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path: root/src/mesa/drivers/dri/i965
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* i965/gen7: expose larger gather offsetsIlia Mirkin2016-11-291-2/+7
* i965: support constant gather offsets larger than 4 bitsIlia Mirkin2016-11-294-12/+24
* i965/fs: Refactor handling of constant tg4 offsetsJason Ekstrand2016-11-293-34/+29
* i965: Enable fast clears for multi-lodBen Widawsky2016-11-251-15/+0
* i965: Allow single-sampled miptree to be resolved and sharedTopi Pohjolainen2016-11-251-1/+1
* i965/gen8: Relax asserts prohibiting arrayed/mipmapped fast clearsTopi Pohjolainen2016-11-253-14/+18
* i965: Use ISL for CCS layoutsTopi Pohjolainen2016-11-252-104/+38
* i965: Resolve non-compressed fast clears prior layered renderingTopi Pohjolainen2016-11-251-0/+13
* i965: Restrict fast color clear on first slice onlyTopi Pohjolainen2016-11-251-0/+8
* i965: Track fast color clear state in level/layer granularityTopi Pohjolainen2016-11-253-30/+68
* i965: Move fast clear state enumeration into resolve mapTopi Pohjolainen2016-11-253-65/+68
* i965: Refactor check if color resolve is neededTopi Pohjolainen2016-11-251-15/+28
* i965: Add plumbing for fast clear layer/level detailsTopi Pohjolainen2016-11-252-19/+34
* i965: Add interface for checking multiple slices if any is unresolvedTopi Pohjolainen2016-11-252-0/+13
* i965: Provide slice details to renderbuffer fast clear state trackerTopi Pohjolainen2016-11-254-16/+68
* i965: Split per miptree and per slice/level fast clear bitsTopi Pohjolainen2016-11-253-16/+16
* i965: Provide slice details to color resolverTopi Pohjolainen2016-11-256-18/+51
* i965: Add new interface for full color resolvesTopi Pohjolainen2016-11-258-11/+23
* i965: Refactor lossless compression state trackingTopi Pohjolainen2016-11-254-15/+7
* i965: Always reserve clip distance VUE slots in SSO mode.Kenneth Graunke2016-11-231-0/+13
* i965: Use 3DSTATE_CLIP's User Clip Distance Enable bitmask on Gen8+.Kenneth Graunke2016-11-235-18/+17
* i965/gen7: Only advertise 4 samples for RGBA32F on GLESJordan Justen2016-11-231-3/+19
* i965: Restructure fast clear eligibility decisionBen Widawsky2016-11-231-14/+37
* i965: Set initial msaa fast clear status explicitlyTopi Pohjolainen2016-11-231-1/+1
* i965: Declare read-only input to level/layer check constTopi Pohjolainen2016-11-231-1/+1
* i965/fbo: Prepare layer multiplier for render buffer compressionTopi Pohjolainen2016-11-231-1/+1
* i965: Add multi-slice getter for resolve mapsTopi Pohjolainen2016-11-232-7/+27
* i965/meta: Split conversion of color and setting itTopi Pohjolainen2016-11-233-19/+36
* i965/miptree: Don't shrink textures when augmenting for more levelsTopi Pohjolainen2016-11-231-4/+25
* i965/fs: Implement load_layer_id for fragment shadersJason Ekstrand2016-11-221-0/+5
* i965/compiler: Disable trig workarounds on KBL+Jason Ekstrand2016-11-222-4/+8
* i965: Use NIR-based clip/cull lowering for OpenGL as well.Kenneth Graunke2016-11-222-1/+2
* i965/vec4: Handle component qualifiers on non-generic varyings.Kenneth Graunke2016-11-225-73/+53
* i965/fs: Handle compact outputs.Kenneth Graunke2016-11-221-1/+3
* i965/hsw: Set integer mode in sampling state for stencil texturingJordan Justen2016-11-212-18/+9
* i965: Store a clip_distance_mask field similar to cull_distance_mask.Kenneth Graunke2016-11-194-0/+7
* i965: Use shader_info for brw_vue_prog_data::cull_distance_mask.Kenneth Graunke2016-11-196-12/+12
* i965: Fix GS push inputs with enhanced layouts.Kenneth Graunke2016-11-191-1/+1
* i965: Delete unused variable.Kenneth Graunke2016-11-191-2/+0
* intel: Share URB configuration code between GL and Vulkan.Kenneth Graunke2016-11-191-138/+4
* i965: Use arrays in Gen7+ URB code.Kenneth Graunke2016-11-191-202/+134
* i965: Drop brw->urb.{nr_*_entries,*_start} assignments from gen7_urb.c.Kenneth Graunke2016-11-191-17/+8
* i965: Switch to roundf in HS/DS URB code.Kenneth Graunke2016-11-191-2/+2
* i965: Make URB code use prog_data for GS/tessellation enable checks.Kenneth Graunke2016-11-191-6/+4
* intel: Convert devinfo->urb.min_*_entries into an array.Kenneth Graunke2016-11-192-5/+7
* intel: Convert devinfo->urb.max_*_entries into an array.Kenneth Graunke2016-11-192-14/+20
* st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...Timothy Arceri2016-11-198-17/+18
* i965: Disable depth writes when depth test is GL_EQUAL.Kenneth Graunke2016-11-188-8/+28
* glsl/i965: move per stage AtomicBuffers list to gl_programTimothy Arceri2016-11-196-39/+15
* glsl: create gl_program at the start of linking rather than the endTimothy Arceri2016-11-191-9/+1