aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/intel/intel_fbo.c
Commit message (Expand)AuthorAgeFilesLines
* intel: make intel_texture_image a subclass of swrast_texture_imageBrian Paul2011-09-171-10/+10
* intel: Silence "warning: unused parameter ‘target’"Ian Romanick2011-09-091-3/+1
* intel: Silence "warning: unused parameter ‘fb’"Ian Romanick2011-09-091-3/+3
* intel: add support for __DRI_IMAGE_FORMAT_ABGR8888Chia-I Wu2011-09-091-0/+11
* intel: use new gl_texture_image:Face, Level fieldsBrian Paul2011-08-241-6/+6
* intel: Fix unused variable warning.Eric Anholt2011-08-021-1/+0
* i965: Remove the now unused intel_renderbuffer::draw_offset field.Kenneth Graunke2011-07-281-1/+0
* i965: Check actual tile offsets in Gen4 miptree workaround.Kenneth Graunke2011-07-281-2/+17
* intel: Fix stencil buffer to be W tiledChad Versace2011-07-191-5/+7
* intel: Clarify the depthRb == stencilRb logic.Eric Anholt2011-07-181-16/+15
* intel: Remove gratuitous context checks in intel_delete_renderbuffer().Eric Anholt2011-07-071-14/+5
* intel: Remove now trivial intel_renderbuffer_set_{hiz_,}region().Eric Anholt2011-07-071-19/+0
* intel: Rely on intel_region_reference()'s support of *dst != NULL.Eric Anholt2011-07-071-13/+0
* intel: Change framebuffer validation criteriaChad Versace2011-06-241-10/+3
* intel: In intel_update_wrapper, support s8z24 textures when using separate st...Chad Versace2011-06-241-6/+35
* intel: Factor region updates out of intel_update_wrapperChad Versace2011-06-241-0/+18
* intel: Declare some functions in intel_fbo.c as non-staticChad Versace2011-06-241-2/+2
* intel: Change signature of intel_create_wrapped_renderbufferChad Versace2011-06-241-22/+8
* intel: Allocate s8_z24 non-texture renderbuffers when using separate stencilChad Versace2011-06-211-3/+81
* intel: Unobfuscate intel_alloc_renderbuffer_storageChad Versace2011-06-211-17/+17
* intel: Add fields to intel_renderbuffer for unwrapping packed depth/stencil b...Chad Versace2011-06-211-0/+6
* intel: Drop the cpp argument to intel_miptree_create().Eric Anholt2011-06-141-4/+1
* intel: Calculate compress_byte in intel_miptree_create.Eric Anholt2011-06-141-5/+2
* intel: Use the gl_format to get the base_format for miptree create.Eric Anholt2011-06-141-1/+0
* intel: Drop the internal_format field of the mipmap tree.Eric Anholt2011-06-141-1/+0
* intel: Add the MESA_FORMAT as a field of the miptree.Eric Anholt2011-06-141-0/+1
* intel: Clean up intel_render_texture with a rename and a helper function.Eric Anholt2011-06-131-10/+6
* intel: Move the draw_x/draw_y to the renderbuffer where it belongs.Eric Anholt2011-06-131-8/+45
* dri: include swrast.h, not s_texrender.hBrian Paul2011-06-131-1/+1
* mesa: move texrender.c to swrastBrian Paul2011-06-131-4/+4
* intel: Add function intel_renderbuffer_set_hiz_region()Chad Versace2011-06-081-0/+12
* intel: Change FBO validation criteria to accomodate hiz and seprate stencilChad Versace2011-05-251-15/+27
* intel: Add hiz_region to intel_mipmap_treeChad Versace2011-05-251-0/+21
* intel: Refactor the wrapping of textures with renderbuffersChad Versace2011-05-251-7/+8
* intel: Add hiz_region to intel_renderbufferChad Versace2011-05-251-0/+19
* intel: Allocate region for separate stencil bufferChad Versace2011-05-251-3/+30
* intel: Use _mesa_base_tex_format for FBO texture attachments.Eric Anholt2011-04-181-1/+1
* intel: Try using glCopyTexSubImage2D in _mesa_meta_BlitFramebufferNeil Roberts2011-02-241-1/+80
* intel: use pwrite for batchChris Wilson2011-02-211-1/+1
* i915: Fix compiler warning from sw fallback removal change.Eric Anholt2011-01-141-1/+1
* i965: Use a new miptree to avoid software fallbacks due to drawing offset.Eric Anholt2011-01-101-12/+66
* intel: Include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-091-0/+1
* intel: Make renderbuffer tiling choice match texture tiling choice.Eric Anholt2011-01-071-4/+9
* intel: Use the _BaseFormat from MESA_FORMAT_* in renderbuffer setup.Eric Anholt2011-01-071-36/+1
* intel: Add a vtbl hook for determining if a format is renderable.Eric Anholt2011-01-071-1/+3
* intel: Merge our choosetexformat fallbacks into core.Eric Anholt2011-01-041-2/+2
* intel: When validating an FBO's combined depth/stencil, use the given FBO.Eric Anholt2011-01-041-4/+4
* intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.Eric Anholt2011-01-041-4/+16
* intel: Check for unsupported texture when finishing using as a render targetChris Wilson2010-12-211-1/+2
* intel: Just use ChooseTextureFormat for renderbuffer format choice.Eric Anholt2010-12-101-52/+9