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mesa
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drivers
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dri
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i965
Commit message (
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Author
Age
Files
Lines
*
drivers: don't include texformat.h
Brian Paul
2009-10-05
3
-3
/
+0
*
mesa: replace gl_texture_format with gl_format
Brian Paul
2009-09-30
2
-5
/
+4
*
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-09-25
3
-18
/
+5
|
\
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*
i965: Clean up some mess with the batch cache.
Eric Anholt
2009-09-24
3
-18
/
+5
*
|
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-09-24
3
-2
/
+4
|
\
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*
i965: Emit zero initialization for NV VP temporaries as required.
Eric Anholt
2009-09-24
1
-0
/
+1
|
*
i965: Remove assert about NV_vp now that it somewhat works.
Eric Anholt
2009-09-24
1
-2
/
+0
|
*
i965: Load NV program matrices when required.
Eric Anholt
2009-09-24
1
-0
/
+3
|
*
i965: Fix relocation delta for WM surfaces.
Eric Anholt
2009-09-10
1
-1
/
+1
*
|
i965: Move OPCODE_DDX/DDY to brw_wm_emit.c and make it actually work.
Eric Anholt
2009-09-11
5
-102
/
+126
*
|
i965: Enable loops in the VS.
Eric Anholt
2009-09-10
1
-15
/
+38
*
|
i965: Fix relocation delta for WM surfaces.
Eric Anholt
2009-09-09
1
-1
/
+1
*
|
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-09-09
3
-1
/
+4
|
\
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*
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Brian Paul
2009-09-09
3
-1
/
+4
|
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\
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*
i965: fix incorrect test for vertex position attribute
Brian Paul
2009-09-08
3
-1
/
+4
|
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*
intel: Also get the DRI2 front buffer when doing front buffer reading.
Eric Anholt
2009-09-04
1
-0
/
+1
|
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*
intel: Update Mesa state before span setup in glReadPixels.
Eric Anholt
2009-09-04
1
-0
/
+1
|
|
*
i965: Add missing state dependency of sf_unit on _NEW_BUFFERS.
Eric Anholt
2009-09-04
1
-2
/
+4
|
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*
intel: Align cubemap texture height to its padding requirements.
Eric Anholt
2009-09-04
1
-0
/
+10
|
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*
i965: Fix source depth reg setting for FSes reading and writing to depth.
Eric Anholt
2009-09-04
3
-1
/
+5
|
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*
i965: Respect CondSwizzle in OPCODE_IF.
Eric Anholt
2009-09-04
1
-1
/
+21
|
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*
i965: asst clean-ups, etc in brw_vs_emit()
Brian Paul
2009-09-04
1
-11
/
+10
|
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*
i965: Emit conditional code updates as required for GLSL VS if statements.
Eric Anholt
2009-09-04
1
-0
/
+13
|
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*
i965: Spell "conditional" correctly.
Eric Anholt
2009-09-04
3
-15
/
+15
|
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*
i965: Fix RECT shadow sampling by not losing the other texcoords.
Eric Anholt
2009-09-04
1
-1
/
+5
|
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*
i965: Assert that the offset in the VBO is below the VBO size.
Eric Anholt
2009-09-04
1
-0
/
+14
|
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*
i965: Even if no VS inputs are set, still load some amount of URB as required.
Eric Anholt
2009-09-04
1
-0
/
+11
|
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*
i965: Make sure the VS URB size is big enough to fit a VF VUE.
Eric Anholt
2009-09-04
1
-1
/
+8
|
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*
i965: Don't emit bad packets when no VBs are referenced.
Eric Anholt
2009-09-04
1
-0
/
+22
|
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*
i965: Calculate enabled[] and nr_enabled once and re-use the values.
Eric Anholt
2009-09-04
2
-29
/
+18
|
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*
i965: Set the max index buffer address correctly according to the docs.
Eric Anholt
2009-09-04
1
-1
/
+1
|
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*
i965: rename var: s/tmp/vs_inputs/
Brian Paul
2009-09-04
1
-8
/
+8
|
|
*
i965: Don't clip everything if FRONT_AND_BACK culling while culling disabled.
Eric Anholt
2009-07-20
1
-1
/
+2
|
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*
i965: fix fetching constants from constant buffer in glsl path
Roland Scheidegger
2009-07-04
4
-17
/
+16
|
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*
i965: Remove bad constant buffer constant-reg-already-loaded optimization.
Eric Anholt
2009-07-04
1
-13
/
+11
|
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*
i965: handle OPCODE_SWZ in the glsl path
Roland Scheidegger
2009-06-22
1
-0
/
+1
|
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*
i965: fix 1D texture borders with GL_CLAMP_TO_BORDER
Robert Ellison
2009-06-17
1
-0
/
+10
|
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*
i965: fix segfault on low memory conditions
Robert Ellison
2009-06-17
1
-0
/
+7
|
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*
i956: Make state dependency of SF on drawbuffer bounds match Mesa's.
Eric Anholt
2009-06-17
1
-2
/
+5
|
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*
i965: Fix varying payload reg assignment for the non-GLSL-instructions path.
Eric Anholt
2009-06-17
1
-8
/
+10
|
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*
i965: Fix register allocation of GLSL fp inputs.
Eric Anholt
2009-06-17
4
-13
/
+27
*
|
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intel: Add support for ARB_draw_elements_base_vertex.
Eric Anholt
2009-09-08
1
-1
/
+1
*
|
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i965: Add support for ARB_depth_clamp.
Eric Anholt
2009-09-08
2
-5
/
+14
*
|
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i965: Respect spec requirement for pixel shader computed depth with no zbuffer.
Eric Anholt
2009-09-08
1
-0
/
+7
*
|
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i965: Set NULL WM surfaces as tiled according to requirement by specs.
Eric Anholt
2009-09-08
1
-1
/
+1
*
|
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i965: Use the renderbuffer surface size instead of region size for WM surfaces.
Eric Anholt
2009-09-08
1
-2
/
+7
*
|
|
i965: #include clean-ups
Brian Paul
2009-09-08
2
-8
/
+4
*
|
|
i965: use _mesa_is_bufferobj()
Brian Paul
2009-09-08
1
-2
/
+3
*
|
|
i965: Don't set the complete field when there is more VUE yet to come.
Eric Anholt
2009-09-04
1
-1
/
+1
*
|
|
i965: Add support for 2 threads in the GS.
Eric Anholt
2009-09-04
1
-1
/
+4
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