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i965
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Age
Files
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*
i965/gen7: expose larger gather offsets
Ilia Mirkin
2016-11-29
1
-2
/
+7
*
i965: support constant gather offsets larger than 4 bits
Ilia Mirkin
2016-11-29
4
-12
/
+24
*
i965/fs: Refactor handling of constant tg4 offsets
Jason Ekstrand
2016-11-29
3
-34
/
+29
*
i965: Enable fast clears for multi-lod
Ben Widawsky
2016-11-25
1
-15
/
+0
*
i965: Allow single-sampled miptree to be resolved and shared
Topi Pohjolainen
2016-11-25
1
-1
/
+1
*
i965/gen8: Relax asserts prohibiting arrayed/mipmapped fast clears
Topi Pohjolainen
2016-11-25
3
-14
/
+18
*
i965: Use ISL for CCS layouts
Topi Pohjolainen
2016-11-25
2
-104
/
+38
*
i965: Resolve non-compressed fast clears prior layered rendering
Topi Pohjolainen
2016-11-25
1
-0
/
+13
*
i965: Restrict fast color clear on first slice only
Topi Pohjolainen
2016-11-25
1
-0
/
+8
*
i965: Track fast color clear state in level/layer granularity
Topi Pohjolainen
2016-11-25
3
-30
/
+68
*
i965: Move fast clear state enumeration into resolve map
Topi Pohjolainen
2016-11-25
3
-65
/
+68
*
i965: Refactor check if color resolve is needed
Topi Pohjolainen
2016-11-25
1
-15
/
+28
*
i965: Add plumbing for fast clear layer/level details
Topi Pohjolainen
2016-11-25
2
-19
/
+34
*
i965: Add interface for checking multiple slices if any is unresolved
Topi Pohjolainen
2016-11-25
2
-0
/
+13
*
i965: Provide slice details to renderbuffer fast clear state tracker
Topi Pohjolainen
2016-11-25
4
-16
/
+68
*
i965: Split per miptree and per slice/level fast clear bits
Topi Pohjolainen
2016-11-25
3
-16
/
+16
*
i965: Provide slice details to color resolver
Topi Pohjolainen
2016-11-25
6
-18
/
+51
*
i965: Add new interface for full color resolves
Topi Pohjolainen
2016-11-25
8
-11
/
+23
*
i965: Refactor lossless compression state tracking
Topi Pohjolainen
2016-11-25
4
-15
/
+7
*
i965: Always reserve clip distance VUE slots in SSO mode.
Kenneth Graunke
2016-11-23
1
-0
/
+13
*
i965: Use 3DSTATE_CLIP's User Clip Distance Enable bitmask on Gen8+.
Kenneth Graunke
2016-11-23
5
-18
/
+17
*
i965/gen7: Only advertise 4 samples for RGBA32F on GLES
Jordan Justen
2016-11-23
1
-3
/
+19
*
i965: Restructure fast clear eligibility decision
Ben Widawsky
2016-11-23
1
-14
/
+37
*
i965: Set initial msaa fast clear status explicitly
Topi Pohjolainen
2016-11-23
1
-1
/
+1
*
i965: Declare read-only input to level/layer check const
Topi Pohjolainen
2016-11-23
1
-1
/
+1
*
i965/fbo: Prepare layer multiplier for render buffer compression
Topi Pohjolainen
2016-11-23
1
-1
/
+1
*
i965: Add multi-slice getter for resolve maps
Topi Pohjolainen
2016-11-23
2
-7
/
+27
*
i965/meta: Split conversion of color and setting it
Topi Pohjolainen
2016-11-23
3
-19
/
+36
*
i965/miptree: Don't shrink textures when augmenting for more levels
Topi Pohjolainen
2016-11-23
1
-4
/
+25
*
i965/fs: Implement load_layer_id for fragment shaders
Jason Ekstrand
2016-11-22
1
-0
/
+5
*
i965/compiler: Disable trig workarounds on KBL+
Jason Ekstrand
2016-11-22
2
-4
/
+8
*
i965: Use NIR-based clip/cull lowering for OpenGL as well.
Kenneth Graunke
2016-11-22
2
-1
/
+2
*
i965/vec4: Handle component qualifiers on non-generic varyings.
Kenneth Graunke
2016-11-22
5
-73
/
+53
*
i965/fs: Handle compact outputs.
Kenneth Graunke
2016-11-22
1
-1
/
+3
*
i965/hsw: Set integer mode in sampling state for stencil texturing
Jordan Justen
2016-11-21
2
-18
/
+9
*
i965: Store a clip_distance_mask field similar to cull_distance_mask.
Kenneth Graunke
2016-11-19
4
-0
/
+7
*
i965: Use shader_info for brw_vue_prog_data::cull_distance_mask.
Kenneth Graunke
2016-11-19
6
-12
/
+12
*
i965: Fix GS push inputs with enhanced layouts.
Kenneth Graunke
2016-11-19
1
-1
/
+1
*
i965: Delete unused variable.
Kenneth Graunke
2016-11-19
1
-2
/
+0
*
intel: Share URB configuration code between GL and Vulkan.
Kenneth Graunke
2016-11-19
1
-138
/
+4
*
i965: Use arrays in Gen7+ URB code.
Kenneth Graunke
2016-11-19
1
-202
/
+134
*
i965: Drop brw->urb.{nr_*_entries,*_start} assignments from gen7_urb.c.
Kenneth Graunke
2016-11-19
1
-17
/
+8
*
i965: Switch to roundf in HS/DS URB code.
Kenneth Graunke
2016-11-19
1
-2
/
+2
*
i965: Make URB code use prog_data for GS/tessellation enable checks.
Kenneth Graunke
2016-11-19
1
-6
/
+4
*
intel: Convert devinfo->urb.min_*_entries into an array.
Kenneth Graunke
2016-11-19
2
-5
/
+7
*
intel: Convert devinfo->urb.max_*_entries into an array.
Kenneth Graunke
2016-11-19
2
-14
/
+20
*
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
2016-11-19
8
-17
/
+18
*
i965: Disable depth writes when depth test is GL_EQUAL.
Kenneth Graunke
2016-11-18
8
-8
/
+28
*
glsl/i965: move per stage AtomicBuffers list to gl_program
Timothy Arceri
2016-11-19
6
-39
/
+15
*
glsl: create gl_program at the start of linking rather than the end
Timothy Arceri
2016-11-19
1
-9
/
+1
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