.Eric Anholt2010-05-132-3/+5
* intel: Don't update renderbuffers in intelSetTexBuffer2 if we have invalidateKristian Høgsberg2010-05-111-1/+3
* intel: Drop viewport hack when we canKristian Høgsberg2010-05-112-4/+12
* intel: Also flush front buffer in glFinish()Kristian Høgsberg2010-05-101-0/+1
* intel: Drop intelFlush()Kristian Høgsberg2010-05-1012-26/+19
* intel: Only flush fake front buffer on API level glFlush()Kristian Høgsberg2010-05-101-17/+29
* intel: Don't mark front buffer dirty if we're only readingKristian Høgsberg2010-05-101-1/+12
* intel: Mark frontbuffer dirty in intel_prepare_render()Kristian Høgsberg2010-05-101-9/+8
* i965: When an RB gets a new region, clear the old from the state cache.Eric Anholt2010-05-044-6/+16
* intel: Don't tile textures so small that size is blown up by over 2x.Eric Anholt2010-05-041-4/+3
* intel: Update renderbuffers unconditionally in intelSetTexBuffer2()Kristian Høgsberg2010-05-041-2/+1
* intel: Enable GL_EXT_framebuffer_object for gles2Kristian Høgsberg2010-05-041-0/+1