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path: root/src/mesa/drivers/dri/i965
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* vbo: Avoid extra validation of DrawElements.Eric Anholt2009-08-122-38/+16
* i965: Use _MaxElement instead of index-calculated min/max for VBO bounds.Eric Anholt2009-08-121-2/+3
* i965: Add a note justifying domain choice for the SF VP.Eric Anholt2009-08-071-0/+3
* i965: Replace the subroutine-skipping jump in VS with a NOP if it's a NOP.Eric Anholt2009-08-071-1/+5
* i965: minor context commentsBrian Paul2009-08-071-1/+5
* i965: Fix source depth reg setting for FSes reading and writing to depth.Eric Anholt2009-08-053-1/+5
* i965: Fix dangerous warning I let slip in.Eric Anholt2009-08-041-1/+1
* i965: Respect CondSwizzle in OPCODE_IF.Eric Anholt2009-08-041-1/+21
* i965: Emit conditional code updates as required for GLSL VS if statements.Eric Anholt2009-08-041-0/+13
* i965: Don't set pop_count in the reserved MBZ area of IF statements.Eric Anholt2009-08-041-1/+1
* i965: Print out ELSE and ENDIF src1 arguments like IF does.Eric Anholt2009-08-041-2/+2
* intel: Add support for EXT_provoking_vertex.Eric Anholt2009-08-041-4/+14
* i965: Spell "conditional" correctly.Eric Anholt2009-08-043-16/+16
* i965: Hook up the disassembler for INTEL_DEBUG={wm,vs}.Eric Anholt2009-08-048-12/+47
* i965: Initial import of disasm code from intel-gen4asm.Eric Anholt2009-08-041-0/+901
* i965: warning fixEric Anholt2009-08-041-1/+1
* i965: Fix RECT shadow sampling by not losing the other texcoords.Eric Anholt2009-08-041-1/+5
* i965: Assert that the offset in the VBO is below the VBO size.Eric Anholt2009-08-031-0/+14
* i965: Even if no VS inputs are set, still load some amount of URB as required.Eric Anholt2009-08-031-0/+11
* i965: Make sure the VS URB size is big enough to fit a VF VUE.Eric Anholt2009-08-031-2/+8
* i965: Don't emit bad packets when no VBs are referenced.Eric Anholt2009-08-031-0/+22
* i965: Calculate enabled[] and nr_enabled once and re-use the values.Eric Anholt2009-08-032-29/+18
* Rename TGSI LOOP instruction to better match theri usage.Michal Krol2009-07-311-1/+1
* i965: Postpone ff_sync message in CLIP kernel on IGDNGXiang, Haihao2009-07-306-20/+53
* i965: Don't clip everything if FRONT_AND_BACK culling while culling disabled.Eric Anholt2009-07-201-1/+2
* i965: Add missing state dependency of sf_unit on _NEW_BUFFERS.Eric Anholt2009-07-161-2/+4
* i965: the offset of any branch/jump instruction is in unit of 64bits on IGDNGXiang, Haihao2009-07-152-6/+24
* i965: add support for new chipsetsXiang, Haihao2009-07-1327-130/+762
* i965: Remove BRW_NEW_INPUT_VARYINGEric Anholt2009-07-073-10/+1
* i965: fixes for JMPIXiang, Haihao2009-07-023-10/+14
* i965: Increase G4X default VS URB allocation to actually allow 32 threads.Eric Anholt2009-06-301-3/+14
* i965: first attempt at handling URB overflow when there's too many vs outputsBrian Paul2009-06-302-4/+49
* i965: use BRW_MAX_MRFBrian Paul2009-06-301-1/+1
* i965: use BRW_MAX_GRF, BRW_MAX_MRFBrian Paul2009-06-301-2/+3
* i965: move BRW_MAX_GRF, define BRW_MAX_MRFBrian Paul2009-06-302-6/+8
* i965: defined BRW_MAX_MRFBrian Paul2009-06-301-0/+3
* i965: comments and a new assertionBrian Paul2009-06-301-2/+4
* intel: Move note_unlock() implementation to the one place it's needed.Eric Anholt2009-06-292-9/+2
* i965: fix fetching constants from constant buffer in glsl pathRoland Scheidegger2009-06-264-17/+16
* i965: Set the max index buffer address correctly according to the docs.Eric Anholt2009-06-231-1/+1
* i965: Don't set a reserved bit in MI_FLUSH.Eric Anholt2009-06-231-1/+1
* i965: Fix packed depth/stencil textures to be Y-tiled as well.Eric Anholt2009-06-231-0/+2
* intel: Also get the DRI2 front buffer when doing front buffer reading.Eric Anholt2009-06-191-0/+1
* intel: Update Mesa state before span setup in glReadPixels.Eric Anholt2009-06-191-0/+1
* i965: initial code for loops in vertex programsBrian Paul2009-06-191-2/+38
* i965: asst clean-ups, etc in brw_vs_emit()Brian Paul2009-06-191-11/+10
* i965: asst clean-ups, var renaming in brw_wm_emit_glsl()Brian Paul2009-06-191-21/+23
* i965: Add decode for the G4X x,y offset in surface state.Eric Anholt2009-06-171-0/+2
* i965: Fix up texture layout for small things with wide pitches (tiled)Eric Anholt2009-06-171-1/+1
* i965: Fall back or appropriately adjust offsets of drawing to tiled regions.Eric Anholt2009-06-173-3/+54